Commit Graph

34114 Commits

Author SHA1 Message Date
Brian Paul 2649d64fee progs/demos: set line width back to 1.0 in DrawBox() 2010-05-04 17:17:04 -06:00
Kristian Høgsberg 6a191b2713 glxinfo: Get visual info when an fbconfig has an associated visual 2010-05-04 15:29:25 -04:00
Kristian Høgsberg 9e4f2da848 Fix gles .pc file generation 2010-05-04 14:13:46 -04:00
Kristian Høgsberg ceffd7b924 Add egl.pc file 2010-05-04 14:13:46 -04:00
Marek Olšák 88512e837e r300g: advertise S3TC only when it's available in Gallium 2010-05-04 20:09:53 +02:00
Wiktor Janas 677a604556 u_blitter: fix creating fragment shaders
See FDO bug #27887.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-05-04 19:56:44 +02:00
Kristian Høgsberg 06c72da97a intel: Update renderbuffers unconditionally in intelSetTexBuffer2() 2010-05-04 13:35:51 -04:00
Brian Paul 2b53f4a9c6 st/mesa: return success/fail from guess_and_alloc_texture()
Before we looked at stObj->pt to see if we may have run out of memory,
but that's not a good indicator.  This fixes the spurious GL_OUT_OF_MEMORY
errors that could arise before.
2010-05-04 10:32:02 -06:00
Brian Paul c2b47a7557 st/mesa: improved st_texture_image_copy()
No longer need to search for the src mipmap level.
Added assertions.
Updated comments.
Moved debug code into separate function.
2010-05-04 10:29:42 -06:00
José Fonseca dad962bafe mesa/st: Fill in native program limits.
In the lack of more fine grained capabilities in Gallium, assume that if
the pipe driver supports GLSL then native limits match Mesa software
limits.
(cherry picked from commit 40a90cd11234a09c2477f5c9984dd6d9fac3f52c)
2010-05-04 15:41:19 +01:00
Kristian Høgsberg 1c920c6176 intel: Enable GL_EXT_framebuffer_object for gles2 2010-05-04 09:22:35 -04:00
José Fonseca ec43b2eb45 gallivm: Proper implementation of TXL opcode. 2010-05-04 13:51:54 +01:00
José Fonseca 4554cdc289 gallivm: Fix several glitches introduced in the prev commit. 2010-05-04 13:32:40 +01:00
Kristian Høgsberg 2b1f0e17d8 mesa: Forgot to add .pc.in files for gles
Some day I'll grow up and remember to add new files when I commit.
2010-05-04 07:23:30 -04:00
José Fonseca 962558daae gallivm: Implement TXD. 2010-05-04 10:08:10 +01:00
Chia-I Wu 3c6756d6f5 gles: Add -I$(TOP)/include. 2010-05-04 16:00:55 +08:00
Kristian Høgsberg e83ca4052b mesa: Only initialize TNL for OpenGL 2010-05-03 21:21:58 -04:00
Kristian Høgsberg 208fdac73a mesa: Only initialize save dispatch table for OpenGL 2010-05-03 21:21:58 -04:00
Kristian Høgsberg 642839824e progs/egl/opengles2: Add es2gears demo
Because every subdirectory under progs has to have a version of gears.
2010-05-03 21:21:58 -04:00
Brian Paul e2ea69afef mesa: increase MAX_DRAW_BUFFERS to 8
Required for GL 3.x
2010-05-03 17:35:40 -06:00
Brian Paul 8b0c217f2b gallium: move surface utility functions into u_surface.c
This is a better place than in u_rect.c
2010-05-03 17:28:32 -06:00
José Fonseca 6c8c88f02f gallivm: Increase the TGSI translation limits and centralize them in a header. 2010-05-04 00:22:16 +01:00
José Fonseca a9d1a85f81 gallicm: Newton-Raphson step to improve precision.
Disabled as it doesn't make VS/PSPrecision DCT happy, and it would
unnecessarily slow some cases where it is not needed.
2010-05-04 00:22:16 +01:00
Brian Paul 9b02f41cac cso: use framebuffer utility functions 2010-05-03 17:13:21 -06:00
Brian Paul 1fc5a318a6 gallium: move framebuffer utility functions into a new file 2010-05-03 17:08:17 -06:00
Brian Paul d8306c9caf st/mesa: remove dead code 2010-05-03 16:13:57 -06:00
Brian Paul 295a87f6c2 st/mesa: remove unused needFlush parameter to st_finalize_texture() 2010-05-03 16:13:20 -06:00
Brian Paul 013b332cbc st/mesa: updated comments and fix some formatting in texture storage code 2010-05-03 16:03:19 -06:00
Brian Paul e79086865b st/mesa: rename srcImageStride -> srcRowStride and fix-up formatting 2010-05-03 15:51:00 -06:00
Brian Paul c7d1d34c58 st/mesa: consolidate and clean-up texture memory allocation code 2010-05-03 15:48:00 -06:00
Brian Paul fe3332da78 st/mesa: updated comments for st_texture_image_map() 2010-05-03 15:47:29 -06:00
Brian Paul 41b8a2e939 st/mesa: move some texture size calculation code 2010-05-03 15:39:40 -06:00
Brian Paul 682fec0dca st/mesa: remove old convolution-related vars and min pitch code 2010-05-03 15:35:21 -06:00
Brian Paul b02619914e st/mesa: remove unsupported convolution code 2010-05-03 15:31:09 -06:00
Brian Paul babd71ba45 progs/demos: check for GL_ARB_imaging if convolutions is requested 2010-05-03 15:29:02 -06:00
Brian Paul 4b7812919a st/mesa: updated comment 2010-05-03 15:17:38 -06:00
Brian Paul a12614362a glsl: change variable declared assertion into conditional
The slang_variable::declared field originated as a debug field but
can be promoted for use during sematic error checking.

