st/glsl_to_nir: remove unused options variable
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@@ -471,8 +471,6 @@ st_nir_get_mesa_program(struct gl_context *ctx,
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struct gl_linked_shader *shader)
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{
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struct st_context *st = st_context(ctx);
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const nir_shader_compiler_options *options =
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ctx->Const.ShaderCompilerOptions[shader->Program->info.stage].NirOptions;
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struct gl_program *prog;
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validate_ir_tree(shader->ir);
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