radeonsi: remove SDMA texture copy code
Most of this has never worked according to the new test. The new code will be radically different. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -89,110 +89,6 @@ static void cik_sdma_copy_buffer(struct si_context *ctx,
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cik_sdma_do_copy_buffer(ctx, dst, src, dst_offset, src_offset, size);
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}
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static void cik_sdma_copy_tile(struct si_context *ctx,
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struct pipe_resource *dst,
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unsigned dst_level,
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struct pipe_resource *src,
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unsigned src_level,
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unsigned y,
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unsigned copy_height,
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unsigned y_align,
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unsigned pitch,
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unsigned bpe)
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{
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struct radeon_winsys_cs *cs = ctx->b.dma.cs;
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struct r600_texture *rsrc = (struct r600_texture*)src;
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struct r600_texture *rdst = (struct r600_texture*)dst;
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unsigned dst_mode = rdst->surface.level[dst_level].mode;
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unsigned src_mode = rsrc->surface.level[src_level].mode;
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bool detile = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED;
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struct r600_texture *rlinear = detile ? rdst : rsrc;
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struct r600_texture *rtiled = detile ? rsrc : rdst;
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unsigned linear_lvl = detile ? dst_level : src_level;
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unsigned tiled_lvl = detile ? src_level : dst_level;
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struct radeon_info *info = &ctx->screen->b.info;
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unsigned index = rtiled->surface.tiling_index[tiled_lvl];
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unsigned macro_index = rtiled->surface.macro_tile_index;
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unsigned tile_mode = info->si_tile_mode_array[index];
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unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
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unsigned array_mode, lbpe, pitch_tile_max, slice_tile_max, size;
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unsigned ncopy, height, cheight, i;
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unsigned sub_op, bank_h, bank_w, mt_aspect, nbanks, tile_split, mt;
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uint64_t base, addr;
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unsigned pipe_config;
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assert(dst_mode != src_mode);
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assert(src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED || dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED);
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sub_op = CIK_SDMA_COPY_SUB_OPCODE_TILED;
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lbpe = util_logbase2(bpe);
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pitch_tile_max = ((pitch / bpe) / 8) - 1;
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assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format));
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array_mode = G_009910_ARRAY_MODE(tile_mode);
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slice_tile_max = (rtiled->surface.level[tiled_lvl].nblk_x *
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rtiled->surface.level[tiled_lvl].nblk_y) / (8*8) - 1;
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height = rlinear->surface.level[linear_lvl].nblk_y;
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base = rtiled->surface.level[tiled_lvl].offset;
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addr = rlinear->surface.level[linear_lvl].offset;
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bank_h = G_009990_BANK_HEIGHT(macro_mode);
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bank_w = G_009990_BANK_WIDTH(macro_mode);
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mt_aspect = G_009990_MACRO_TILE_ASPECT(macro_mode);
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/* Non-depth modes don't have TILE_SPLIT set. */
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tile_split = util_logbase2(rtiled->surface.tile_split >> 6);
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nbanks = G_009990_NUM_BANKS(macro_mode);
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base += rtiled->resource.gpu_address;
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addr += rlinear->resource.gpu_address;
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pipe_config = G_009910_PIPE_CONFIG(tile_mode);
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mt = G_009910_MICRO_TILE_MODE_NEW(tile_mode);
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size = (copy_height * pitch) / 4;
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cheight = copy_height;
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if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) {
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cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch;
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cheight &= ~(y_align - 1);
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}
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ncopy = (copy_height + cheight - 1) / cheight;
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r600_need_dma_space(&ctx->b, ncopy * 12);
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radeon_add_to_buffer_list(&ctx->b, &ctx->b.dma, &rsrc->resource,
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RADEON_USAGE_READ, RADEON_PRIO_SDMA_TEXTURE);
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radeon_add_to_buffer_list(&ctx->b, &ctx->b.dma, &rdst->resource,
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RADEON_USAGE_WRITE, RADEON_PRIO_SDMA_TEXTURE);
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copy_height = size * 4 / pitch;
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for (i = 0; i < ncopy; i++) {
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cheight = copy_height;
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if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) {
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cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch;
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cheight &= ~(y_align - 1);
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}
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size = (cheight * pitch) / 4;
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cs->buf[cs->cdw++] = CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
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sub_op, detile << 15);
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cs->buf[cs->cdw++] = base;
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cs->buf[cs->cdw++] = base >> 32;
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cs->buf[cs->cdw++] = ((height - 1) << 16) | pitch_tile_max;
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cs->buf[cs->cdw++] = slice_tile_max;
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cs->buf[cs->cdw++] = (pipe_config << 26) | (mt_aspect << 24) |
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(nbanks << 21) | (bank_h << 18) | (bank_w << 15) |
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(tile_split << 11) | (mt << 8) | (array_mode << 3) |
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lbpe;
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cs->buf[cs->cdw++] = y << 16; /* | x */
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cs->buf[cs->cdw++] = 0; /* z */
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cs->buf[cs->cdw++] = addr & 0xfffffffc;
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cs->buf[cs->cdw++] = addr >> 32;
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cs->buf[cs->cdw++] = (pitch / bpe) - 1;
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cs->buf[cs->cdw++] = size;
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copy_height -= cheight;
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y += cheight;
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}
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}
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static void cik_sdma_copy(struct pipe_context *ctx,
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struct pipe_resource *dst,
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unsigned dst_level,
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@@ -202,124 +98,15 @@ static void cik_sdma_copy(struct pipe_context *ctx,
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const struct pipe_box *src_box)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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struct r600_texture *rsrc = (struct r600_texture*)src;
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struct r600_texture *rdst = (struct r600_texture*)dst;
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unsigned dst_pitch, src_pitch, bpe, dst_mode, src_mode;
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unsigned src_w, dst_w;
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unsigned src_x, src_y;
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unsigned copy_height, y_align;
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unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
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if (sctx->b.dma.cs == NULL) {
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if (!sctx->b.dma.cs)
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goto fallback;
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}
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if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
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cik_sdma_copy_buffer(sctx, dst, src, dst_x, src_box->x, src_box->width);
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cik_sdma_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
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return;
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}
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/* Before re-enabling this, please make sure you can hit all newly
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* enabled paths in your testing, preferably with both piglit (in
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* particular the streaming-texture-leak test) and real world apps
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* (e.g. the UE4 Elemental demo).
