gallivm: consolidate draw/lp texture type.

This just makes the type creation, struct and fields the same.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18265>
This commit is contained in:
Dave Airlie
2022-08-26 16:36:37 +10:00
committed by Marge Bot
parent 5f22f35590
commit fd2902a1cf
7 changed files with 116 additions and 218 deletions
+5 -74
View File
@@ -144,75 +144,6 @@ create_jit_dvbuffer_type(struct gallivm_state *gallivm,
}
/**
* Create LLVM type for struct draw_jit_texture
*/
static LLVMTypeRef
create_jit_texture_type(struct gallivm_state *gallivm, const char *struct_name)
{
LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef texture_type;
LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
elem_types[DRAW_JIT_TEXTURE_WIDTH] =
elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
elem_types[DRAW_JIT_TEXTURE_DEPTH] =
elem_types[DRAW_JIT_TEXTURE_NUM_SAMPLES] =
elem_types[DRAW_JIT_TEXTURE_SAMPLE_STRIDE] =
elem_types[DRAW_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
elem_types[DRAW_JIT_TEXTURE_BASE] =
LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
elem_types[DRAW_JIT_TEXTURE_MIP_OFFSETS] =
LLVMArrayType(int32_type, PIPE_MAX_TEXTURE_LEVELS);
texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
ARRAY_SIZE(elem_types), 0);
(void) target; /* silence unused var warning for non-debug build */
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
target, texture_type,
DRAW_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
target, texture_type,
DRAW_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
target, texture_type,
DRAW_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, base,
target, texture_type,
DRAW_JIT_TEXTURE_BASE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
target, texture_type,
DRAW_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
target, texture_type,
DRAW_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
target, texture_type,
DRAW_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
target, texture_type,
DRAW_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, mip_offsets,
target, texture_type,
DRAW_JIT_TEXTURE_MIP_OFFSETS);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, num_samples,
target, texture_type,
DRAW_JIT_TEXTURE_NUM_SAMPLES);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, sample_stride,
target, texture_type,
DRAW_JIT_TEXTURE_SAMPLE_STRIDE);
LP_CHECK_STRUCT_SIZE(struct draw_jit_texture, target, texture_type);
return texture_type;
}
/**
* Create LLVM type for struct draw_jit_sampler
*/
@@ -319,7 +250,7 @@ static LLVMTypeRef
create_jit_context_type(struct gallivm_state *gallivm, const char *struct_name)
{
LLVMTypeRef buffer_type = lp_build_create_jit_buffer_type(gallivm);
LLVMTypeRef texture_type = create_jit_texture_type(gallivm, "texture");
LLVMTypeRef texture_type = lp_build_create_jit_texture_type(gallivm);
LLVMTypeRef sampler_type = create_jit_sampler_type(gallivm, "sampler");
LLVMTypeRef image_type = create_jit_image_type(gallivm, "image");
@@ -2508,7 +2439,7 @@ draw_llvm_set_mapped_texture(struct draw_context *draw,
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS])
{
struct draw_jit_texture *jit_tex;
struct lp_jit_texture *jit_tex;
switch (shader_stage) {
case PIPE_SHADER_VERTEX:
@@ -2697,7 +2628,7 @@ create_gs_jit_types(struct draw_gs_llvm_variant *var)
struct gallivm_state *gallivm = var->gallivm;
LLVMTypeRef texture_type, sampler_type, image_type, buffer_type;
texture_type = create_jit_texture_type(gallivm, "texture");
texture_type = lp_build_create_jit_texture_type(gallivm);
sampler_type = create_jit_sampler_type(gallivm, "sampler");
image_type = create_jit_image_type(gallivm, "image");
buffer_type = lp_build_create_jit_buffer_type(gallivm);
@@ -3083,7 +3014,7 @@ create_tcs_jit_types(struct draw_tcs_llvm_variant *var)
struct gallivm_state *gallivm = var->gallivm;
LLVMTypeRef texture_type, sampler_type, image_type, buffer_type;
texture_type = create_jit_texture_type(gallivm, "texture");
texture_type = lp_build_create_jit_texture_type(gallivm);
sampler_type = create_jit_sampler_type(gallivm, "sampler");
image_type = create_jit_image_type(gallivm, "image");
buffer_type = lp_build_create_jit_buffer_type(gallivm);
@@ -3742,7 +3673,7 @@ create_tes_jit_types(struct draw_tes_llvm_variant *var)
struct gallivm_state *gallivm = var->gallivm;
LLVMTypeRef texture_type, sampler_type, image_type, buffer_type;
texture_type = create_jit_texture_type(gallivm, "texture");
texture_type = lp_build_create_jit_texture_type(gallivm);
sampler_type = create_jit_sampler_type(gallivm, "sampler");
