We currently require VK_EXT_line_rasterization with *all* optional
features to render all kinds of lines required. Because some (if not
all) of these can be emulated, let's make the list explicit, so it's
easy to remove items as we implement emulation.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11795>
The VK_EXT_line_rasterization extension allows to specify the
correct line-rasterization rules, which is needed for correct OpenGL
rendering.
So, let's prepare for filling this one out. Right now, it does a whole
lot of nothing, but that's about to change.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11795>
Example of blob's output:
(nop3) shlg.b16 hr8.x, (r)8, (r)hr8.x, 12
It does: (src2 << src1) | src2
src1 and src2 could be GPRs, relative GPRs, relative consts,
or immidiates. However, they could not be plain const registers.
Blob does use it in conjuncture with "samgq" instruction.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11760>
This is required by the Vulkan specification:
If pSurfaceFormats includes an entry whose value for colorSpace is
VK_COLOR_SPACE_SRGB_NONLINEAR_KHR and whose value for format is a UNORM
(or SRGB) format and the corresponding SRGB (or UNORM) format is a color
renderable format for VK_IMAGE_TILING_OPTIMAL, then pSurfaceFormats must also
contain an entry with the same value for colorSpace and format equal to the
corresponding SRGB (or UNORM) format.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11778>
Specifically A8B8G8R8_UINT_PACK32, A8B8G8R8_SINT_PACK32, and
A2B10G10R10_UINT_PACK32. They are based on the internal types RGBA8UI,
RGBA8I, and RGB10_A2UI, that are not filterable.
That gets several failing CTS like this:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.3d.a8b8g8r8_uint_pack32.a8b8g8r8_uint_pack32.optimal_optimal_linear_stripes_x
To properly skip instead of fail. So we also update the ci
expectation.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11794>
It's only used in assert. Avoids compiler warning/error with assertions disabled:
../src/freedreno/vulkan/tu_cs.h: In function 'tu_cs_reserve':
../src/freedreno/vulkan/tu_cs.h:208:13: error: unused variable 'result' [-Werror=unused-variable]
208 | VkResult result = tu_cs_reserve_space(cs, reserved_size);
| ^~~~~~
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11412>
This reduces cache-misses in execute_list for apps using lots of small
dlist, like viewperf.
This is only done for small dlist (fitting in one block) because doing
this for larger ones wouldn't bring any benefit.
For instance, in vp13/snx test 10: the % of cache-misses events in
_mesa_glthread_execute_list/execute_list goes down from 17%/10% to 4%/3%.
If "struct gl_display_list" were stored in an array this would also
remove source of cache-misses since currently they're malloc-ed
individually.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11493>
OpenGL 4.6 compatibility profile spec, Appendix B:
21. For any GL and framebuffer state, and for any group of GL commands and
arguments, the resulting GL and framebuffer state is identical whether the
GL commands and arguments are executed normally or from a display list.
The only exception to this corollary is for built-in shader variables
gl_VertexID and gl_PrimitiveID, which are not defined when drawing
geometry within a display list.
(thanks Ian Romanick for pointing this out in piglit !419 MR)
Remove the code introduced in ebb228bec5 to determine if merged draws can be used.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11493>
When EGL_KHR_mutable_render_buffer extension is enabled, advertised
configs unconditionally include EGL_MUTABLE_RENDER_BUFFER_BIT_KHR bit.
However, f61337b5 starts requesting front rendering usage bit when
EGL_MUTABLE_RENDER_BUFFER_BIT_KHR is seen on the SurfaceType, which
essentially forces linear usage on all winsys BOs for gallium dri and
i965 drivers on Android when cros gralloc is in use.
This patch dynamically appends or strips the front rendering usage bit
depends on whether EGL_RENDER_BUFFER is EGL_SINGLE_BUFFER or
EGL_BACK_BUFFER. The next dequeuBuffer call will switch the buffer
sharing mode while re-allocating winsys BOs given the updated gralloc
usage bits if necessary.
v2: handle ANativeWindow_setUsage on error
Fixes: f61337b5 ("egl/android: check front rendering support for cros gralloc")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Rob Clark <robdclark@chromium.org> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11787>
Android.mk files haven't really been supported by Mesa devs for a long
time. Most of us have been willing to update Makefile.sources if we
remember and sometimes we try to blind code some Android.mk for a new
generator. However, the reality is that it breaks regularly and ends up
being maintained by the Android community. To address this problem
another approach was implemented in !10183 utilizing the maintained
meson build system. The old Android.mk files are no longer required.
This commit was created with the following commands:
git rm **/Android.mk
git rm **/Android.*.mk
git rm **/Makefile.sources
git rm CleanSpec.mk
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4487
Acked-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9728>