Commit Graph

7563 Commits

Author SHA1 Message Date
Eric Anholt b6cb184e86 nir: Introduce nir_metadata_instr_index for nir_index_instr() being current.
This will be useful to remove the live_index field from nir_ssa_def.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3395>
2020-10-20 08:53:36 -07:00
Timur Kristóf d9cb9ff414 nir: Emit set_vertex_and_primitive_count for inactive streams.
This fixes issues in backends such as ACO which rely on always
getting this intrinsic to know the correct vertex and primitive
count.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7213>
2020-10-20 07:11:29 +00:00
Vinson Lee b17e264e66 glsl: Initialize lower_ubo_reference_visitor members in constructor.
Fix defects reported by Coverity Scan.

Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member buffer_access_type is not
initialized in this constructor nor in any functions that it
calls.
uninit_member: Non-static class member uniform_block is not
initialized in this constructor nor in any functions that it
calls.
uninit_member: Non-static class member progress is not initialized
in this constructor nor in any functions that it calls.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7120>
2020-10-15 23:03:12 +00:00
Caio Marcelo de Oliveira Filho 886d2d1a9a spirv: Handle SpvOpTerminateInvocation
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7150>
2020-10-15 21:40:09 +00:00
Caio Marcelo de Oliveira Filho 4dfd292307 spirv: Update headers and metadata from latest Khronos commit
This corresponds to c43a43c7cc3af55910b9bec2a71e3e8a622443cf
(" Register the Xenia emulator as a generator (#171)") in
https://github.com/KhronosGroup/SPIRV-Headers.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7150>
2020-10-15 21:40:09 +00:00
Caio Marcelo de Oliveira Filho f6d5dd825f nir: Add nir_intrinsic_terminate and nir_intrinsic_terminate_if
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7150>
2020-10-15 21:40:09 +00:00
Rhys Perry f91b2fe384 nir/opt_load_store_vectorize: add some tests for discard/demote behaviour
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7163>
2020-10-15 18:21:44 +00:00
Rhys Perry f8e971f511 nir/opt_load_store_vectorize: don't vectorize stores across demote
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Fixes: ce9205c03b ("nir: add a load/store vectorization pass")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7163>
2020-10-15 18:21:44 +00:00
Mike Blumenkrantz 4231cc2e99 glsl: more accurately handle swizzle in 64bit varying split with no left value
as implied in the surrounding code, left_components can be 0 here, in which
case creating a left swizzle is unnecessary (and triggers an assert)

this moves a failing assert farther down the stack to a more useful location
when trying to pack e.g., struct[3] { dvec3; float; }

ref spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7134>
2020-10-15 11:48:12 +00:00
Alejandro Piñeiro 9b01598fe5 nir/lower_io_to_scalar: update io semantics on per-component inst
When we replace the original instruction with per-channel operations,
the new instruction should inherint the semantics of the original
instruction.

Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6721>
2020-10-14 22:54:58 +00:00
Eric Anholt 4722491124 glsl/tests: Make the tests skip on Android binary execution failures.
We don't have a suitable exe wrapper for running them, and the missing
linker is throwing return code 255 instead of an ENOEXEC.  Catch it and
return skip from the tests.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6700>
2020-10-14 16:54:59 +00:00
Daniel Schürmann f503699e10 nir/opt_algebraic: optimize unpack_half_2x16_split_x(ushr, a, 16)
Same as extract_u16(a, 1)

Totals from 2021 (1.48% of 136546) affected shaders (RAVEN):
VGPRs: 129516 -> 129524 (+0.01%); split: -0.00%, +0.01%
CodeSize: 12485704 -> 12486600 (+0.01%); split: -0.00%, +0.01%
Instrs: 2435041 -> 2434999 (-0.00%); split: -0.00%, +0.00%
Cycles: 20952552 -> 20952624 (+0.00%); split: -0.00%, +0.00%
VMEM: 374492 -> 374212 (-0.07%); split: +0.01%, -0.08%
SMEM: 123309 -> 123291 (-0.01%); split: +0.00%, -0.02%
VClause: 64156 -> 64164 (+0.01%)
Copies: 191620 -> 191616 (-0.00%); split: -0.03%, +0.03%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Rhys Perry 21422b1ff2 nir/opt_uniform_atomics: remove useless returns
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7117>
2020-10-14 09:53:34 +00:00
Iago Toral Quiroga f4c754bcd1 nir: add a nir_get_ubo_size intrinsic
This is the same as nir_get_buffer_size but geared towards UBOs instead
of SSBOs. The new intrinsic is useful in Vulkan backends that need to
add bound checks on buffer accesses to honor the robust buffer access
feature.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga 6004ad9df1 nir/lower_io: add an option to lower interpolateAt functions
The option use_interpolated_input_intrinsics will lower these as well
as regular input loads. This is inconvenient for V3D, where we can
produce optimal code for regular input loads based on the input
variable layout qualifiers, so this change adds an option to only
lower instances of interpolateAt().

