Commit Graph

152749 Commits

Author SHA1 Message Date
Qiang Yu 3c26fbc934 ac/nir/ngg: fix gs store output for no param offset slot when gfx11
When slot has no param offset, we should not emit store output for
them on gfx11.

Fixes: abe2e99e9e ("ac/nir/ngg: gs support 16bit outputs")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20350>
2023-01-12 03:47:01 +00:00
Qiang Yu b4695f78ad ac/nir/ngg: always reset output when gs emit vertex
Follow the spec, all outputs even not this stream need to be
reset after emit vertex.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20350>
2023-01-12 03:47:01 +00:00
Qiang Yu 82f45dd5d4 ac/nir/ngg: assert no offset for nogs/gs output handling
As we does not support nogs/gs indirect output, so the offset
is always 0.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20350>
2023-01-12 03:47:01 +00:00
Qiang Yu 4b0ace2585 ac/nir/ngg: gs store output use nir_ssa_def instead of nir_variable
Because we called nir_lower_io_to_temporaries which ensure the
store output and emit vertex in the same block.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20350>
2023-01-12 03:47:01 +00:00
Qiang Yu 0224741ef6 ac/nir/ngg: gs save data type of outputs
Prepare to support 16bit streamout and remove nir_variable output.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20350>
2023-01-12 03:47:01 +00:00
Dave Airlie 417c51a511 lavapipe: fix one more descriptor set reference issue
I thought I'd fixed this already, must have gotten lost in a rebase.

fixes
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.bind_null_descriptor_set.1010

Fixes: 20902d1ed6 ("lavapipe: fix descriptor set layout reference counting in layout merge")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20662>
2023-01-12 13:19:12 +10:00
Dave Airlie f008a9baa7 ci/lvp: cleanup asan fails
cleanup the remaining file for what actually fails in CI now.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
2023-01-12 01:46:26 +00:00
Dave Airlie 3ec428bb32 vk_cmd_queue: add a callback to free push descriptors set khr
This should clean this up properly.

Fixes: eb7eccc76f ("lavapipe: Use generated command queue code")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
2023-01-12 01:46:26 +00:00
Dave Airlie ff0433b8cb llvmpipe: unref images correctly in the fragment shader path
fixes a memory leak seen in lavapipe asan tests
dEQP-VK.robustness.robustness2.bind.template.rg32f.unroll.nonvolatile.storage_buffer.readwrite.no_fmt_qual.null_descriptor.samples_1.1d.frag

Fixes: 2909c654b0 ("llvmpipe: add fragment shader image support")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
2023-01-12 01:46:26 +00:00
Dave Airlie 474965adb3 lavapipe: fix merged layout ref counting
When creating a merged layout, don't use ralloc, just use the
correct reference counting, also only reference a layout if the
pipeline uses it.

Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
2023-01-12 01:46:26 +00:00
Dave Airlie 20902d1ed6 lavapipe: fix descriptor set layout reference counting in layout merge
When taking the descriptor set layouts from the pipeline layout, make
sure to take references

Fixes: d4d5a7abba ("lavapipe: implement EXT_graphics_pipeline_library")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
2023-01-12 01:46:26 +00:00
Dave Airlie abd7ea2a88 lavapipe: drop unused macro
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20630>
2023-01-12 01:46:26 +00:00
Emma Anholt 0accbe03e8 gallium: Allow copy_region blits with matching formats.
If the blit formats match and the resource formats match, then that's a
memcpy whether or not the blit's view of the resource matches the
resource's format.

Improves perf of portal-2-v2's last frame on zink+anv by 1.33212% +/-
0.302829% (n=5), where there's a blit that is viewing the RGBA8_UNORM
src/dst resources as RGBA8_SRGB.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20594>
2023-01-12 01:04:45 +00:00
Emma Anholt 673837bb8b gallium: Add a unit test for util_can_blit_via_copy_region().
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20594>
2023-01-12 01:04:45 +00:00
Nico Cortes 29adbb132f Revert "intel/compiler: fine-grained control of dispatch widths"
This reverts commit bed18ab3e2.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8063
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20654>
2023-01-12 00:33:25 +00:00
David Heidelberg 55135dc82f ci/amd: increase number of stoney runners
Everything up and running.

Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20626>
2023-01-11 23:07:43 +00:00
Jason Ekstrand 2e9ce1152e vulkan/wsi: Use the newly imported dma-buf.h
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16987>
2023-01-11 22:33:40 +00:00
Alyssa Rosenzweig 4311c636c2 agx: Don't crash trying to encoding minifloats
Fixes assertion fails in piglit isinf-and-isnan, which uses a constant infinity,
which has an out-of-bounds mantissa (but the function contract says that's
fine and we just return something undefined.)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20563>
2023-01-11 21:14:21 +00:00
Alyssa Rosenzweig 7859b531c2 agx: Use BITFIELD64_BIT for outputs_written
Fix by inspection.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20563>
2023-01-11 21:14:20 +00:00
Alyssa Rosenzweig 2976548e4a nir/gather_info: Handle store_zs_agx
This acts as a depth/stencil write. The AGX compiler checks outputs_written to
determine what conservative depth settings the driver needs. Nominally, this
should work: the original store_output(FRAG_RESULT_DEPTH) intrinsic causes the
DEPTH outputs_written bit to be set, so the metadata is still correct after
lowering store_output to store_zs_agx. However, there are a handful of places
that call nir_gather_info late, which *resets* the existing outputs_written
value and regathers, causing Asahi to use the wrong conservative depth settings
when shuffling NIR pass order and breaking gl_FragDepth.

To fix, handle store_zs_agx conservatively when gathering info so we don't have
to play games with the pass order or stashing info in a sideband.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20563>
2023-01-11 21:14:20 +00:00
Alyssa Rosenzweig 93c40e3353 agx: Wire up nir_intrinsic_store_agx
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig baac17131d agx: Remove load_global(_constant) support
Now lowered in NIR to better instructions than we were selecting.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig ac3272be84 agx: Use load_global_constant for UBO lowering
Rely on the common address arithmetic optimizations. We don't need the
special formats for UBO loads anyway, so this is simpler and optimizes
out the ushr.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig 3a6a5281b3 agx: Lower global loads/stores to AGX versions
This lets us do all the needed address arithmetic in a central place.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Alyssa Rosenzweig cc5ca8164d nir: Add store_agx intrinsic
This works like store_global, but lets us optimize address arithmetic. Like
load_agx, it is formatted to match the hardware semantic. We don't make use of
any clever formats in this series, though.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20558>
2023-01-11 20:36:51 +00:00
Rob Clark f506dac18f freedreno/a6xx: Demote coherent img access to uncompressed
We cannot use UBWC for coherent access across shader stages.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20612>
2023-01-11 20:09:01 +00:00
Rob Clark 1e22971d92 gallium: Add image volatile/coherent flags
Freedreno needs to know when an image has volatile or coherent access
flags in the shader.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20612>
2023-01-11 20:09:01 +00:00
Rob Clark 5fb0992a53 mesa/st: Track complete access qualifier for images
Don't turn gl_access_qualifier coming from NIR back into GL enums,
losing information in the process.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20612>
2023-01-11 20:09:01 +00:00
Sil Vilerino e8e7f06f10 d3d12: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc. Note that the waiting for
completion in this driver happens in the end_frame vfunc itself.

Signed-off-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 5e1bd07ac5 radeonsi: vcn: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 01a5de1b95 radeonsi: uvd: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 435139d196 r600: uvd: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in picture->fence in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 8187b35fa1 virgl: video: implement the get_decoder_fence vfunc
Implement the get_decoder_fence vfunc by waiting on the fence
previously passed in picture->fence in the end_frame vfunc.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 4246bcfc7a frontends: va: fix vaQuerySurfaceStatus and vaSyncSurface for decode
Use the new get_decoder_fence vfunc to  implement
vaQuerySurfaceStatus and vaSyncSurface in the va state tracker.

A pointer to the surface's fence is passed to the codecs before the
end_frame vfunc and the codec is responsible for allocating a fence on
command stream submission.

This fence is then queried on vaQuerySurfaceStatus and waited on in
vaSyncSurface.

Notably both functions were not implemented as per the VA-API docs for
PIPE_VIDEO_ENTRYPOINT_BITSTREAM.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 3a0d1f9fdc gallium: pipe: add PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS
Add PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS as a way to control
how much to wait for decoders if this is supported.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Daniel Almeida 9d583719e9 gallium: pipe: add get_decoder_fence vfunc
Add a get_decoder_fence vfunc that can be used to query the status
of the previous decode job denoted by 'fence' given 'timeout'.

A pointer to a fence pointer can be  passed to the codecs before the
end_frame vfunc and the codec should then be responsible for allocating
a fence on command stream submission.

Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20133>
2023-01-11 19:34:33 +00:00
Rob Clark 1b8bed38eb freedreno/a6xx: Remove shader key from fd6_emit
Only construct the key on-demand if the PROG state is dirty.  The newly
added "virtual" PROG_KEY state is used to know when other state that the
shader key depends on changes.  Worth ~13% at drawoverhead test 0.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark 7b734cc668 freedreno/a6xx: Avoid zero-init fd6_emit
A pretty significant amount of time spent in fd6_draw_vbo is calling
memset to zero init the on-stack struct.  And a big part of the size
of the struct is fd6_state, of which we only need to initialize
num_groups to zero.  This is worth a 15% improvement in drawoverhead
test 0 ("no state change").

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark dfd16c489a freedreno/a6xx: Tighten up fd6_emit
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark 2128607014 freedreno/a6xx: Move fb_read descriptor to fd6_gmem
We already overwrote the entire descriptor in patch_fb_read_sysmem().
Doing the same in patch_fb_read_gmem() will simplify things for moving
the fb_read descriptor to the FS's bindless descriptor set.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark 1452451185 freedreno/a6xx: Split out fd6_state
Split out the build-up of CP_SET_DRAW_STATE packet, as we are going to
want to re-use this for compute state later when we switch to bindless
IBO descriptors.

While we are at it, drop the enable_mask param, as this is determined
solely by the group_id, and it is easier to maintain a table for the
handful of exceptions to ENABLE_ALL.  The compiler should be able to
optimize away the table lookup.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Rob Clark c73a76195c freedreno/a6xx: Rename fd6_emit_3d_state()
To better reflect this is emitting 3d state, and to avoid a name
conflict in the next patch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
2023-01-11 19:06:17 +00:00
Eric Engestrom 417a10fcb1 wsi/meson: add missing dep
Same thing as https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20530:
newly added `src/vulkan/util/rmv/vk_rmv_tokens.h` (see !17331) includes
`src/util/` files, so anything that includes it needs `idep_mesautil`.

    In file included from ../src/vulkan/util/rmv/vk_rmv_common.h:29,
                     from ../src/vulkan/runtime/vk_device.h:26,
                     from ../src/vulkan/wsi/wsi_common.c:31:
    ../src/util/simple_mtx.h:34:12: fatal error: valgrind.h: No such file or directory
       34 | #  include <valgrind.h>
          |            ^~~~~~~~~~~~
    compilation terminated.

Fixes: 5f30a7538b ("vulkan: Add RMV token definitions")
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20642>
2023-01-11 18:24:16 +00:00
Samuel Pitoiset e11e68b56b radv,aco: fix enable_mrt_output_nan_fixup for RAGE2 again
Driver workarounds for game bugs can be easily broken. This one
shouldn't be applied to meta shaders and this restores previous logic.

Fixes: da32cbb5c6 ("aco: fix missing uses of MRT output flags")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20637>
2023-01-11 15:55:32 +00:00
Iago Toral Quiroga c2200a410b v3dv: expose VK_KHR_shader_integer_dot_product
NIR will automatically lower all of these opcodes unless the driver
specifies that it can handle them natively. We don't have any hardware
support for any of these opcodes though, so we just let NIR lower
all of them.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20639>
2023-01-11 11:23:14 +00:00
Iago Toral Quiroga 22ef66bcc9 v3d/compiler: remove unused sample_coverage field from fs key.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20634>
2023-01-11 10:54:05 +00:00
Iago Toral Quiroga 09782e5e6d v3dv: fix alpha-to-one for single sample setup
In Vulkan this is expected to work with single sample scenarios too.

Fixes new test in CTS main:
dEQP-VK.pipeline.monolithic.multisample.alpha_to_one.samples_1

cc: mesa-stable

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20634>
2023-01-11 10:54:05 +00:00
Iago Toral Quiroga f40afe9883 v3d: add a debug option to optimize shader compile times
Particularly, this makes compilation stop as soon as we get a
valid shader and doesn't try to optimize spilling by trying
fallback strategies.

Might come in handy to reduce CTS execution time, for example,
dEQP-VK.ssbo.layout.random.8bit.all_per_block_buffers.6 goes from
43m46.715s down to 15m15.068s.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20601>
2023-01-11 10:25:28 +00:00
Jesse Natalie dee97e7b99 dzn: Allow multiple graphics queues
There's no real reason not to, WDDM supports it. It's not really that
useful, but I don't expect most apps to really want to do it anyway.
It does enable some useful synchronization scenarios sometimes.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00
Boris Brezillon 5f1b8b3e6c dzn: Use DXGI swapchains
Makes things so much faster than doing CPU copies using StretchBlt().

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
2023-01-11 09:31:02 +00:00