Use bit-wise not instead of logical not.

The assertion is checking that the low-order bits of offset are not
set.  It does this by anding the inverted offset mask with the
offset.  This is clearly intended to be a bit-wise "invert".

Fixes bug #25984.
This commit is contained in:
Ian Romanick
2010-03-18 15:35:05 -07:00
parent b7e8039132
commit fda5078324
+1 -1
View File
@@ -251,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel)
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
assert((offset & !S0_VB_OFFSET_MASK) == 0);
assert((offset & ~S0_VB_OFFSET_MASK) == 0);
OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, offset);
OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) |
(intel->vertex_size << S1_VERTEX_PITCH_SHIFT));