radeonsi: remove SDMA texture copy code

Most of this has never worked according to the new test.

The new code will be radically different.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-04-26 19:06:21 +02:00
parent 498a40cae8
commit faa4f0191d
+2 -215
View File
@@ -89,110 +89,6 @@ static void cik_sdma_copy_buffer(struct si_context *ctx,
cik_sdma_do_copy_buffer(ctx, dst, src, dst_offset, src_offset, size);
}
static void cik_sdma_copy_tile(struct si_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
struct pipe_resource *src,
unsigned src_level,
unsigned y,
unsigned copy_height,
unsigned y_align,
unsigned pitch,
unsigned bpe)
{
struct radeon_winsys_cs *cs = ctx->b.dma.cs;
struct r600_texture *rsrc = (struct r600_texture*)src;
struct r600_texture *rdst = (struct r600_texture*)dst;
unsigned dst_mode = rdst->surface.level[dst_level].mode;
unsigned src_mode = rsrc->surface.level[src_level].mode;
bool detile = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED;
struct r600_texture *rlinear = detile ? rdst : rsrc;
struct r600_texture *rtiled = detile ? rsrc : rdst;
unsigned linear_lvl = detile ? dst_level : src_level;
unsigned tiled_lvl = detile ? src_level : dst_level;
struct radeon_info *info = &ctx->screen->b.info;
unsigned index = rtiled->surface.tiling_index[tiled_lvl];
unsigned macro_index = rtiled->surface.macro_tile_index;
unsigned tile_mode = info->si_tile_mode_array[index];
unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
unsigned array_mode, lbpe, pitch_tile_max, slice_tile_max, size;
unsigned ncopy, height, cheight, i;
unsigned sub_op, bank_h, bank_w, mt_aspect, nbanks, tile_split, mt;
uint64_t base, addr;
unsigned pipe_config;
assert(dst_mode != src_mode);
assert(src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED || dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED);
sub_op = CIK_SDMA_COPY_SUB_OPCODE_TILED;
lbpe = util_logbase2(bpe);
pitch_tile_max = ((pitch / bpe) / 8) - 1;
assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format));
array_mode = G_009910_ARRAY_MODE(tile_mode);
slice_tile_max = (rtiled->surface.level[tiled_lvl].nblk_x *
rtiled->surface.level[tiled_lvl].nblk_y) / (8*8) - 1;
height = rlinear->surface.level[linear_lvl].nblk_y;
base = rtiled->surface.level[tiled_lvl].offset;
addr = rlinear->surface.level[linear_lvl].offset;
bank_h = G_009990_BANK_HEIGHT(macro_mode);
bank_w = G_009990_BANK_WIDTH(macro_mode);
mt_aspect = G_009990_MACRO_TILE_ASPECT(macro_mode);
/* Non-depth modes don't have TILE_SPLIT set. */
tile_split = util_logbase2(rtiled->surface.tile_split >> 6);
nbanks = G_009990_NUM_BANKS(macro_mode);
base += rtiled->resource.gpu_address;
addr += rlinear->resource.gpu_address;
pipe_config = G_009910_PIPE_CONFIG(tile_mode);
mt = G_009910_MICRO_TILE_MODE_NEW(tile_mode);
size = (copy_height * pitch) / 4;
cheight = copy_height;
if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) {
cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch;
cheight &= ~(y_align - 1);
}
ncopy = (copy_height + cheight - 1) / cheight;
r600_need_dma_space(&ctx->b, ncopy * 12);
radeon_add_to_buffer_list(&ctx->b, &ctx->b.dma, &rsrc->resource,
RADEON_USAGE_READ, RADEON_PRIO_SDMA_TEXTURE);
radeon_add_to_buffer_list(&ctx->b, &ctx->b.dma, &rdst->resource,
RADEON_USAGE_WRITE, RADEON_PRIO_SDMA_TEXTURE);
copy_height = size * 4 / pitch;
for (i = 0; i < ncopy; i++) {
cheight = copy_height;
if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) {
cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch;
cheight &= ~(y_align - 1);
}
size = (cheight * pitch) / 4;
cs->buf[cs->cdw++] = CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
sub_op, detile << 15);
cs->buf[cs->cdw++] = base;
cs->buf[cs->cdw++] = base >> 32;
cs->buf[cs->cdw++] = ((height - 1) << 16) | pitch_tile_max;
cs->buf[cs->cdw++] = slice_tile_max;
cs->buf[cs->cdw++] = (pipe_config << 26) | (mt_aspect << 24) |
(nbanks << 21) | (bank_h << 18) | (bank_w << 15) |
(tile_split << 11) | (mt << 8) | (array_mode << 3) |
lbpe;
cs->buf[cs->cdw++] = y << 16; /* | x */
cs->buf[cs->cdw++] = 0; /* z */
cs->buf[cs->cdw++] = addr & 0xfffffffc;
cs->buf[cs->cdw++] = addr >> 32;
cs->buf[cs->cdw++] = (pitch / bpe) - 1;
cs->buf[cs->cdw++] = size;
copy_height -= cheight;
y += cheight;
}
}
static void cik_sdma_copy(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
@@ -202,124 +98,15 @@ static void cik_sdma_copy(struct pipe_context *ctx,
const struct pipe_box *src_box)
{
struct si_context *sctx = (struct si_context *)ctx;
struct r600_texture *rsrc = (struct r600_texture*)src;
struct r600_texture *rdst = (struct r600_texture*)dst;
unsigned dst_pitch, src_pitch, bpe, dst_mode, src_mode;
unsigned src_w, dst_w;
unsigned src_x, src_y;
unsigned copy_height, y_align;
unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
if (sctx->b.dma.cs == NULL) {
if (!sctx->b.dma.cs)
goto fallback;
}
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
cik_sdma_copy_buffer(sctx, dst, src, dst_x, src_box->x, src_box->width);
cik_sdma_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
return;
}
/* Before re-enabling this, please make sure you can hit all newly
* enabled paths in your testing, preferably with both piglit (in
* particular the streaming-texture-leak test) and real world apps
* (e.g. the UE4 Elemental demo).
