Commit Graph

30028 Commits

Author SHA1 Message Date
Alyssa Rosenzweig e5c77cbead panfrost: Detangle postfix from varying emits
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 3a4d930571 panfrost: Inline panfrost_vt_set_draw_info
Not happy about the monster routine, but we'll get simplification having
everything together. (I hope.)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 3f61da79c3 panfrost: Inline panfrost_vt_init
Again, we'd like to keep the routines filling out the postfix together,
and this has a single remaining caller (once for vertex then immediately
for tiler).

By keeping them together we can avoid uploading the shared
memory/framebuffer structures twice in a row, saving a bit of memory in
the process.

We also fix a bug where bit 2 of gl_enables is incorrectly set on
Bifrost.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 136fd5cd2e panfrost: Don't call panfrost_vt_init for compute
Given we emit shared memory immediately after anyway, the function call
doesn't do anything but zero-initializing the payload and setting some
magic bits. We can do that ourselves at the call site.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 1513392e77 panfrost: Avoid postfix dep for vertex_data
We need to thread some extra data through the context but still gets us
a bit closer.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 8b5f9fc08a panfrost: Remove postfix parameter from UBO upload
Need to signal push constants via a side channel. I tried to disentangle
this code, but there are a number of stacked issues here:

* We need to upload sysvals. Currently we prefix UBO #0 with sysvals,
  but this requires a memcpy() of the entire contents of UBO #0. We
  could create a synthetic UBO instead with sysvals at the end.

* We want to push uniforms/sysvals. Currently we push UBO #0 as much as
  we can, which pushes sysvals automatically by point 1.

* We want to optimize out f2f16(uniform). We don't currently handle
  this.

* We want to optimize out uniform-on-uniform/constant operations. Mesa
  doesn't currently have good support for this.

The real solution will look something like:

* Create a separate UBO for sysvals.

* Let the compiler allocate push constant space as it sees fit ("copy
  word 12:15 of UBO 1 to word 2:3 of push constant space, as fp16").

* Somehow handle uniform folding when NIR gains support.

For now, let's not block the depostfixening.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 1357eec801 panfrost: Inline vt_update_{rasterizer, occlusion}
These are simple enough that the abstraction will get in the way of the
upcoming refactor. Let's keep all the state together.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig b7169367fd panfrost: Separate postfix from emits
This is the easy subset, where we have functions that take in a postfix
pointer but only to use as a return address. We can use an actual return
instead, which is a bit simpler and helps prepare for condensed postfix
packing.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 45c59db732 panfrost: Drop blend indirection
We don't need to ralloc/memcpy/free, we can emit all at once when we
have proper write ordering gaurantees.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:53 +00:00
Alyssa Rosenzweig 87e35102dd panfrost: Emit explicit REPLACE for disabled colour writeout
Likewise zero for Bifrost. Avoids UB behaviour in next commit.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:52 +00:00
Alyssa Rosenzweig 75a274de06 panfrost: Add opaque midgard_blend XML
Just to ensure write ordering is sane.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
2020-08-28 14:53:52 +00:00
Kenneth Graunke 6b1a56b908 iris: Drop stale syncobj references in fence_server_sync
When calling glWaitSync (fence_server_sync), we added dependencies
in all batches (render and compute) on existing work.  Even if
applications don't use compute at all, they theoretically could,
so we record that the compute batch depends on the render batch.

But if the application truly doesn't use compute, or rarely uses
it, we ended up recording dependencies on _all_ previous render
batches, racking up a massive list of syncobjs.  Not only is this
pointless, it also meant that we never allowed the kernel to free
the underlying i915_request objects.

There are a number of solutions to this problem, but for now, we
take a simple one: when recording a new syncobj dependency, we
walk the list and see if any of them have already passed.  If so,
that dependency has been fulfilled.  We no longer need to track it,
and can simply drop it from the list, unreferencing the syncobj.