image_type = create_jit_image_type(gallivm, "image");
buffer_type = lp_build_create_jit_buffer_type(gallivm);
+4 -36
View File
@@ -48,22 +48,6 @@ struct llvm_geometry_shader;
struct llvm_tess_ctrl_shader;
struct llvm_tess_eval_shader;
struct draw_jit_texture
{
uint32_t width;
uint32_t height;
uint32_t depth;
const void *base;
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t first_level;
uint32_t last_level;
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
uint32_t num_samples;
uint32_t sample_stride;
};
struct draw_sampler_static_state
{
/*
@@ -103,22 +87,6 @@ struct draw_jit_image
uint32_t sample_stride;
};
enum {
DRAW_JIT_TEXTURE_WIDTH = 0,
DRAW_JIT_TEXTURE_HEIGHT,
DRAW_JIT_TEXTURE_DEPTH,
DRAW_JIT_TEXTURE_BASE,
DRAW_JIT_TEXTURE_ROW_STRIDE,
DRAW_JIT_TEXTURE_IMG_STRIDE,
DRAW_JIT_TEXTURE_FIRST_LEVEL,
DRAW_JIT_TEXTURE_LAST_LEVEL,
DRAW_JIT_TEXTURE_MIP_OFFSETS,
DRAW_JIT_TEXTURE_NUM_SAMPLES,
DRAW_JIT_TEXTURE_SAMPLE_STRIDE,
DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};
enum {
DRAW_JIT_SAMPLER_MIN_LOD,
DRAW_JIT_SAMPLER_MAX_LOD,
@@ -164,7 +132,7 @@ struct draw_jit_context
float (*planes) [DRAW_TOTAL_CLIP_PLANES][4];
struct pipe_viewport_state *viewports;
struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
@@ -249,7 +217,7 @@ struct draw_gs_jit_context
/* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
* DRAW_JIT_CTX_SAMPLERS positions in the struct */
struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
@@ -305,7 +273,7 @@ struct draw_tcs_jit_context {
int dummy2;
/* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
* DRAW_JIT_CTX_SAMPLERS positions in the struct */
struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
@@ -342,7 +310,7 @@ struct draw_tes_jit_context {
int dummy2;
/* There two need to be exactly at DRAW_JIT_CTX_TEXTURES and
* DRAW_JIT_CTX_SAMPLERS positions in the struct */
struct draw_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
struct draw_jit_sampler samplers[PIPE_MAX_SAMPLERS];
struct draw_jit_image images[PIPE_MAX_SHADER_IMAGES];
+11 -11
View File
@@ -288,17 +288,17 @@ draw_llvm_image_member(struct gallivm_state *gallivm,
}
DRAW_LLVM_TEXTURE_MEMBER(width, DRAW_JIT_TEXTURE_WIDTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(height, DRAW_JIT_TEXTURE_HEIGHT, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(depth, DRAW_JIT_TEXTURE_DEPTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(base_ptr, DRAW_JIT_TEXTURE_BASE, TRUE)
DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(num_samples, DRAW_JIT_TEXTURE_NUM_SAMPLES, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(sample_stride, DRAW_JIT_TEXTURE_SAMPLE_STRIDE, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(first_level,LP_JIT_TEXTURE_FIRST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(base_ptr, LP_JIT_TEXTURE_BASE, TRUE)
DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(mip_offsets, LP_JIT_TEXTURE_MIP_OFFSETS, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(num_samples, LP_JIT_TEXTURE_NUM_SAMPLES, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(sample_stride, LP_JIT_TEXTURE_SAMPLE_STRIDE, TRUE)
#define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
@@ -95,3 +95,65 @@ lp_llvm_buffer_num_elements(struct gallivm_state *gallivm,
{
return lp_llvm_buffer_member(gallivm, buffers_ptr, buffers_offset, buffers_limit, LP_JIT_BUFFER_NUM_ELEMENTS, "num_elements");
}
LLVMTypeRef
lp_build_create_jit_texture_type(struct gallivm_state *gallivm)
{
LLVMContextRef lc = gallivm->context;
LLVMTypeRef texture_type;
LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS];
/* struct lp_jit_texture */
elem_types[LP_JIT_TEXTURE_WIDTH] =
elem_types[LP_JIT_TEXTURE_HEIGHT] =
elem_types[LP_JIT_TEXTURE_DEPTH] =
elem_types[LP_JIT_TEXTURE_NUM_SAMPLES] =
elem_types[LP_JIT_TEXTURE_SAMPLE_STRIDE] =
elem_types[LP_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_BASE] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
elem_types[LP_JIT_TEXTURE_MIP_OFFSETS] =
LLVMArrayType(LLVMInt32TypeInContext(lc), PIPE_MAX_TEXTURE_LEVELS);
texture_type = LLVMStructTypeInContext(lc, elem_types,
ARRAY_SIZE(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
gallivm->target, texture_type,
LP_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
gallivm->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, base,
gallivm->target, texture_type,
LP_JIT_TEXTURE_BASE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, mip_offsets,
gallivm->target, texture_type,
LP_JIT_TEXTURE_MIP_OFFSETS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, num_samples,
gallivm->target, texture_type,
