i965: Fix EXT_texture_swizzle with a writemask in the FFFS/FP backend.

I tripped over this bug in the next commit, relying on our
EXT_texture_swizzle to do some shadow sampler-related swizzling.  If a
writemask was masking out a channel of the destination that was a live
channel of the texture swizzle, it would read undefined values.

Fixes piglit ARB_fragment_program_shadow/masked.

Reviewed-by: Ian Romanick <idr@freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2011-11-21 17:46:22 -08:00
parent d84a180417
commit f98bfb5d68
+16 -6
View File
@@ -665,6 +665,17 @@ static void precalc_tex( struct brw_wm_compile *c,
struct prog_src_register coord;
struct prog_dst_register tmpcoord = { 0 };
const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
struct prog_dst_register unswizzled_tmp;
/* If we are doing EXT_texture_swizzle, we need to write our result into a
* temporary, otherwise writemasking of the real dst could lose some of our
* channels.
*/
if (c->key.tex_swizzles[unit] != SWIZZLE_NOOP) {
unswizzled_tmp = get_temp(c);
} else {
unswizzled_tmp = inst->DstReg;
}
assert(unit < BRW_MAX_TEX_UNIT);
@@ -776,7 +787,6 @@ static void precalc_tex( struct brw_wm_compile *c,
RGB.xyz = MAD UYV.xxz, C1, UYV.y
RGB.y = MAD UYV.z, C1.w, RGB.y
*/
struct prog_dst_register dst = inst->DstReg;
struct prog_dst_register tmp = get_temp(c);
struct prog_src_register tmpsrc = src_reg_from_dst(tmp);
struct prog_src_register C0 = search_or_add_const4f( c, -.5, -.0625, -.5, 1.164 );
@@ -825,7 +835,7 @@ static void precalc_tex( struct brw_wm_compile *c,
emit_op(c,
OPCODE_MAD,
dst_mask(dst, WRITEMASK_XYZ),
dst_mask(unswizzled_tmp, WRITEMASK_XYZ),
0,
swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z),
C1,
@@ -835,11 +845,11 @@ static void precalc_tex( struct brw_wm_compile *c,
*/
emit_op(c,
OPCODE_MAD,
dst_mask(dst, WRITEMASK_Y),
dst_mask(unswizzled_tmp, WRITEMASK_Y),
0,
src_swizzle1(tmpsrc, Z),
src_swizzle1(C1, W),
src_swizzle1(src_reg_from_dst(dst), Y));
src_swizzle1(src_reg_from_dst(unswizzled_tmp), Y));
release_temp(c, tmp);
}
@@ -847,7 +857,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* ordinary RGBA tex instruction */
emit_tex_op(c,
OPCODE_TEX,
inst->DstReg,
unswizzled_tmp,
inst->SaturateMode,
unit,
inst->TexSrcTarget,
@@ -860,7 +870,7 @@ static void precalc_tex( struct brw_wm_compile *c,
/* For GL_EXT_texture_swizzle: */
if (c->key.tex_swizzles[unit] != SWIZZLE_NOOP) {
/* swizzle the result of the TEX instruction */
struct prog_src_register tmpsrc = src_reg_from_dst(inst->DstReg);
struct prog_src_register tmpsrc = src_reg_from_dst(unswizzled_tmp);
emit_op(c, OPCODE_SWZ,
inst->DstReg,
SATURATE_OFF, /* saturate already done above */