*/
goto fallback;
if (!r600_prepare_for_dma_blit(&sctx->b, rdst, dst_level, dstx, dsty,
dstz, rsrc, src_level, src_box))
goto fallback;
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);
src_y = util_format_get_nblocksy(src->format, src_box->y);
dst_y = util_format_get_nblocksy(src->format, dst_y);
dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
src_pitch = rsrc->surface.level[src_level].pitch_bytes;
src_w = rsrc->surface.level[src_level].npix_x;
dst_w = rdst->surface.level[dst_level].npix_x;
if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w ||
src_box->width != src_w ||
rsrc->surface.level[src_level].nblk_y !=
rdst->surface.level[dst_level].nblk_y) {
/* FIXME CIK can do partial blit */
goto fallback;
}
bpe = rdst->surface.bpe;
copy_height = src_box->height / rsrc->surface.blk_h;
dst_mode = rdst->surface.level[dst_level].mode;
src_mode = rsrc->surface.level[src_level].mode;
/* Dimensions must be aligned to (macro)tiles */
switch (src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? dst_mode : src_mode) {
case RADEON_SURF_MODE_1D:
if ((src_x % 8) || (src_y % 8) || (dst_x % 8) || (dst_y % 8) ||
(copy_height % 8))
goto fallback;
y_align = 8;
break;
case RADEON_SURF_MODE_2D: {
unsigned mtilew, mtileh;
struct radeon_info *info = &sctx->screen->b.info;
unsigned macro_index = rsrc->surface.macro_tile_index;
unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
unsigned num_banks = 2 << G_009990_NUM_BANKS(macro_mode);
mtilew = (8 * rsrc->surface.bankw *
sctx->screen->b.info.num_tile_pipes) *
rsrc->surface.mtilea;
assert(!(mtilew & (mtilew - 1)));
mtileh = (8 * rsrc->surface.bankh * num_banks) /
rsrc->surface.mtilea;
assert(!(mtileh & (mtileh - 1)));
if ((src_x & (mtilew - 1)) || (src_y & (mtileh - 1)) ||
(dst_x & (mtilew - 1)) || (dst_y & (mtileh - 1)) ||
(copy_height & (mtileh - 1)))
goto fallback;
y_align = mtileh;
break;
}
default:
y_align = 1;
}
if (src_mode == dst_mode) {
uint64_t dst_offset, src_offset;
unsigned src_h, dst_h;
src_h = rsrc->surface.level[src_level].npix_y;
dst_h = rdst->surface.level[dst_level].npix_y;
if (src_box->depth > 1 &&
(src_y || dst_y || src_h != dst_h || src_box->height != src_h))
goto fallback;
/* simple dma blit would do NOTE code here assume :
* dst_pitch == src_pitch
*/
src_offset= rsrc->surface.level[src_level].offset;
src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
src_offset += src_y * src_pitch + src_x * bpe;
dst_offset = rdst->surface.level[dst_level].offset;
dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
dst_offset += dst_y * dst_pitch + dst_x * bpe;
cik_sdma_do_copy_buffer(sctx, dst, src, dst_offset, src_offset,
src_box->depth *
rsrc->surface.level[src_level].slice_size);
} else {
if (dst_y != src_y || src_box->depth > 1 || src_box->z || dst_z)
goto fallback;
cik_sdma_copy_tile(sctx, dst, dst_level, src, src_level,
src_y, copy_height, y_align, dst_pitch, bpe);
}
return;
fallback:
si_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);