Android's SurfaceFlinger in particular was hitting this issue,
as it uses glWaitSync, doesn't typically use compute shaders,
and runs for long durations.

Thanks to Yang A Shi <yang.a.shi@intel.com> and
Kefei Yao <kefei.yao@intel.com> for their excellent work in
tracking down this issue!

Fixes: f459c56be6 ("iris: Add fence support using drm_syncobj")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Yang A Shi <yang.a.shi@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6463>
2020-08-27 16:40:22 +00:00
Kenneth Graunke e98c7a6634 iris: Reorder the loops in iris_fence_await() for clarity.
Swapping the order of the loops makes the logic much easier to follow:
for each point in our fence, if it hasn't gone by, make future work in
all batches depend on it.  Both loops are necessary, and now it's
clearer why.

(This doesn't actually fix a bug but needs to be cherry-picked for
the next patch to apply, which does fix a bug.)

Fixes: f459c56be6 ("iris: Add fence support using drm_syncobj")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Tested-by: Yang A Shi <yang.a.shi@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6463>
2020-08-27 16:40:22 +00:00
Marek Vasut 60975ebe58 etnaviv: Add lock around pending_ctx
The content of rsc->pending_ctx could be changed from multiple contexts
and thus from multiple threads. The per-context lock is not sufficient
to protect this list. Add per-resource lock to protect this list.

Fixes: e5cc66dfad ("etnaviv: Rework locking")
Signed-off-by: Marek Vasut <marex@denx.de>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6454>
2020-08-26 09:58:10 +00:00
Marek Vasut da660c90bf etnaviv: Remove etna_resource_get_status()
This function is not used, remove it.

Signed-off-by: Marek Vasut <marex@denx.de>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6454>
2020-08-26 09:58:10 +00:00
Lukas F. Hartmann 785e2707b0 etnaviv: Fix disabling early-z rejection on GC7000L (HALTI5)
The VIVS_PE_DEPTH_CONFIG_DISABLE_ZS in PE_DEPTH_CONFIG caused depth
write hangs on HALTI5.
This is because the 0x11000000 bits in RA have to be toggled on
when setting this bit to zero. This combination will disable
early-z rejection on GC7000L, which was previously done through
a different bit.
Tested only on GC7000L so far.

Signed-off-by: Lukas F. Hartmann <lukas@mntre.com>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5456>
2020-08-26 08:23:31 +00:00
Alejandro Piñeiro 05a0349949 v3d: set instance id to 0 at start of tile
PTB assumes that base instance to be 0 at start of tile, but hw would
not do that, we need to set it. It is worth to note that the opcode
name is somewhat confusing as what it really sets is the base
instance. We could rename the opcode, but then the name would be
different to the original Broadcom name, so confusing in any case.

This fixes several dEQP-GLES3 and dEQP-GLES31 tests that passes
individually, but started to fail depending on other tests running
before using base instance different to zero.

This is the backport of a Vulkan patch that fixed some Vulkan CTS
tests that start to fails after some other tests used an instance id.

CC: 20.2 20.1 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6447>
2020-08-26 04:00:11 +02:00
Eric Anholt 15bdbf34c4 freedreno/a5xx: Don't set the VARYING flag for fragcoord-only programs.
As with a6xx (commits beb02a78, 5785bcc8), the blob doesn't set this flag
for a5xx when fragcoords are used but not proper varyings.  See for
example dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_xyz.

