radv: remove a TODO about adding mesh/task queries on GFX11
It's implemented and it's passing dEQP-VK.mesh_shader.ext.query.*. Though, it's not enabled yet because task shader can still randomly hang on RDNA3. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26304>
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@@ -41,7 +41,6 @@
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#define TIMESTAMP_NOT_READY UINT64_MAX
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/* TODO: Add support for mesh/task queries on GFX11 */
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static const unsigned pipeline_statistics_indices[] = {7, 6, 3, 4, 5, 2, 1, 0, 8, 9, 10, 13, 11, 12};
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static unsigned
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