pathetic attempt to accomodate new frambuffer changes (still some work to do)
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@@ -43,6 +43,7 @@
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#include "fxdrv.h"
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#include "drivers/common/driverfuncs.h"
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#include "framebuffer.h"
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#ifndef TDFX_DEBUG
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int TDFX_DEBUG = (0
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@@ -678,11 +679,17 @@ fxMesaCreateContext(GLuint win,
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}
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fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis,
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fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis);
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#if 0
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/* XXX this is a complete mess :(
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* _mesa_add_soft_renderbuffers
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* driNewRenderbuffer
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*/
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GL_FALSE, /* no software depth */
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stencilSize && !fxMesa->haveHwStencil,
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fxMesa->glVis->accumRedBits > 0,
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alphaSize && !fxMesa->haveHwAlpha);
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#endif
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if (!fxMesa->glBuffer) {
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str = "_mesa_create_framebuffer";
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goto errorhandler;
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@@ -838,7 +845,7 @@ void GLAPIENTRY
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fxMesaMakeCurrent(fxMesaContext fxMesa)
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{
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if (!fxMesa) {
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_mesa_make_current(NULL, NULL);
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_mesa_make_current(NULL, NULL, NULL);
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fxMesaCurrentCtx = NULL;
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if (TDFX_DEBUG & VERBOSE_DRIVER) {
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@@ -870,7 +877,7 @@ fxMesaMakeCurrent(fxMesaContext fxMesa)
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grSstSelect(fxMesa->board);
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grGlideSetState((GrState *) fxMesa->state);
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_mesa_make_current(fxMesa->glCtx, fxMesa->glBuffer);
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_mesa_make_current(fxMesa->glCtx, fxMesa->glBuffer, fxMesa->glBuffer);
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fxSetupDDPointers(fxMesa->glCtx);
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}
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