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga 50351df828 nir/glsl: add a glsl_ivec4_type() helper
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:32 +00:00
Alejandro Piñeiro 10b79bf901 nir: include texture query lod as one of the ops that requires a sampler
In practice we found that we need this for v3d (specifically for cube
map arrays, as they don't support the default value for wrap_i, so a
sampler object is needed to override that value).

It is worth to note that the main reason behind this auxiliar method
was to identify those cases that we didn't have a sampler object
available for Vulkan. So far, we found that we have a sampler object
coming from nir always for that operation.

Fixes cube map array tests like the following:
dEQP-VK.glsl.texture_functions.query.texturequerylod.usamplercubearray_fragment

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:31 +00:00
Rhys Perry 044d213086 scons: fix SPIR-V -> NIR build
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Fixes: 18f9fc919e ('spirv: add and use a generator id enum')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7096>
2020-10-13 16:53:10 +01:00
Rhys Perry a7114f3f46 nir/opt_uniform_atomics: don't optimize atomics twice
Applications sometimes already do this optimization themselves.

fossil-db (Navi):
Totals from 51 (0.04% of 135946) affected shaders:
CodeSize: 507484 -> 501860 (-1.11%)
Instrs: 99635 -> 98471 (-1.17%)
Cycles: 2421944 -> 2414780 (-0.30%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:21 +00:00
Rhys Perry bc43650522 nir/opt_uniform_atomics: optimize image atomics
fossil-db (Navi):
Totals from 65 (0.05% of 135946) affected shaders:
SGPRs: 3792 -> 3784 (-0.21%)
VGPRs: 2784 -> 2716 (-2.44%)
CodeSize: 707492 -> 713080 (+0.79%)
MaxWaves: 873 -> 887 (+1.60%)
Instrs: 133376 -> 134524 (+0.86%)
Cycles: 3004772 -> 3011440 (+0.22%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:21 +00:00
Rhys Perry f83bc5beb8 nir: add pass to optimize uniform atomics
This optimizes atomics with a uniform offset so that only one atomic
operation is done in the subgroup.

For shaders which do a very large amount of atomics, this can
significantly improve performance.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:21 +00:00
Rhys Perry 37b6b0967c nir: allow divergence information to be updated when inserting instruction
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:21 +00:00
Rhys Perry e1120f274f nir: move divergence analysis options to nir_shader_compiler_options
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:21 +00:00
Rhys Perry 1a912a550f nir: add last_invocation intrinsic
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:20 +00:00
Rhys Perry 8850a63161 radv/aco,nir/lower_subgroups: don't lower elect
ACO can implement this better.

fossil-db (Navi):
Totals from 33 (0.02% of 135946) affected shaders:
SGPRs: 1736 -> 1744 (+0.46%)
VGPRs: 1680 -> 1656 (-1.43%)
CodeSize: 246160 -> 245916 (-0.10%); split: -0.14%, +0.04%
MaxWaves: 449 -> 461 (+2.67%)
Instrs: 48301 -> 48266 (-0.07%); split: -0.12%, +0.05%
Cycles: 469740 -> 469240 (-0.11%); split: -0.18%, +0.08%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6558>
2020-10-13 12:47:20 +00:00
Mike Blumenkrantz c31ababae3 nir: update ubo locations in nir_lower_uniforms_to_ubo
locations are important for these because they provide info about how
many block indices each ubo takes up

UBO arrays have nonzero values here. all non-array UBOs have either 0
for the base or nonzero for an io lowered block at an offset,
but only arrays need to be changed here because they're the only ones
with absolute values, whereas all the others are relative.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6272>
2020-10-13 12:31:40 +00:00
Mike Blumenkrantz 47c358233d glsl: fix up location setting for variables pointing to a UBO's base
while linking uniforms, we might get a variable which is the only reference
to the ubo (i.e., offset 0), as determined by its type being the UBO's
interface_type, at which point we can assign the previously-gotten
block index to this variable's location

