aco: skip scratch buffer init when its arg is not used
radeonsi does not pass scratch buffer address by arg, but dynamical relocation symbol when upload. Just skip this part to enable radeonsi use aco, but it will fail when spill. Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22525>
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@@ -11252,20 +11252,22 @@ add_startpgm(struct isel_context* ctx)
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}
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}
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if (ctx->program->gfx_level < GFX9) {
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/* Stash these in the program so that they can be accessed later when
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* handling spilling.
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*/
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ctx->program->private_segment_buffer = get_arg(ctx, ctx->args->ring_offsets);
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ctx->program->scratch_offset = get_arg(ctx, ctx->args->scratch_offset);
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if (ctx->args->ring_offsets.used) {
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if (ctx->program->gfx_level < GFX9) {
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/* Stash these in the program so that they can be accessed later when
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* handling spilling.
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*/
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ctx->program->private_segment_buffer = get_arg(ctx, ctx->args->ring_offsets);
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ctx->program->scratch_offset = get_arg(ctx, ctx->args->scratch_offset);
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} else if (ctx->program->gfx_level <= GFX10_3 && ctx->program->stage != raytracing_cs) {
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/* Manually initialize scratch. For RT stages scratch initialization is done in the prolog. */
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Operand scratch_offset = Operand(get_arg(ctx, ctx->args->scratch_offset));
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scratch_offset.setLateKill(true);
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Builder bld(ctx->program, ctx->block);
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bld.pseudo(aco_opcode::p_init_scratch, bld.def(s2), bld.def(s1, scc),
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get_arg(ctx, ctx->args->ring_offsets), scratch_offset);
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} else if (ctx->program->gfx_level <= GFX10_3 && ctx->program->stage != raytracing_cs) {
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/* Manually initialize scratch. For RT stages scratch initialization is done in the prolog. */
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Operand scratch_offset = Operand(get_arg(ctx, ctx->args->scratch_offset));
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scratch_offset.setLateKill(true);
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Builder bld(ctx->program, ctx->block);
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bld.pseudo(aco_opcode::p_init_scratch, bld.def(s2), bld.def(s1, scc),
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get_arg(ctx, ctx->args->ring_offsets), scratch_offset);
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}
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}
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return startpgm;
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