glsl2: Fix spelling of "initializer."

This commit is contained in:
Eric Anholt
2010-07-29 13:50:17 -07:00
parent 4285247f12
commit fa33d0b854
+5 -4
View File
@@ -1800,7 +1800,7 @@ ast_declarator_list::hir(exec_list *instructions,
* redeclarations) the declaration may not actually be added to the
* instruction stream.
*/
exec_list intializer_instructions;
exec_list initializer_instructions;
if (decl->initializer != NULL) {
YYLTYPE initializer_loc = decl->initializer->get_location();
@@ -1830,7 +1830,7 @@ ast_declarator_list::hir(exec_list *instructions,
}
ir_dereference *const lhs = new(ctx) ir_dereference_variable(var);
ir_rvalue *rhs = decl->initializer->hir(&intializer_instructions,
ir_rvalue *rhs = decl->initializer->hir(&initializer_instructions,
state);
/* Calculate the constant value if this is a const or uniform
@@ -1869,7 +1869,8 @@ ast_declarator_list::hir(exec_list *instructions,
/* Never emit code to initialize a uniform.
*/
if (!this->type->qualifier.uniform)
result = do_assignment(&intializer_instructions, state, lhs, rhs,
result = do_assignment(&initializer_instructions, state,
lhs, rhs,
this->get_location());
var->read_only = temp;
}
@@ -1969,7 +1970,7 @@ ast_declarator_list::hir(exec_list *instructions,
}
instructions->push_tail(var);
instructions->append_list(&intializer_instructions);
instructions->append_list(&initializer_instructions);
/* Add the variable to the symbol table after processing the initializer.
* This differs from most C-like languages, but it follows the GLSL