llvmpipe: implement blit

Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2012-09-13 00:34:56 +02:00
parent 6d2f59ce54
commit ff2d192ec5
4 changed files with 80 additions and 0 deletions
+12
View File
@@ -58,6 +58,10 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
lp_print_counters();
if (llvmpipe->blitter) {
util_blitter_destroy(llvmpipe->blitter);
}
/* This will also destroy llvmpipe->setup:
*/
if (llvmpipe->draw)
@@ -168,6 +172,14 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
if (!llvmpipe->setup)
goto fail;
llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe);
if (!llvmpipe->blitter) {
goto fail;
}
/* must be done before installing Draw stages */
util_blitter_cache_all_shaders(llvmpipe->blitter);
/* plug in AA line/point stages */
draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
@@ -34,6 +34,7 @@
#include "pipe/p_context.h"
#include "draw/draw_vertex.h"
#include "util/u_blitter.h"
#include "lp_tex_sample.h"
#include "lp_jit.h"
@@ -122,6 +123,8 @@ struct llvmpipe_context {
/** The primitive drawing context */
struct draw_context *draw;
struct blitter_context *blitter;
unsigned tex_timestamp;
boolean no_rast;
+4
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@@ -297,6 +297,10 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
if (!format_desc)
return FALSE;
/* Z16 support is missing, which breaks the blit */
if (format == PIPE_FORMAT_Z16_UNORM)
return FALSE;
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_2D ||
+61
View File
@@ -172,10 +172,71 @@ lp_resource_copy(struct pipe_context *pipe,
}
static void lp_blit(struct pipe_context *pipe,
const struct pipe_blit_info *blit_info)
{
struct llvmpipe_context *lp = llvmpipe_context(pipe);
struct pipe_blit_info info = *blit_info;
if (info.src.resource->nr_samples > 1 &&
info.dst.resource->nr_samples <= 1 &&
!util_format_is_depth_or_stencil(info.src.resource->format) &&
!util_format_is_pure_integer(info.src.resource->format)) {
debug_printf("llvmpipe: color resolve unimplemented\n");
return;
}
if (util_try_blit_via_copy_region(pipe, &info)) {
return; /* done */
}
if (info.mask & PIPE_MASK_S) {
debug_printf("llvmpipe: cannot blit stencil, skipping\n");
info.mask &= ~PIPE_MASK_S;
}
if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
debug_printf("llvmpipe: blit unsupported %s -> %s\n",
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
return;
}
/* XXX turn off occlusion and streamout queries */
util_blitter_save_vertex_buffers(lp->blitter, lp->num_vertex_buffers,
lp->vertex_buffer);
util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
/*util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
(struct pipe_stream_output_target**)lp->so_targets);*/
util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
util_blitter_save_viewport(lp->blitter, &lp->viewport);
util_blitter_save_scissor(lp->blitter, &lp->scissor);
util_blitter_save_fragment_shader(lp->blitter, lp->fs);
util_blitter_save_blend(lp->blitter, (void*)lp->blend);
util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
/*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
util_blitter_save_fragment_sampler_states(lp->blitter,
lp->num_samplers[PIPE_SHADER_FRAGMENT],
(void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
util_blitter_save_fragment_sampler_views(lp->blitter,
lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
lp->sampler_views[PIPE_SHADER_FRAGMENT]);
util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
lp->render_cond_mode);
util_blitter_blit(lp->blitter, &info);
}
void
llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
{
lp->pipe.resource_copy_region = lp_resource_copy;
lp->pipe.clear_render_target = util_clear_render_target;
lp->pipe.clear_depth_stencil = util_clear_depth_stencil;
lp->pipe.blit = lp_blit;
}