Fixes fd.o bug 27921.

NOTE: this is a candidate for back-porting to the 7.8 stable branch.
2010-05-03 13:58:53 -06:00
Brian Paul 6405ecb399 Revert "glapi: s/strcpy/strncpy/"
This reverts commit 9446fd8f69.

It doesn't make sense to replace strcpy(a,b) with strncpy(a,b,strlen(b)).
The preceeding code effectively does bounds checking, btw.
2010-05-03 13:16:11 -06:00
Brian Paul cc67bd8799 st/mesa: remove dead code 2010-05-03 13:11:22 -06:00
Brian Paul 529b7b355d st/mesa: restore original last_layer comparison
Commit e648d4a1d1 changed the original
less-than test to a not-equal test.  This was an effort to save some
memory by switching the texture layout to a non-mipmapped layout when
we mis-guessed about the original layout (thus saving some memory).

However, this causes us to hit a new (apparently broken) code path
when copying the old texture's data to the new texture.  Simply
undo this change for the time being until the other/new bug is fixed.

Fixes fd.o bug 27933.
2010-05-03 13:10:27 -06:00
Marek Olšák ac6a26b429 r300g: use util_format_short_name and util_format_is_plain 2010-05-03 20:39:43 +02:00
Marek Olšák 5a6b9f3855 util: add util_format_short_name 2010-05-03 20:39:43 +02:00
Marek Olšák bc3d9a8b18 util: add util_format_is_plain 2010-05-03 20:39:43 +02:00
Marek Olšák 5cdedaaf29 r300g: refuse to create a texture with size 0 2010-05-03 20:39:40 +02:00
Marek Olšák 0bcb4f1001 r300g: improve texture debug output, split into TEX and TEXALLOC flags 2010-05-03 19:29:32 +02:00
Török Edwin 15af543f10 Reorder LLVM passes, running mem2reg earlier.
This gives a ~30% shader optimization time improvement on blender.
Tested by comparing the dumped LLVM modules.
Current ordering:
time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc  -constprop -instcombine
-mem2reg -gvn  -simplifycfg
real    0m1.126s
user    0m1.108s
sys     0m0.012s

With this patch:
time ~/llvm-git/obj/Release-Asserts/bin/opt l.bc -mem2reg -constprop -instcombine   -gvn  -simplifycfg
real    0m0.885s
user    0m0.880s
sys     0m0.000s

The overall improvement in blender is ~15%.
Blender without the patch takes 1m13s:
edwin     5934 87.6 11.5 729440 458296 pts/5   SLl+ 17:35   1:13 blender

Blender with the patch takes 1m3s:
edwin     5726 94.2 11.2 716424 446168 pts/5   SLl+ 17:32   1:03 blender

It is still slow with the patch, but better (most of the optimization time is
taken up by GVN, see LLVM PR7023).

Signed-off-by: Török Edwin <edwintorok@gmail.com>
Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-05-03 17:01:20 +01:00
José Fonseca 723ab664f6 svga: Silent warning. 2010-05-03 17:01:20 +01:00
Kristian Høgsberg 723511bb32 Generate es glapi files when es1 or es2 is enabled 2010-05-03 08:33:23 -04:00
José Fonseca 9db4a211e9 gallivm: Display message instead of crashing when sampler generator was not supplied for tgsi translation. 2010-05-03 13:18:53 +01:00
Kristian Høgsberg 9ab3df4ebb driswrast: Fix more context creation breakage
Pointed out by Colin Harrison.
2010-05-03 08:01:24 -04:00