ddebug: set thread name

For better debuggability.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2019-02-26 13:07:30 +01:00
parent 563faa3903
commit fe0d2b3d37
@@ -33,6 +33,7 @@
#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_process.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
#include "util/os_time.h"
@@ -1002,6 +1003,15 @@ dd_thread_main(void *input)
struct dd_screen *dscreen = dd_screen(dctx->base.screen);
struct pipe_screen *screen = dscreen->screen;
const char *process_name = util_get_process_name();
if (process_name) {
char threadname[16];
util_snprintf(threadname, sizeof(threadname), "%.*s:ddbg",
(int)MIN2(strlen(process_name), sizeof(threadname) - 6),
process_name);
u_thread_setname(threadname);
}
mtx_lock(&dctx->mutex);
for (;;) {