add shader/slang/slang_mesa.cpp
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+3
-2
@@ -156,7 +156,8 @@ SHADER_SOURCES = \
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shader/slang/MachineIndependent/preprocessor/memory.c \
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shader/slang/MachineIndependent/preprocessor/scanner.c \
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shader/slang/MachineIndependent/preprocessor/symbols.c \
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shader/slang/MachineIndependent/preprocessor/tokens.c
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shader/slang/MachineIndependent/preprocessor/tokens.c \
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shader/slang/slang_mesa.cpp
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ASM_C_SOURCES = \
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x86/common_x86.c \
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@@ -254,7 +255,7 @@ CORE_SOURCES = \
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### Object files
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CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
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CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SHADER_SOURCES:.cpp=.o)
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OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
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