LP_JIT_TEXTURE_NUM_SAMPLES);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, sample_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_SAMPLE_STRIDE);
LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
gallivm->target, texture_type);
return texture_type;
}
@@ -52,5 +52,37 @@ lp_llvm_buffer_num_elements(struct gallivm_state *gallivm,
LLVMValueRef buffers_ptr,
LLVMValueRef buffers_offset, unsigned buffers_limit);
struct lp_jit_texture
{
uint32_t width; /* same as number of elements */
uint32_t height;
uint32_t depth; /* doubles as array size */
const void *base;
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t first_level;
uint32_t last_level;
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
uint32_t num_samples;
uint32_t sample_stride;
};
enum {
LP_JIT_TEXTURE_WIDTH = 0,
LP_JIT_TEXTURE_HEIGHT,
LP_JIT_TEXTURE_DEPTH,
LP_JIT_TEXTURE_BASE,
LP_JIT_TEXTURE_ROW_STRIDE,
LP_JIT_TEXTURE_IMG_STRIDE,
LP_JIT_TEXTURE_FIRST_LEVEL,
LP_JIT_TEXTURE_LAST_LEVEL,
LP_JIT_TEXTURE_MIP_OFFSETS,
LP_JIT_TEXTURE_NUM_SAMPLES,
LP_JIT_TEXTURE_SAMPLE_STRIDE,
LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};
LLVMTypeRef
lp_build_create_jit_texture_type(struct gallivm_state *gallivm);
#endif
+2 -64
View File
@@ -42,68 +42,6 @@
#include "lp_screen.h"
#include "lp_jit.h"
static LLVMTypeRef
create_jit_texture_type(struct gallivm_state *gallivm)
{
LLVMContextRef lc = gallivm->context;
LLVMTypeRef texture_type;
LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS];
/* struct lp_jit_texture */
elem_types[LP_JIT_TEXTURE_WIDTH] =
elem_types[LP_JIT_TEXTURE_HEIGHT] =
elem_types[LP_JIT_TEXTURE_DEPTH] =
elem_types[LP_JIT_TEXTURE_NUM_SAMPLES] =
elem_types[LP_JIT_TEXTURE_SAMPLE_STRIDE] =
elem_types[LP_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_BASE] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
elem_types[LP_JIT_TEXTURE_MIP_OFFSETS] =
LLVMArrayType(LLVMInt32TypeInContext(lc), PIPE_MAX_TEXTURE_LEVELS);
texture_type = LLVMStructTypeInContext(lc, elem_types,
ARRAY_SIZE(elem_types), 0);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
gallivm->target, texture_type,
LP_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
gallivm->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, base,
gallivm->target, texture_type,
LP_JIT_TEXTURE_BASE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, mip_offsets,
gallivm->target, texture_type,
LP_JIT_TEXTURE_MIP_OFFSETS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, num_samples,
gallivm->target, texture_type,
LP_JIT_TEXTURE_NUM_SAMPLES);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, sample_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_SAMPLE_STRIDE);
LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
gallivm->target, texture_type);
return texture_type;
}
static LLVMTypeRef
create_jit_sampler_type(struct gallivm_state *gallivm)
{
@@ -213,7 +151,7 @@ lp_jit_create_types(struct lp_fragment_shader_variant *lp)
}
buffer_type = lp_build_create_jit_buffer_type(gallivm);
texture_type = create_jit_texture_type(gallivm);
texture_type = lp_build_create_jit_texture_type(gallivm);
sampler_type = create_jit_sampler_type(gallivm);
image_type = create_jit_image_type(gallivm);
@@ -419,7 +357,7 @@ lp_jit_create_cs_types(struct lp_compute_shader_variant *lp)
LLVMTypeRef texture_type, sampler_type, image_type, buffer_type;
buffer_type = lp_build_create_jit_buffer_type(gallivm);
texture_type = create_jit_texture_type(gallivm);
texture_type = lp_build_create_jit_texture_type(gallivm);
sampler_type = create_jit_sampler_type(gallivm);
image_type = create_jit_image_type(gallivm);
-33
View File
@@ -50,23 +50,6 @@ struct lp_compute_shader_variant;
struct lp_rast_state;
struct llvmpipe_screen;
struct lp_jit_texture
{
uint32_t width; /* same as number of elements */
uint32_t height;
uint32_t depth; /* doubles as array size */
const void *base;
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t first_level;
uint32_t last_level;
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
uint32_t num_samples;
uint32_t sample_stride;
};
struct lp_jit_sampler
{
float min_lod;
@@ -96,22 +79,6 @@ struct lp_jit_image
uint32_t sample_stride;
};
enum {
LP_JIT_TEXTURE_WIDTH = 0,
LP_JIT_TEXTURE_HEIGHT,
LP_JIT_TEXTURE_DEPTH,
LP_JIT_TEXTURE_BASE,
LP_JIT_TEXTURE_ROW_STRIDE,
LP_JIT_TEXTURE_IMG_STRIDE,
LP_JIT_TEXTURE_FIRST_LEVEL,
LP_JIT_TEXTURE_LAST_LEVEL,
LP_JIT_TEXTURE_MIP_OFFSETS,
LP_JIT_TEXTURE_NUM_SAMPLES,
LP_JIT_TEXTURE_SAMPLE_STRIDE,
LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};
enum {
LP_JIT_SAMPLER_MIN_LOD,
LP_JIT_SAMPLER_MAX_LOD,