mesa: set _NEW_VARYING_VP_INPUTS flag only if fixed-func VP is enabled & valid
Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
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+10
-1
@@ -627,7 +627,16 @@ _mesa_set_varying_vp_inputs( struct gl_context *ctx,
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{
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if (ctx->varying_vp_inputs != varying_inputs) {
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ctx->varying_vp_inputs = varying_inputs;
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ctx->NewState |= _NEW_VARYING_VP_INPUTS;
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/* Only the fixed-func generated programs need to use the flag
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* and the fixed-func fragment program uses it only if there is also
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* a fixed-func vertex program, so this only depends on the latter.
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*
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* It's okay to check the VP pointer here, because this is called after
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* _mesa_update_state in the vbo module. */
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if (ctx->VertexProgram._TnlProgram) {
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ctx->NewState |= _NEW_VARYING_VP_INPUTS;
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}
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/*printf("%s %x\n", __FUNCTION__, varying_inputs);*/
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}
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}
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