update comments

This commit is contained in:
Brian
2007-03-07 17:37:24 -07:00
parent 0aec2bb8f2
commit fb3f0beb42
+5 -7
View File
@@ -278,14 +278,12 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
case STATE_MVP_MATRIX:
case STATE_TEXTURE_MATRIX:
case STATE_PROGRAM_MATRIX:
/*case STATE_MATRIX:*/
{
/* state[1] = modelview, projection, texture, etc. */
/* state[2] = which texture matrix or program matrix */
/* state[3] = first row to fetch */
/* state[4] = last row to fetch */
/* state[5] = transpose, inverse or invtrans */
/* state[0] = modelview, projection, texture, etc. */
/* state[1] = which texture matrix or program matrix */
/* state[2] = first row to fetch */
/* state[3] = last row to fetch */
/* state[4] = transpose, inverse or invtrans */
const GLmatrix *matrix;
const gl_state_index mat = state[0];
const GLuint index = (GLuint) state[1];