mesa: add more sampler types to is_sampler_type()
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@@ -109,12 +109,16 @@ is_sampler_type(GLenum type)
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case GL_SAMPLER_CUBE:
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case GL_SAMPLER_1D_SHADOW:
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case GL_SAMPLER_2D_SHADOW:
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case GL_SAMPLER_CUBE_SHADOW:
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case GL_SAMPLER_2D_RECT_ARB:
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case GL_SAMPLER_2D_RECT_SHADOW_ARB:
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case GL_SAMPLER_1D_ARRAY_EXT:
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case GL_SAMPLER_2D_ARRAY_EXT:
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case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
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case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
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case GL_SAMPLER_CUBE_MAP_ARRAY:
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case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
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case GL_SAMPLER_BUFFER:
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return GL_TRUE;
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default:
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return GL_FALSE;
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