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5831>
2020-10-13 12:13:18 +00:00
Rhys Perry 1070bba19e android: fix SPIR-V -> NIR build
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Mauro Rossi <issor.oruam@gmail.com>
Fixes: 18f9fc919e ('spirv: add and use a generator id enum')
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7097>
2020-10-12 22:26:05 +00:00
Rhys Perry 037d9fb278 spirv: replace discard with demote for incorrect HLSL->SPIR-V translations
Fixes artifacts on decals in Path of Exile.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3610
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7062>
2020-10-12 11:07:38 +00:00
Rhys Perry 18f9fc919e spirv: add and use a generator id enum
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7062>
2020-10-12 11:07:38 +00:00
Jason Ekstrand 181d5f59b8 nir: Allow more deref modes in phis
In particular, OpenCL needs to allow shader_temp and function_temp
through because they're 100% real pointers.

Fixes piglit CL calls.cl

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7092>
2020-10-11 21:50:23 +00:00
Mauro Rossi 002a23efb4 android: util: Move xxd.py to util
Android porting of gen rules as per 22ffc05266 ("util: Move xxd.py to util")

Fixes the following building error:

ninja: error: 'external/mesa/src/compiler/glsl/xxd.py', needed by 'out/target/product/x86_64/gen/STATIC_LIBRARIES/libmesa_glsl_intermediates/glsl/float64_glsl.h', missing and no known rule to make it

Fixes: 22ffc05266 ("util: Move xxd.py to util")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7087>
2020-10-11 23:22:34 +02:00
Jose Maria Casanova Crespo e7127b3468 nir/algebraic: optimize iand/ior of (n)eq zero when umax/umin not available
Before 8e1b75b330 ("nir/algebraic: optimize iand/ior of (n)eq zero") this
optimization didn't need the use of umax/umin. VC4 HW supports only signed
integer max/min operations.

lower_umin and lower_umax are added to allow enabling previous optimizations
behaviour for this cases.

Fixes: 8e1b75b330 ("nir/algebraic: optimize iand/ior of (n)eq zero")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7083>
2020-10-10 13:16:37 +02:00
John Bates 5de56937a3 disk_cache: build option for disabled-by-default
On some systems it is problematic to have the shader cache enabled
by default. This adds a build option to support the disk cache but
keep it disabled unless the environment variable
MESA_GLSL_CACHE_DISABLE=false.

For example, on Chrome OS, Chrome already has it's own shader
disk cache implementation so it disables the mesa feature. Tests
do not want the shader disk cache enabled because it can cause
inconsistent performance results and the default 1GB for the
disk cache could lead to problems that require more effort to
work around. The Mesa shader disk cache is useful for VMs though,
where it is easy to configure the feature with environment
variables. With the current version of Mesa, Chrome OS would need
to have a system-wide environment variable to disable the disk
cache everywhere except where needed. More elegant to just build
Mesa with the cache feature disabled by default.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6967>
2020-10-09 16:52:49 +00:00
Rhys Perry 5f2671bcc5 nir: return progress from nir_lower_io_to_scalar_early
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6891>
2020-10-09 15:47:59 +00:00
Timur Kristóf f11f4a2a4d nir: Add ability to count primitives per stream.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Timur Kristóf aac5adc3c2 nir: Count vertices per stream.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Timur Kristóf 70b94adddb nir: Add ability to overwrite incomplete GS primitives.
After each end_primitive and at the end of the shader before emitting
set_vertex_and_primitive_count, we check if the primitive that is being
emitted has enough vertices or not, and we adjust the vertex and
primitive counters accordingly.

As a result, if the backend uses this option, the backend compiler
will not have to worry about discarding the unneeded vertices
and primitives.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Timur Kristóf c977c369d3 nir: Add ability to count emitted GS vertices per primitive.
Add an option to nir_lower_gs_intrinsics so that it can also track
the number of emitted vertices per primitive, not just the total
vertex count.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Timur Kristóf 2be99012e9 nir: Add ability to count emitted GS primitives.
Add an option to nir_lower_gs_intrinsics which tells it to track
the number of emitted primitives, not just vertices. Additionally,
also make it per-stream.

