Commit Graph

25424 Commits

Author SHA1 Message Date
José Fonseca 8a318edd08 scons: Put glut and glew shared libraries into build/xxx/bin or lib.
Use bin subdir for windows dlls, lib for unices.
2010-01-02 00:01:43 +00:00
José Fonseca ee39dc20e6 python: Don't generate a import library for python module either. 2010-01-02 00:01:43 +00:00
José Fonseca 6f19ec64fc i965: Add missing include. 2010-01-02 00:01:43 +00:00
José Fonseca 187066caa0 gdi: Don't generate import libraries for opengl32.dll.
Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
2010-01-02 00:01:42 +00:00
José Fonseca 14a8c9dac7 scons: Fix glew build on MSVC.
The environment for building the DLL needs to be quite different from
the environment for building the programs, in order to get
the dllexport/dllimport attribute done currectly. I don't know how MinGW
managed to build the programs, but MS linker refuses to link symbols with
mismatching attributes.
2010-01-02 00:01:42 +00:00
José Fonseca c852e960cc util: Silent potential loss of precision warnings.
Also ensure multiplication doesn't happen for negative numbers.
2010-01-02 00:01:42 +00:00
Igor Oliveira 9595b59247 tgsi: Add missing semantic name in text parser. 2010-01-01 19:03:27 +01:00
José Fonseca 486ccb55a8 r300: Fix scons build. 2010-01-01 12:16:20 +00:00
José Fonseca cf9be46c01 llvmpipe: Add missing include path.
The abscense was being masked previously.
2010-01-01 12:16:20 +00:00
José Fonseca c847a13d38 gallium: Generate a single library for auxiliaries with Make too. 2010-01-01 12:16:19 +00:00
José Fonseca f8f4757d46 scons: Aggregate all tiny libraries in a single library.
Makes integration of gallium into out of tree components much easier. No
pratical change for components in this tree,
2010-01-01 12:16:19 +00:00
José Fonseca fc8e0b97e5 gallium: Remove the sct module.
Not used, and its functionality is now addressed by
pipe_context::is_texture/buffer_referenced callbacks.
2010-01-01 12:16:19 +00:00
José Fonseca 7bbf7f94ea scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
2010-01-01 12:16:19 +00:00
José Fonseca cbb23523a8 glsl: Ignore programs. 2010-01-01 12:16:19 +00:00
José Fonseca 3d747eded4 scons: Don't globally define WIN32_LEAN_AND_MEAN.
Some of the demo progams legitimately need the functionality
that's disabled by WIN32_LEAN_AND_MEAN.

Instead the solution should be to define WIN32_LEAN_AND_MEAN just before
including windows.h on a case by case basis.
2010-01-01 12:16:19 +00:00
José Fonseca 04c7f483b4 mesa: Make condrender.[ch] prototypes match.
GLAPI on windows is more than "extern" -- it includes the --, so the
mismatch between condrender.[ch] prototypes causes "different linkage"
errors on windows.
2010-01-01 11:20:38 +00:00
Christoph Bumiller 45a01bc5bd nv50: small fix for handling "dangerous" swizzles 2009-12-31 22:29:39 +01:00
Brian Paul 25024d9482 Merge branch 'mesa_7_7_branch'
Conflicts:
	configs/darwin
	src/gallium/auxiliary/util/u_clear.h
	src/gallium/state_trackers/xorg/xorg_exa_tgsi.c
	src/mesa/drivers/dri/i965/brw_draw_upload.c
2009-12-31 09:02:27 -07:00
Brian Paul d14beea534 mesa: remove a line of dead code 2009-12-31 08:50:26 -07:00
Brian Paul f10470e3fe mesa: enable ColorMaskIndexed in display lists 2009-12-31 08:49:28 -07:00
Brian Paul fcc2e1a729 mesa: enable GL_EXT_draw_buffers2 for sw drivers 2009-12-31 08:49:27 -07:00
Brian Paul aa491c19b9 mesa: turn on NV_conditional_render for software drivers 2009-12-31 08:49:27 -07:00
Brian Paul ab26682eb4 swrast: add check for conditional rendering 2009-12-31 08:49:27 -07:00
Brian Paul 699cfaeb3c tnl: add check for conditional rendering 2009-12-31 08:49:26 -07:00
Brian Paul ff3a52643d mesa: plug in API functions for conditional rendering 2009-12-31 08:49:26 -07:00
Brian Paul 007b1f42c4 mesa: added dispatch for GL_NV_conditional_render extension 2009-12-31 08:49:26 -07:00
Brian Paul 5a0eb89da5 mesa: added FLUSH_VERTICES(), more comments 2009-12-31 08:49:26 -07:00
Brian Paul 2be0d77a97 mesa: add flag for GL_NV_conditional_render extension 2009-12-31 08:49:26 -07:00
Brian Paul 0fbe828c1d mesa: _mesa_Begin/EndConditionalRender() functions
For GL_NV_conditional_render and GL3.

