Already in hard-freeze, so we don't have to worry about breaking changes.
Significant changes:
- LLVM 15 is used instead of 11 or 13
- /dev/shm has to be manually mounted
- Debian 12 uses libdrm 2.4.114
- reworked creating of rootfs, from debootstrap to mmdebstrap
- split `create-rootfs.sh` into `lava_build.sh`, `setup-rootfs.sh`, and `strip-rootfs.sh`
- dropped winehq repository for now (Debian wine is up-to-date enough)
- we use wine now, no need to call explicitly call wine64
- bumped libasan from version 6 to 8
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21977>
The OpenGL specification requires that seamless cube maps ignore the wrap mode,
but some hardware may try to respect the wrap mode even for seamless cubes
contrary to the spec. Since OpenGL maps samplers 1:1 to textures (at least
without bindless texture support...), it's easy to override the wrap mode for
seamless cubes to something that works for the hardware.
I'm not sure if there is value in gating this behaviour behind a CAP. On one
hand, there is a tiny bit of extra CPU overhead added to change samplers. On the
other hand, normalizing wrap modes might improve CSO caching, and normalizing to
a non-BORDER mode avoids the expensive border colour code later in the function.
We will need a different workaround in our Vulkan driver. Potentially, we'll
have to duplicate *every* sampler to have a cubemap version and a non-cubemap
version, selecting a sampler in the shader based on the texture opcode. That
sucks and implementing it would depend on subtle details of how we implement
descriptor sets, so it's not like we would share that code with the GL driver
anyway. In the mean time, let's get this right for GL without the performance
hit of duplication.
Fixes dEQP-GLES3.functional.texture.filtering.cube.* on Asahi, as well as a
smattering of dEQP-GLES31.functional.texture.filtering.cube_array.* fails on
softpipe.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21978>
driFetchDrawable is only ever called from the MakeCurrent path, which
means it has to handle the case of pre-GLX-1.3 Windows being named as
the drawable. When it finds the drawable in the hash, it increments its
refcount before returning it, so for a GLXWindow it would be 2 on first
return, one from glXCreateWindow and one from glXMakeCurrent. But when
it does not find the drawable and creates one for the naked Window, the
reference count on first return would only be 1. As a result, if this
context was then ever bound to a different drawable, the old Window's
DRI drawable state (like the back buffer) would be destroyed.
Fixes piglit's glx-multi-window-single-context and glx-make-current for
a variety of drivers.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6713
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17479>
deqp-runner uprevved to reduce memory usage on HW runners, let us
experiment with shader cache on tmpfs, and hopefully provide a tool for
virgl to be able to plausibly run piglit under crosvm instead of vtest.
piglit uprevved to avoid a flake in softpipe in glx-multithread-texture,
and improve performance of the test, too. This also brings in the
fbo-blending-format-quirks fix to properly initialize the buffers, fixing
some fails/flakes.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15419>
This required updating the kernel to 5.16.12 to get a more stable boot
process. That kernel rebuild caused an update of the container with
piglit which that was missed in a previous MR, so we got new xfails in x86
swrast. Also, including modules on arm64 exposed a bug in v3d's
poe-powered.sh rsyncing of modules.
Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>
This brings in some interesting new vulkan tests and fixes for the
spurious KHR-GL TF failures. Also, reduces the runtime of
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36 so that it
should stop timing out.
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13779>
The new runner reduces the runtime by about 1/3 thanks to using rust
instead of python, and includes automatic flake handling so you don't just
have to skip flaky tests. The wrapper script also includes IRC flake
reporting (so one can track and update the flakes list to improve CI
reliability), always uploading results to CI for review (so you can
diagnose flakes and look at timings), has a prettier regressions report
and a helpful timing report, and is the same as what's used by all the HW
runners as well.
The downside is that by dropping the massive list of skips, you no longer
get flagged if Mesa refactors end up accidentally disabling extensions and
thus making tests skip. For that, I've started on
https://gitlab.freedesktop.org/anholt/deqp-runner/-/merge_requests/33 so
that hardware drivers get extension checking coverage too.
Thanks to the perf improvement, we get to drop one of the jobs for
llvmpipe.
xfail lists were mostly sed-jobs from the prior expectations lists. The
exceptions to that you'll find in the form of whitespace around the
affected test group (usually changes of capitalization or
special-characters), or an explanation for the more interesting changes
(which thankfully we can now record in the xfails lists!).
Reviewed-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14604>