freedreno/decode: Add some code to the already present generate-rd

Add some code so that people don't get confused when debugging a
fault and the fault doesn't appear since they forgot to update the
generate-rd.

This should also help catch any build issues earlier on.

Signed-off-by: Karmjit Mahil <karmjit.mahil@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38081>
This commit is contained in:
Karmjit Mahil
2025-10-27 14:18:34 +00:00
committed by Marge Bot
parent 950f07748a
commit fa9ac826be
3 changed files with 14 additions and 4 deletions

View File

@@ -1,7 +1,15 @@
/* This is a placeholder file that should be replaced with the contents
* generated by the rddecompiler from a trace file.
*/
#include "util/macros.h"
#include "decode/rdcompiler-utils.h"
int main(int argc, char **argv)
{
UNREACHABLE("you forgot to update generate-rd.cc");
(void)replay_context_init;
(void)replay_context_finish;
(void)pkt4;
return 1;
}
}

View File

@@ -141,7 +141,8 @@ if dep_libarchive.found()
generate_rd = executable(
'generate_rd',
[
'generate-rd.cc'
'generate-rd.cc',
freedreno_xml_header_files,
],
include_directories: [
inc_freedreno,

View File

@@ -16,6 +16,7 @@
#include "util/u_math.h"
#include "freedreno_pm4.h"
#include "fd6_hw.h"
#include "ir3/ir3_assembler.h"
@@ -300,7 +301,7 @@ replay_context_finish(struct replay_context *ctx)
fclose(out);
}
static void
UNUSED static void
upload_shader(struct replay_context *ctx, uint64_t id, const char *source)
{
FILE *in = fmemopen((void *)source, strlen(source), "r");
@@ -321,7 +322,7 @@ upload_shader(struct replay_context *ctx, uint64_t id, const char *source)
_mesa_hash_table_u64_insert(ctx->compiled_shaders, id, shader_iova);
}
static void
UNUSED static void
emit_shader_iova(struct replay_context *ctx, struct cmdstream *cs, uint64_t id)
{
uint64_t *shader_iova = (uint64_t *)