Also rename the set_vertex_count intrinsic to
set_vertex_and_primitive_count.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
2020-10-09 15:26:14 +02:00
Jason Ekstrand 06a5edf247 nir/opt_deref: Fix the vector bitcast optimization
It assumes the parent is a vector or scalar so we need to fail if it
isn't.

Fixes: 9190f82d57 "nir/opt_deref: Add an optimization for bitcasts"
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7064>
2020-10-08 12:22:45 -05:00
Kristian H. Kristensen 826a10255f st/mesa: Add NV12 lowering to PIPE_FORMAT_R8_G8B8_420_UNORM
Some GPUs can sample biplanar formats like NV12 natively, returning
the YUV values. Add a lowering type that uses that for sampling and
relies on existing colorspace conversions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6693>
2020-10-08 09:37:14 +00:00
Jason Ekstrand 2fa7c79045 spirv: Move nir_lower_libclc to src/compiler/spirv
This puts it in a shared place where everyone can get at it.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
2020-10-07 21:52:04 +00:00
Jason Ekstrand ef453f5439 spirv: Add a shared libclc loader
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
2020-10-07 21:52:04 +00:00
Jesse Natalie 22ffc05266 util: Move xxd.py to util
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
2020-10-07 21:52:04 +00:00
Dylan Baker 3ff513ee5d glsl/xxd.py: fix imports
sys and string are unused, os is needed but not imported

fixes: 412472da5c
       ("glsl: Add utility to convert text files to C strings")

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7034>
2020-10-07 21:52:04 +00:00
Tony Wasserka 0ef2f1d4a0 nir: Fix unaligned pointer access
This was observed with the intel vulkan driver when running
dEQP-VK.spirv_assembly.instruction.compute.float32.comparison_1.modfstruct
with ubsan enabled.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6728>
2020-10-07 19:50:01 +00:00
Tony Wasserka 6a9dc75cc2 nir: Fix undefined behavior due to signed integer multiplication overflows
Notably this happened when applying constant folding on the intermediate
computations generated from nir_lower_idiv.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6728>
2020-10-07 19:50:01 +00:00
Marek Olšák 3f1b35a2f0 nir: add new helper passes that lower uniforms to literals
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6955>
2020-10-07 17:30:12 +00:00
Marek Olšák 1e7d82c881 nir/algebraic: always lower idiv to shifts if bitops are allowed
why would you want anything else

The only platform significantly affected by this is Intel where `lower_idiv`
is not set today but neither is `lower_bitops`.  There it seems to still be
a boon over-all.

Shader-db results on Ice Lake:

    total instructions in shared programs: 19719051 -> 19735766 (0.08%)
    instructions in affected programs: 106992 -> 123707 (15.62%)
    helped: 0
    HURT: 445
    HURT stats (abs)   min: 3 max: 295 x̄: 37.56 x̃: 44
    HURT stats (rel)   min: 0.16% max: 33.33% x̄: 19.60% x̃: 19.38%
    95% mean confidence interval for instructions value: 33.60 41.53
    95% mean confidence interval for instructions %-change: 18.97% 20.23%
    Instructions are HURT.

    total loops in shared programs: 5973 -> 5973 (0.00%)
    loops in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 489405810 -> 486917482 (-0.51%)
    cycles in affected programs: 4759097 -> 2270769 (-52.29%)
    helped: 406
    HURT: 34
    helped stats (abs) min: 2 max: 64661 x̄: 6291.95 x̃: 3126
    helped stats (rel) min: 0.02% max: 79.42% x̄: 43.32% x̃: 55.83%
    HURT stats (abs)   min: 2 max: 29376 x̄: 1947.12 x̃: 30
    HURT stats (rel)   min: 0.04% max: 23.82% x̄: 4.66% x̃: 1.33%
    95% mean confidence interval for cycles value: -6753.06 -4557.52
    95% mean confidence interval for cycles %-change: -42.60% -36.63%
    Cycles are helped.

    total spills in shared programs: 12481 -> 12482 (<.01%)
    spills in affected programs: 47 -> 48 (2.13%)
    helped: 0
    HURT: 1

    total fills in shared programs: 12816 -> 12819 (0.02%)
    fills in affected programs: 71 -> 74 (4.23%)
    helped: 0
    HURT: 1

    total sends in shared programs: 1010124 -> 1010124 (0.00%)
    sends in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    LOST:   1
    GAINED: 0

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6963>
2020-10-07 10:50:53 -04:00