radeon: Refactor the common texture hook setup to common code.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt
2011-08-01 08:46:47 -07:00
parent e10337da21
commit ff68e3d304
8 changed files with 49 additions and 143 deletions
-2
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@@ -47,8 +47,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_reg.h"
#include "r200_vertprog.h"
#define ENABLE_HW_3D_TEXTURE 1 /* XXX this is temporary! */
#ifndef R200_EMIT_VAP_PVS_CNTL
#error This driver requires a newer libdrm to compile
#endif
+3 -38
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@@ -497,23 +497,9 @@ void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
#if ENABLE_HW_3D_TEXTURE
functions->TexImage3D = radeonTexImage3D;
#else
functions->TexImage3D = _mesa_store_teximage3d;
#endif
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
#if ENABLE_HW_3D_TEXTURE
functions->TexSubImage3D = radeonTexSubImage3D;
#else
functions->TexSubImage3D = _mesa_store_texsubimage3d;
#endif
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
radeon_init_common_texture_funcs(radeon, functions);
functions->NewTextureObject = r200NewTextureObject;
// functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;
@@ -522,25 +508,4 @@ void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu
functions->TexEnv = r200TexEnv;
functions->TexParameter = r200TexParameter;
functions->TexGen = r200TexGen;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
if (radeon->radeonScreen->kernel_mm) {
functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
}
functions->GenerateMipmap = radeonGenerateMipmap;
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
#if FEATURE_OES_EGL_image
functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
#endif
driInitTextureFormats();
}
+2 -24
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@@ -355,38 +355,16 @@ void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *fun
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexImage3D = radeonTexImage3D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
functions->TexSubImage3D = radeonTexSubImage3D;
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
radeon_init_common_texture_funcs(radeon, functions);
functions->NewTextureObject = r300NewTextureObject;
functions->DeleteTexture = r300DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->TexParameter = r300TexParameter;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
if (radeon->radeonScreen->kernel_mm) {
functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
}
functions->GenerateMipmap = radeonGenerateMipmap;
#if FEATURE_OES_EGL_image
functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
#endif
driInitTextureFormats();
}
+2 -24
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@@ -1657,34 +1657,12 @@ void evergreenInitTextureFuncs(radeonContextPtr radeon, struct dd_function_table
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexImage3D = radeonTexImage3D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
functions->TexSubImage3D = radeonTexSubImage3D;
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
radeon_init_common_texture_funcs(radeon, functions);
functions->NewTextureObject = evergreenNewTextureObject;
functions->DeleteTexture = evergreenDeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->TexParameter = evergreenTexParameter;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
if (radeon->radeonScreen->kernel_mm) {
functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
}
functions->GenerateMipmap = radeonGenerateMipmap;
driInitTextureFormats();
}
+2 -28
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@@ -446,38 +446,12 @@ void r600InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *fun
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexImage3D = radeonTexImage3D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
functions->TexSubImage3D = radeonTexSubImage3D;
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
radeon_init_common_texture_funcs(radeon, functions);
functions->NewTextureObject = r600NewTextureObject;
functions->DeleteTexture = r600DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->TexParameter = r600TexParameter;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
if (radeon->radeonScreen->kernel_mm) {
functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
}
functions->GenerateMipmap = radeonGenerateMipmap;
#if FEATURE_OES_EGL_image
functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
#endif
driInitTextureFormats();
}
+1 -27
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@@ -435,13 +435,7 @@ radeonNewTextureObject( struct gl_context *ctx, GLuint name, GLenum target )
void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *functions )
{
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
radeon_init_common_texture_funcs(radeon, functions);
functions->NewTextureObject = radeonNewTextureObject;
// functions->BindTexture = radeonBindTexture;
@@ -450,24 +444,4 @@ void radeonInitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *
functions->TexEnv = radeonTexEnv;
functions->TexParameter = radeonTexParameter;
functions->TexGen = radeonTexGen;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
if (radeon->radeonScreen->kernel_mm) {
functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
}
functions->GenerateMipmap = radeonGenerateMipmap;
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
#if FEATURE_OES_EGL_image
functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
#endif
driInitTextureFormats();
}
@@ -1081,3 +1081,38 @@ void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
fprintf(stderr, "miptree doesn't match image\n");
}
#endif
void
radeon_init_common_texture_funcs(radeonContextPtr radeon,
struct dd_function_table *functions)
{
functions->NewTextureImage = radeonNewTextureImage;
functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer;
functions->MapTexture = radeonMapTexture;
functions->UnmapTexture = radeonUnmapTexture;
functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexImage3D = radeonTexImage3D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
functions->TexSubImage3D = radeonTexSubImage3D;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->GetTexImage = radeonGetTexImage;
functions->GenerateMipmap = radeonGenerateMipmap;
if (radeon->radeonScreen->kernel_mm) {
functions->CopyTexSubImage2D = radeonCopyTexSubImage2D;
}
#if FEATURE_OES_EGL_image
functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d;
#endif
driInitTextureFormats();
}
@@ -140,4 +140,8 @@ void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
GLeglImageOES image_handle);
#endif
void
radeon_init_common_texture_funcs(radeonContextPtr radeon,
struct dd_function_table *functions);
#endif