The hope was that this would clear up separate_shader fails/flakes like it
helped with a6xx's flakes, but that didn't happen.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6464>
2020-08-26 00:01:50 +00:00
Rob Clark 39d00722b2 freedreno/a6xx: fix hang with large render target
It seems we do have some limits.  Similar to older gens, # of tiles per
pipe cannot be more than 32.  But I could not trigger any hangs with 16
or more tiles per pipe in either X or Y direction, so that limit does
not seem to apply.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6461>
2020-08-25 22:20:41 +00:00
Rob Clark 0f3c12c0ab freedreno: add env var to override tiles-per-pipe
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6461>
2020-08-25 22:20:41 +00:00
Rob Clark 688ca541e7 freedreno: add env var to override GMEM size
Sometimes it is useful to force a smaller size while debugging.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6461>
2020-08-25 22:20:41 +00:00
Rob Clark 758fdb9f33 freedreno/gmemtool: add tile_alignw/h and a650
Fixes: f6f8a19092 ("freedreno/a6xx: split up gmem/tile alignment requirements")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6461>
2020-08-25 22:20:41 +00:00
Marek Olšák a61890883d radeonsi: fix tess levels coming as scalar arrays from SPIR-V
This fixes: KHR-GL45.gl_spirv.spirv_modules_positive_test

Fixes: 75ce078a0a "radeonsi: enable NIR by default and document GL 4.6 support"

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6460>
2020-08-25 21:57:51 +00:00
Mark Menzynski da9d721323 nvc0: Add shader disk caching
Adds shader disk caching for nvc0 to reduce the need to every time compile
shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure.

It serializes the input nv50_ir_prog_info to compute the hash key and
also to do a byte compare between the original nv50_ir_prog_info and the one
saved in the cache. If keys match and also the byte compare returns they
are equal, shaders are same, and the compiled nv50_ir_prog_info_out from the
cache can be used instead of compiling input info.

Seems to be significantly improving loading times, these are the results
from running bunch of shaders:
cache off
real	2m58.574s
user	21m34.018s
sys	0m8.055s

cache on, first run
real	3m32.617s
user	24m52.701s
sys	0m20.400s

cache on, second run
real	0m23.745s
user	2m43.566s
sys	0m4.532s

Signed-off-by: Mark Menzynski <mmenzyns@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Mark Menzynski 82dd683a3c nv50/ir: Add nv50_ir_prog_info serialize
Adds a function for serializing a nv50_ir_prog_info structure, which is
needed for shader caching.

v2 (Karol): strip nir when serializing

Signed-off-by: Mark Menzynski <mmenzyns@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Mark Menzynski 3e99af66b4 nv50/ir: Add prog_info_out print
Adds a function for printing nv50_ir_prog_info_out structure
in JSON-like format, which could be used in debugging.

Signed-off-by: Mark Menzynski <mmenzyns@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Mark Menzynski f20a210dc8 nv50/ir: Add nv50_ir_prog_info_out serialize and deserialize
Adds functions for serializing and deserializing
nv50_ir_prog_info_out structure, which are needed for shader caching.

Signed-off-by: Mark Menzynski <mmenzyns@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Mark Menzynski 5ecc06ef20 nv50/ir: Use a bit field in info_out structure
This will decrease structure size.

Signed-off-by: Mark Menzynski <mmenzyns@redhat.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Karol Herbst f2924994bd nv50/ir: add nv50_ir_prog_info_out
Split out the output relevant fields from the nv50_ir_prog_info struct
in order to have a cleaner separation between the input and output of
the compilation.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Karol Herbst fa8e628240 nv50/ir: remove symbol table support for compute shaders
The initial plan was to use this for OpenCL kernels, but back then the
plan was to convert from LLVM to TGSI. As it turns out, we didn't went
that way.

