i965: Use MESA_FORMAT_AL1616 when appropriate

This commit is contained in:
Ian Romanick
2009-11-16 15:09:24 -08:00
parent b1616b2a81
commit fdfbae3381
2 changed files with 12 additions and 3 deletions
@@ -86,6 +86,9 @@ static GLuint translate_tex_format( gl_format mesa_format,
case MESA_FORMAT_AL88:
return BRW_SURFACEFORMAT_L8A8_UNORM;
case MESA_FORMAT_AL1616:
return BRW_SURFACEFORMAT_L16A16_UNORM;
case MESA_FORMAT_RGB888:
assert(0); /* not supported for sampling */
return BRW_SURFACEFORMAT_R8G8B8_UNORM;
@@ -95,14 +95,20 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_LUMINANCE:
return MESA_FORMAT_L8;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
#ifndef I915
return MESA_FORMAT_AL1616;
#else
/* FALLTHROUGH */
#endif
case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
return MESA_FORMAT_AL88;