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*/
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goto fallback;
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if (!r600_prepare_for_dma_blit(&sctx->b, rdst, dst_level, dstx, dsty,
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dstz, rsrc, src_level, src_box))
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goto fallback;
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src_x = util_format_get_nblocksx(src->format, src_box->x);
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dst_x = util_format_get_nblocksx(src->format, dst_x);
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src_y = util_format_get_nblocksy(src->format, src_box->y);
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dst_y = util_format_get_nblocksy(src->format, dst_y);
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dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
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src_pitch = rsrc->surface.level[src_level].pitch_bytes;
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src_w = rsrc->surface.level[src_level].npix_x;
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dst_w = rdst->surface.level[dst_level].npix_x;
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if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w ||
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src_box->width != src_w ||
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rsrc->surface.level[src_level].nblk_y !=
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rdst->surface.level[dst_level].nblk_y) {
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/* FIXME CIK can do partial blit */
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goto fallback;
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}
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bpe = rdst->surface.bpe;
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copy_height = src_box->height / rsrc->surface.blk_h;
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dst_mode = rdst->surface.level[dst_level].mode;
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src_mode = rsrc->surface.level[src_level].mode;
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/* Dimensions must be aligned to (macro)tiles */
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switch (src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? dst_mode : src_mode) {
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case RADEON_SURF_MODE_1D:
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if ((src_x % 8) || (src_y % 8) || (dst_x % 8) || (dst_y % 8) ||
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(copy_height % 8))
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goto fallback;
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y_align = 8;
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break;
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case RADEON_SURF_MODE_2D: {
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unsigned mtilew, mtileh;
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struct radeon_info *info = &sctx->screen->b.info;
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unsigned macro_index = rsrc->surface.macro_tile_index;
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unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
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unsigned num_banks = 2 << G_009990_NUM_BANKS(macro_mode);
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mtilew = (8 * rsrc->surface.bankw *
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sctx->screen->b.info.num_tile_pipes) *
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rsrc->surface.mtilea;
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assert(!(mtilew & (mtilew - 1)));
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mtileh = (8 * rsrc->surface.bankh * num_banks) /
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rsrc->surface.mtilea;
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assert(!(mtileh & (mtileh - 1)));
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if ((src_x & (mtilew - 1)) || (src_y & (mtileh - 1)) ||
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(dst_x & (mtilew - 1)) || (dst_y & (mtileh - 1)) ||
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(copy_height & (mtileh - 1)))
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goto fallback;
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y_align = mtileh;
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break;
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}
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default:
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y_align = 1;
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}
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if (src_mode == dst_mode) {
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uint64_t dst_offset, src_offset;
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unsigned src_h, dst_h;
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src_h = rsrc->surface.level[src_level].npix_y;
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dst_h = rdst->surface.level[dst_level].npix_y;
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if (src_box->depth > 1 &&
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(src_y || dst_y || src_h != dst_h || src_box->height != src_h))
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goto fallback;
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/* simple dma blit would do NOTE code here assume :
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* dst_pitch == src_pitch
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*/
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src_offset= rsrc->surface.level[src_level].offset;
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src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
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src_offset += src_y * src_pitch + src_x * bpe;
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dst_offset = rdst->surface.level[dst_level].offset;
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dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
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dst_offset += dst_y * dst_pitch + dst_x * bpe;
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cik_sdma_do_copy_buffer(sctx, dst, src, dst_offset, src_offset,
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src_box->depth *
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rsrc->surface.level[src_level].slice_size);
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} else {
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if (dst_y != src_y || src_box->depth > 1 || src_box->z || dst_z)
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goto fallback;
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cik_sdma_copy_tile(sctx, dst, dst_level, src, src_level,
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src_y, copy_height, y_align, dst_pitch, bpe);
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}
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return;
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fallback:
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si_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
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src, src_level, src_box);
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