i810: use ColorMask[0]
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@@ -51,7 +51,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask )
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{
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i810ContextPtr imesa = I810_CONTEXT( ctx );
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__DRIdrawable *dPriv = imesa->driDrawable;
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const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
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const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]);
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drmI810Clear clear;
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unsigned int i;
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