mesa: Extension tracking for EXT_shader_samples_indentical

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Ian Romanick
2015-11-17 15:32:10 -08:00
parent b1b9f68d4c
commit ff59700d29
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -212,6 +212,7 @@ EXT(EXT_secondary_color , dummy_true
EXT(EXT_separate_shader_objects , dummy_true , x , x , x , ES2, 2013)
EXT(EXT_separate_specular_color , dummy_true , GLL, x , x , x , 1997)
EXT(EXT_shader_integer_mix , EXT_shader_integer_mix , GLL, GLC, x , 30, 2013)
EXT(EXT_shader_samples_identical , EXT_shader_samples_identical , GLL, GLC, x , 31, 2015)
EXT(EXT_shadow_funcs , ARB_shadow , GLL, x , x , x , 2002)
EXT(EXT_stencil_two_side , EXT_stencil_two_side , GLL, x , x , x , 2001)
EXT(EXT_stencil_wrap , dummy_true , GLL, x , x , x , 2002)
+1
View File
@@ -3761,6 +3761,7 @@ struct gl_extensions
GLboolean EXT_polygon_offset_clamp;
GLboolean EXT_provoking_vertex;
GLboolean EXT_shader_integer_mix;
GLboolean EXT_shader_samples_identical;
GLboolean EXT_stencil_two_side;
GLboolean EXT_texture_array;
GLboolean EXT_texture_compression_latc;