glthread: execute glMultiDrawArrays(draw_count < 0) asynchronously

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20824>
This commit is contained in:
Marek Olšák
2022-12-12 22:30:51 -05:00
parent 68a926a15b
commit fc93c69701
+10 -7
View File
@@ -519,8 +519,9 @@ multi_draw_arrays_async(struct gl_context *ctx, GLenum mode,
GLsizei draw_count, unsigned user_buffer_mask,
const struct glthread_attrib_binding *buffers)
{
int first_size = sizeof(GLint) * draw_count;
int count_size = sizeof(GLsizei) * draw_count;
int real_draw_count = MAX2(draw_count, 0);
int first_size = sizeof(GLint) * real_draw_count;
int count_size = sizeof(GLsizei) * real_draw_count;
int buffers_size = util_bitcount(user_buffer_mask) * sizeof(buffers[0]);
int cmd_size = sizeof(struct marshal_cmd_MultiDrawArraysUserBuf) +
first_size + count_size + buffers_size;
@@ -557,20 +558,22 @@ _mesa_marshal_MultiDrawArrays(GLenum mode, const GLint *first,
GET_CURRENT_CONTEXT(ctx);
struct glthread_vao *vao = ctx->GLThread.CurrentVAO;
unsigned user_buffer_mask = vao->UserPointerMask & vao->BufferEnabled;
unsigned user_buffer_mask =
draw_count <= 0 ? 0 : vao->UserPointerMask & vao->BufferEnabled;
if (ctx->GLThread.ListMode)
goto sync;
if (draw_count >= 0 &&
(ctx->API == API_OPENGL_CORE || !user_buffer_mask) &&
if ((ctx->API == API_OPENGL_CORE || !user_buffer_mask) &&
multi_draw_arrays_async(ctx, mode, first, count, draw_count, 0, NULL)) {
return;
}
/* If the draw count is too high or negative, the queue can't be used. */
assert(draw_count > 0);
/* If the draw count is too high, the queue can't be used. */
if (!ctx->GLThread.SupportsBufferUploads ||
draw_count < 0 || draw_count > MARSHAL_MAX_CMD_SIZE / 16)
draw_count > MARSHAL_MAX_CMD_SIZE / 16)
goto sync;
unsigned min_index = ~0;