r600g/compute: Use a constant buffer to store kernel parameters v2

v2:
  - Fix usage of set_constant_buffer()
  - Fix typo in comment

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
This commit is contained in:
Tom Stellard
2013-04-22 08:38:40 -07:00
parent ffadc71afb
commit f986087d5c
2 changed files with 30 additions and 16 deletions
+29 -15
View File
@@ -102,6 +102,22 @@ static void evergreen_cs_set_vertex_buffer(
state->atom.dirty = true;
}
static void evergreen_cs_set_constant_buffer(
struct r600_context * rctx,
unsigned cb_index,
unsigned offset,
unsigned size,
struct pipe_resource * buffer)
{
struct pipe_constant_buffer cb;
cb.buffer_size = size;
cb.buffer_offset = offset;
cb.buffer = buffer;
cb.user_buffer = NULL;
rctx->context.set_constant_buffer(&rctx->context, PIPE_SHADER_COMPUTE, cb_index, &cb);
}
static const struct u_resource_vtbl r600_global_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
@@ -189,7 +205,10 @@ void evergreen_compute_upload_input(
struct r600_context *ctx = (struct r600_context *)ctx_;
struct r600_pipe_compute *shader = ctx->cs_shader_state.shader;
int i;
unsigned kernel_parameters_offset_bytes = 36;
/* We need to reserve 9 dwords (36 bytes) for implicit kernel
* parameters.
*/
unsigned input_size = shader->input_size + 36;
uint32_t * num_work_groups_start;
uint32_t * global_size_start;
uint32_t * local_size_start;
@@ -200,12 +219,9 @@ void evergreen_compute_upload_input(
}
if (!shader->kernel_param) {
unsigned buffer_size = shader->input_size;
/* Add space for the grid dimensions */
buffer_size += kernel_parameters_offset_bytes;
shader->kernel_param = r600_compute_buffer_alloc_vram(
ctx->screen, buffer_size);
ctx->screen, input_size);
}
num_work_groups_start = r600_buffer_mmap_sync_with_rings(ctx, shader->kernel_param, PIPE_TRANSFER_WRITE);
@@ -227,20 +243,16 @@ void evergreen_compute_upload_input(
/* Copy the kernel inputs */
memcpy(kernel_parameters_start, input, shader->input_size);
for (i = 0; i < (kernel_parameters_offset_bytes / 4) +
(shader->input_size / 4); i++) {
for (i = 0; i < (input_size / 4); i++) {
COMPUTE_DBG(ctx->screen, "input %i : %i\n", i,
((unsigned*)num_work_groups_start)[i]);
}
ctx->ws->buffer_unmap(shader->kernel_param->cs_buf);
///ID=0 is reserved for the parameters
evergreen_cs_set_vertex_buffer(ctx, 0, 0,
/* ID=0 is reserved for the parameters */
evergreen_cs_set_constant_buffer(ctx, 0, 0, input_size,
(struct pipe_resource*)shader->kernel_param);
///ID=0 is reserved for parameters
evergreen_set_const_cache(shader, 0, shader->kernel_param,
shader->input_size, 0);
}
static void evergreen_emit_direct_dispatch(
@@ -369,6 +381,9 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
ctx->cs_vertex_buffer_state.atom.num_dw = 12 * util_bitcount(ctx->cs_vertex_buffer_state.dirty_mask);
r600_emit_atom(ctx, &ctx->cs_vertex_buffer_state.atom);
/* Emit constant buffer state */
r600_emit_atom(ctx, &ctx->constbuf_state[PIPE_SHADER_COMPUTE].atom);
/* Emit compute shader state */
r600_emit_atom(ctx, &ctx->cs_shader_state.atom);
@@ -783,10 +798,9 @@ void evergreen_init_compute_state_functions(struct r600_context *ctx)
ctx->context.set_global_binding = evergreen_set_global_binding;
ctx->context.launch_grid = evergreen_launch_grid;
/* We always use at least two vertex buffers for compute, one for
* parameters and one for global memory */
/* We always use at least one vertex buffer for parameters (id = 1)*/
ctx->cs_vertex_buffer_state.enabled_mask =
ctx->cs_vertex_buffer_state.dirty_mask = 1 | 2;
ctx->cs_vertex_buffer_state.dirty_mask = 0x2;
}
@@ -113,7 +113,7 @@ void evergreen_set_loop_const(struct r600_pipe_compute *pipe, int id, int count,
void evergreen_set_tmp_ring(struct r600_pipe_compute *pipe, struct r600_resource* bo, int offset, int size, int se);
void evergreen_set_tex_resource(struct r600_pipe_compute *pipe, struct r600_pipe_sampler_view* view, int id);
void evergreen_set_sampler_resource(struct r600_pipe_compute *pipe, struct compute_sampler_state *sampler, int id);
void evergreen_set_const_cache(struct r600_pipe_compute *pipe, int cache_id, struct r600_resource* cbo, int size, int offset);
void evergreen_set_const_cache(struct r600_pipe_compute *pipe, int cache_id, struct r600_resource* cbo, int size);
struct r600_resource* r600_compute_buffer_alloc_vram(struct r600_screen *screen, unsigned size);