mesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.
This prevents buffer overflow w/ llvmpipe when running piglit bin/gl-3.2-layered-rendering-clear-color-all-types 1d_array single_level -fbo -auto v2: Compute the framebuffer size as the minimum size, as pointed out by Brian; compacted code; ran piglit quick test list (with no regressions.) Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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@@ -31,6 +31,8 @@
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* Brian Paul
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*/
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#include <limits.h>
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#include "st_context.h"
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#include "st_atom.h"
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#include "st_cb_bitmap.h"
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@@ -43,6 +45,26 @@
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#include "util/u_format.h"
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/**
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* Update framebuffer size.
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*
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* We need to derive pipe_framebuffer size from the bound pipe_surfaces here
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* instead of copying gl_framebuffer size because for certain target types
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* (like PIPE_TEXTURE_1D_ARRAY) gl_framebuffer::Height has the number of layers
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* instead of 1.
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*/
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static void
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update_framebuffer_size(struct pipe_framebuffer_state *framebuffer,
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struct pipe_surface *surface)
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{
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assert(surface);
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assert(surface->width < UINT_MAX);
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assert(surface->height < UINT_MAX);
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framebuffer->width = MIN2(framebuffer->width, surface->width);
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framebuffer->height = MIN2(framebuffer->height, surface->height);
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}
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/**
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* Update framebuffer state (color, depth, stencil, etc. buffers)
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*/
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@@ -57,8 +79,8 @@ update_framebuffer_state( struct st_context *st )
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st_flush_bitmap_cache(st);
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st->state.fb_orientation = st_fb_orientation(fb);
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framebuffer->width = fb->Width;
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framebuffer->height = fb->Height;
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framebuffer->width = UINT_MAX;
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framebuffer->height = UINT_MAX;
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/*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/
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@@ -81,6 +103,7 @@ update_framebuffer_state( struct st_context *st )
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if (strb->surface) {
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pipe_surface_reference(&framebuffer->cbufs[i], strb->surface);
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update_framebuffer_size(framebuffer, strb->surface);
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}
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strb->defined = GL_TRUE; /* we'll be drawing something */
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}
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@@ -100,12 +123,14 @@ update_framebuffer_state( struct st_context *st )
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st_update_renderbuffer_surface(st, strb);
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}
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pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
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update_framebuffer_size(framebuffer, strb->surface);
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}
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else {
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strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
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if (strb) {
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assert(strb->surface);
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pipe_surface_reference(&framebuffer->zsbuf, strb->surface);
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update_framebuffer_size(framebuffer, strb->surface);
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}
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else
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pipe_surface_reference(&framebuffer->zsbuf, NULL);
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@@ -122,6 +147,12 @@ update_framebuffer_state( struct st_context *st )
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}
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#endif
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/* _mesa_test_framebuffer_completeness refuses framebuffers with no
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* attachments, so this should never happen.
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*/
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assert(framebuffer->width != UINT_MAX);
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assert(framebuffer->height != UINT_MAX);
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cso_set_framebuffer(st->cso_context, framebuffer);
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}
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