dzn: Use vk_pipeline_shader_stage_to_nir()
Dozen is the last user so we can delete it now. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30876>
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@@ -238,13 +238,11 @@ dzn_pipeline_get_nir_shader(struct dzn_device *device,
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struct dzn_physical_device *pdev =
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container_of(device->vk.physical, struct dzn_physical_device, vk);
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VK_FROM_HANDLE(vk_shader_module, module, stage_info->module);
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const struct spirv_to_nir_options *spirv_opts = dxil_spirv_nir_get_spirv_options();
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VkResult result =
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vk_shader_module_to_nir(&device->vk, module, stage,
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stage_info->pName, stage_info->pSpecializationInfo,
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spirv_opts, options->nir_opts, NULL, nir);
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vk_pipeline_shader_stage_to_nir(&device->vk, stage_info,
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spirv_opts, options->nir_opts, NULL, nir);
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if (result != VK_SUCCESS)
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return result;
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@@ -123,25 +123,3 @@ vk_shader_module_spirv_version(const struct vk_shader_module *mod)
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return vk_spirv_version((uint32_t *)mod->data, mod->size);
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}
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VkResult
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vk_shader_module_to_nir(struct vk_device *device,
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const struct vk_shader_module *mod,
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gl_shader_stage stage,
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const char *entrypoint_name,
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const VkSpecializationInfo *spec_info,
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const struct spirv_to_nir_options *spirv_options,
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const nir_shader_compiler_options *nir_options,
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void *mem_ctx, nir_shader **nir_out)
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{
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const VkPipelineShaderStageCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
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.stage = mesa_to_vk_shader_stage(stage),
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.module = vk_shader_module_to_handle((struct vk_shader_module *)mod),
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.pName = entrypoint_name,
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.pSpecializationInfo = spec_info,
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};
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return vk_pipeline_shader_stage_to_nir(device, &info,
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spirv_options, nir_options,
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mem_ctx, nir_out);
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}
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@@ -57,16 +57,6 @@ void vk_shader_module_init(struct vk_device *device,
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uint32_t vk_shader_module_spirv_version(const struct vk_shader_module *mod);
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VkResult
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vk_shader_module_to_nir(struct vk_device *device,
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const struct vk_shader_module *mod,
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gl_shader_stage stage,
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const char *entrypoint_name,
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const VkSpecializationInfo *spec_info,
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const struct spirv_to_nir_options *spirv_options,
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const struct nir_shader_compiler_options *nir_options,
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void *mem_ctx, struct nir_shader **nir_out);
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/* this should only be used for stack-allocated, temporary objects */
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#define vk_shader_module_handle_from_nir(_nir) \
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((VkShaderModule)(uintptr_t)&(struct vk_shader_module) { \
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