Files
mesa/src
Iago Toral Quiroga f40afe9883 v3d: add a debug option to optimize shader compile times
Particularly, this makes compilation stop as soon as we get a
valid shader and doesn't try to optimize spilling by trying
fallback strategies.

Might come in handy to reduce CTS execution time, for example,
dEQP-VK.ssbo.layout.random.8bit.all_per_block_buffers.6 goes from
43m46.715s down to 15m15.068s.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20601>
2023-01-11 10:25:28 +00:00
..
2023-01-10 05:19:25 +00:00
2023-01-11 07:18:42 +00:00
2023-01-09 14:25:51 +01:00
2022-12-14 06:23:21 +00:00
2023-01-06 15:40:39 +00:00