The drawing functions don't check the query object yet.
No API dispatch yet.
2009-12-31 08:49:26 -07:00
Brian Paul 534e005185 mesa: make _mesa_lookup_query_object() an non-private inline function 2009-12-31 08:49:25 -07:00
Brian Paul 195e7657e2 swrast: use different temp array in _swrast_get_dest_rgba()
When using multiple color drawbuffers with blending/logicop/masking we
were overwriting color values which we still needed.
2009-12-31 08:44:27 -07:00
Christoph Bumiller 4e4244b910 nv50: fix TEXLOD sequence and use it only in FPs 2009-12-31 14:34:46 +01:00
Christoph Bumiller 616ddc8dfa nv50: cannot kill branch if immediate is used
The immediate's bits eat the condition bits.
2009-12-31 14:34:42 +01:00
Christoph Bumiller b3425bc360 nv50: make assimilate_temp safe
Cannot change hw reg assigned to a TGSI TEMP on the fly if
we are in a loop, conditional, or can jump around wildly.
2009-12-31 14:34:38 +01:00
Christoph Bumiller d9ae8f31d5 nv50: handle TGSI_OPCODE_EXP,LOG
Not that they make much sense on nv50, but we also do LIT ...
2009-12-31 14:34:34 +01:00
Christoph Bumiller f2cca04bd8 nv50: add support for subroutines 2009-12-31 14:34:30 +01:00
Christoph Bumiller 170cdb4507 nv50: alloc_reg on reg_instance
If we create multiple instances of an nv50_reg referencing
them same resource, register allocation from alloc_reg has
to be done with the original nv50_reg.
2009-12-31 14:34:26 +01:00
Christoph Bumiller 0ba518e327 nv50: multiply polygon offset units by 2 2009-12-31 14:34:22 +01:00
Christoph Bumiller 4d2551beb7 nv50: neg and abs modifiers for flops
Also fixes RSQ of negative sources.
2009-12-31 14:34:17 +01:00
Christoph Bumiller 3019afdbd8 nv50: don't negate immediates in set_immd
This negation would only be triggered in situations
where it's incorrect.
The caller of set_immd should negate the immediate value
in the instruction itself if desired, and will also know
if it's a float or an int.

ADD TEMP[0], CONST[0], -IMMD[0] would load the immediate
into extra TEMP, negated, and set the negate flag in add
as well - double negation.
2009-12-31 14:34:10 +01:00
Vinson Lee 6e0584932b mesa: Silence unused variable warning. 2009-12-31 00:07:47 -08:00
Brian Paul 16e91d4c0e mesa: implement _mesa_GetStringi() for GL3
Note: not plugged into the dispatch table yet.
2009-12-30 10:30:23 -07:00
Brian Paul 56bdaca03e mesa: _mesa_get_enabled_extension() function 2009-12-30 10:29:53 -07:00
Brian Paul 802b808939 mesa: implement GL3 GL_NUM_EXTENSIONS query 2009-12-30 10:16:01 -07:00
Brian Paul 1ec6de9f94 mesa: simplify some extension testing code 2009-12-30 10:13:31 -07:00
Brian Paul 05fb922e61 mesa: display list support for glClearBuffer functions
Note: some code disabled until dispatch table supports GL3 entrypoints.
2009-12-30 09:45:58 -07:00
Brian Paul 2b5ece5746 mesa: implement GL3 glClearBuffer() functions
These functions clear color/depth/stencil buffers with a value that's
passed to the function, rather than the context clear values.

For now these functions are implemented in terms of the existing
ctx->Driver.Clear() hook.  In the future when we have non-normalized
integer and unsigned integer color buffer formats we'll need new
driver hook(s) to pass int and uint clear values to the driver.

Note: these functions are not hooked into the dispatch table at this time.
2009-12-30 09:30:24 -07:00
Luca Barbieri 9656177bc0 nouveau: Fix glTexSubImage on swizzled surfaces on <=NV40
Currently in nvXX_transfer_new a temporary as large as the surface is created.
If the subrectangle is not the whole texture we would need to read
back the whole texture, but we aren't.
Thus, everything but the subrectangle specified is loaded as garbage.
This can be seen in progs/demos/ray.

This patch fixes the problem by creating a temporary that covers only
the desired subrectangle.

That makes us hit an alignment assert in nv04_surface_2d.c. Fix it
using the point registers instead of manipulating the swizzled surface
offset to account for the destination coordinates (which do not seem
to have a 1024 limit).

Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2009-12-30 14:37:19 +01:00
Brian Paul f00bf0598c st/mesa: add PIPE_FORMAT_Z24S8_UNORM in st_get_format_info()
Fixes progs/demos/fbotexture on Nouveau.
Patch submitted by Luca Barbieri <luca@luca-barbieri.com>.
2009-12-29 23:31:43 -07:00
Vinson Lee de95e5768b glu/sgi: Initialize members of struct O_nurbssurface. 2009-12-29 22:29:53 -08:00