Clear window's event mask before enabling handled events.
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@@ -155,6 +155,7 @@ __glutCreateWindow( GLboolean fullscreen )
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new->window->AttachEventBuffer( new->window, events );
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/* enable only handled events */
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new->window->DisableEvents( new->window, DWET_ALL );
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new->window->EnableEvents( new->window, DWET_KEYDOWN | DWET_KEYUP |
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DWET_BUTTONDOWN | DWET_BUTTONUP |
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DWET_ENTER | DWET_LEAVE |
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@@ -331,7 +332,11 @@ __glutDestroyWindow( __GlutWindow *window )
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window->surface->Release( window->surface );
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if (window->window) {
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#if DIRECTFB_VERSION_CODE >= VERSION_CODE(0,9,26)
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window->window->DetachEventBuffer( window->window, events );
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#else
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window->window->Destroy( window->window );
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#endif
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window->window->Release( window->window );
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}
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else {
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