Right now for OpenCL we don't reqiure supporting multiple entry points
inside the same binary and if we want to support it later, we can add
this back.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4264>
2020-08-25 18:56:37 +00:00
Alyssa Rosenzweig 1b377c2e59 panfrost: Use pack for fragment shaders
The heart of the series! Build up all the structures separately and
combine with an OPAQUE pack. Groups state naturally and eliminates the
memcpy. And a nice cleanup too.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:39 +02:00
Alyssa Rosenzweig c86b51a7fa panfrost: Use opaque pack for vertex shaders
Not much difference but eliminates a reference to shader_meta (and
avoids a memcpy but who cares).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:39 +02:00
Alyssa Rosenzweig 80f1d611c5 panfrost: Use preuploaded shader descriptors
For non-fragment shaders, we can just use the preuploaded BO as-is and
do no packing/copying at draw-time. Fragment shaders are still a bit of
an edge case, in having rasterizer/zsa/blend state in the same
descriptor, but now we can specialize that path further for
fragment-only.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:38 +02:00
Alyssa Rosenzweig 1e4c49e0b5 panfrost: Upload shader descriptors at CSO create
Now that we've fixed all the implicit state dependencies, these don't
change after the variant is created.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:38 +02:00
Alyssa Rosenzweig 8c14482cdf panfrost: Allocate a state uploader
We'd like to uploader some descriptors at CSO time.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:38 +02:00
Alyssa Rosenzweig da677a438f panfrost: Ensure shader-db state is zero-initialized
Otherwise the next commit will invoke undefined behaviour.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig e0a6af9d7b panfrost: Simplify shaderless packing
Let's keep all the shader descriptor stuff together.

Note that the packing here can be constant folded entirely in any
reasonable compiler.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig 55d9c25b5a panfrost: Prepack fragment properties/preload
This isn't as clean as vertex shaders, since some of this state is only
known at draw-time (e.g. some reasons we might disable early-Z). But we
can still pack as much as we can ahead-of-time and then OR together
what's left at draw-time.

Thank you to Kristian for this one crazy trick (blob developers hate
it! er...)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig a29fb64c16 panfrost: Pack vertex properties when compiling
They only depend on shader properties so we can do all this work at CSO
create time, reducing draw-time overhead.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig 5393d734a8 panfrost: Derive UBO count from shader_info
Rather than checking against the bound constant buffers. Like
with num_textures, this eliminates a dependency of the shader descriptor
on the context, which matters especially for vertex/compute shaders.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig 661b46958d panfrost: XMLify beginning of shader descriptor
We have just enough abstracted now to pack this ahead-of-time, during
the CSO create, instead of at draw-time. But it's only a start.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig 3bb61e21f8 panfrost: Derive texture/sampler_count from shader
This avoids a dependency of the shader descriptor on the texture/sampler
state, which simplifies state management. It also fixes pandecode
warnings where textures/samplers are specified but not referenced.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:37 +02:00
Alyssa Rosenzweig a0857e9d9e panfrost: Support SHADERLESS mode everywhere
Now that the missing bits on SFBD are identified, and we have a
reasonable way to pack the properties for Bifrost, we can probably do
this everywhere to generalize the optimization and drop the quirk.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig c9858fb941 panfrost: Identify additional SFBD flags
These are analogues to the flags we have in the blend structure on
T760+, which enables us to fix shaderless and sRGB operation on T720.

Closes #2771

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fixes: a64599a303 ("panfrost: Pass the sampler view format when creating a tex descriptor")
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig 7a95ed2ecf panfrost: XMLify Bifrost preload
There's a lot of code here since the meaning of this field changes
depending on shader state. The good news is that our careful handling
allows preload registers to be decoded now, which pandecode could not
previously do. Likewise, the cmdstream code to emit this is now much
more obvious.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig 1574866233 panfrost: Group SFBD code tighter
Allows us to drop the redundant check by reordering, and will match the
conventions we'll use once the whole structure is XMLified.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig 518537d1c8 panfrost: Drop redundant NULL check
ctx->blend is already dereferenced by this point anyway.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig acf77cbb39 panfrost: XMLify bifrost1
It's so poorly understood there's not much to do in this commit, sadly.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig 1b7d4f1940 panfrost: Remove midgard1 bitfield
It is now entirely XML, including for decoding. Woo!

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:36 +02:00
Alyssa Rosenzweig 0268e8481e panfrost: Simplify bind_blend_state
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6440>
2020-08-25 17:05:35 +02:00