st/egl: Fix eglCopyBuffers.
Use a (real) pipe context to copy between pipe surfaces. Fix a NULL dereference of the temporary native surface created for copying.
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@@ -323,8 +323,13 @@ egl_g3d_invalid_surface(struct native_display *ndpy,
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{
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/* XXX not thread safe? */
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struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
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struct egl_g3d_context *gctx = egl_g3d_context(gsurf->base.CurrentContext);
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struct egl_g3d_context *gctx;
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/*
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* Some functions such as egl_g3d_copy_buffers create a temporary native
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* surface. There is no gsurf associated with it.
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*/
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gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
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if (gctx)
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gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
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}
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@@ -342,6 +347,9 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
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_eglReleaseDisplayResources(drv, dpy);
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_eglCleanupDisplay(dpy);
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if (gdpy->pipe)
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gdpy->pipe->destroy(gdpy->pipe);
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if (dpy->Screens) {
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for (i = 0; i < dpy->NumScreens; i++) {
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struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]);
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@@ -778,7 +786,7 @@ get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf,
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return NULL;
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psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt],
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0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE);
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0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE);
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pipe_texture_reference(&textures[natt], NULL);
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return psurf;
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@@ -815,22 +823,22 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
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PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
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}
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/* create a pipe context to copy surfaces */
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if (!gdpy->pipe) {
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gdpy->pipe =
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gdpy->native->screen->context_create(gdpy->native->screen, NULL);
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if (!gdpy->pipe)
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return EGL_FALSE;
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}
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psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
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if (psurf) {
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struct pipe_context pipe;
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struct pipe_surface *psrc;
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/**
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* XXX This is hacky. We should probably create a pipe context for
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* EGLDisplay and use a blitter context for this.
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*/
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memset(&pipe, 0, sizeof(pipe));
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pipe.screen = screen;
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psrc = screen->get_tex_surface(screen, gsurf->render_texture,
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0, 0, 0, PIPE_BUFFER_USAGE_CPU_READ);
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0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
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if (psrc) {
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util_surface_copy(&pipe, FALSE, psurf, 0, 0,
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gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0,
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psrc, 0, 0, psurf->width, psurf->height);
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pipe_surface_reference(&psrc, NULL);
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@@ -53,6 +53,7 @@ struct egl_g3d_display {
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struct native_display *native;
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struct st_manager *smapi;
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struct pipe_context *pipe;
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};
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struct egl_g3d_context {
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