mesa: add KHR_no_error support for glDispatchCompute*()
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -26,13 +26,13 @@
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<enum name="DISPATCH_INDIRECT_BUFFER_BINDING" value="0x90EF"/>
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<enum name="COMPUTE_SHADER_BIT" value="0x00000020"/>
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<function name="DispatchCompute" es2="3.1">
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<function name="DispatchCompute" es2="3.1" no_error="true">
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<param name="num_groups_x" type="GLuint"/>
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<param name="num_groups_y" type="GLuint"/>
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<param name="num_groups_z" type="GLuint"/>
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</function>
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<function name="DispatchComputeIndirect" es2="3.1">
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<function name="DispatchComputeIndirect" es2="3.1" no_error="true">
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<param name="indirect" type="GLintptr"/>
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</function>
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</category>
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@@ -12,7 +12,7 @@
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<enum name="MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB" value="0x9345"/>
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<enum name="MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" value="0x91BF"/>
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<function name="DispatchComputeGroupSizeARB">
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<function name="DispatchComputeGroupSizeARB" no_error="true">
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<param name="num_groups_x" type="GLuint"/>
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<param name="num_groups_y" type="GLuint"/>
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<param name="num_groups_z" type="GLuint"/>
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@@ -265,6 +265,13 @@ dispatch_compute(GLuint num_groups_x, GLuint num_groups_y,
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ctx->Driver.DispatchCompute(ctx, num_groups);
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}
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void GLAPIENTRY
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_mesa_DispatchCompute_no_error(GLuint num_groups_x, GLuint num_groups_y,
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GLuint num_groups_z)
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{
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dispatch_compute(num_groups_x, num_groups_y, num_groups_z, true);
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}
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void GLAPIENTRY
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_mesa_DispatchCompute(GLuint num_groups_x,
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GLuint num_groups_y,
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@@ -289,6 +296,12 @@ dispatch_compute_indirect(GLintptr indirect, bool no_error)
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ctx->Driver.DispatchComputeIndirect(ctx, indirect);
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}
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extern void GLAPIENTRY
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_mesa_DispatchComputeIndirect_no_error(GLintptr indirect)
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{
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dispatch_compute_indirect(indirect, true);
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}
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extern void GLAPIENTRY
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_mesa_DispatchComputeIndirect(GLintptr indirect)
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{
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@@ -323,6 +336,19 @@ dispatch_compute_group_size(GLuint num_groups_x, GLuint num_groups_y,
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ctx->Driver.DispatchComputeGroupSize(ctx, num_groups, group_size);
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}
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void GLAPIENTRY
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_mesa_DispatchComputeGroupSizeARB_no_error(GLuint num_groups_x,
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GLuint num_groups_y,
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GLuint num_groups_z,
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GLuint group_size_x,
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GLuint group_size_y,
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GLuint group_size_z)
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{
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dispatch_compute_group_size(num_groups_x, num_groups_y, num_groups_z,
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group_size_x, group_size_y, group_size_z,
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true);
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}
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void GLAPIENTRY
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_mesa_DispatchComputeGroupSizeARB(GLuint num_groups_x, GLuint num_groups_y,
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GLuint num_groups_z, GLuint group_size_x,
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@@ -27,14 +27,26 @@
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#include "glheader.h"
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extern void GLAPIENTRY
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_mesa_DispatchCompute_no_error(GLuint num_groups_x, GLuint num_groups_y,
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GLuint num_groups_z);
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extern void GLAPIENTRY
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_mesa_DispatchCompute(GLuint num_groups_x,
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GLuint num_groups_y,
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GLuint num_groups_z);
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extern void GLAPIENTRY
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_mesa_DispatchComputeIndirect_no_error(GLintptr indirect);
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extern void GLAPIENTRY
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_mesa_DispatchComputeIndirect(GLintptr indirect);
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extern void GLAPIENTRY
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_mesa_DispatchComputeGroupSizeARB_no_error(GLuint num_groups_x,
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GLuint num_groups_y,
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GLuint num_groups_z,
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GLuint group_size_x,
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GLuint group_size_y,
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GLuint group_size_z);
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extern void GLAPIENTRY
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_mesa_DispatchComputeGroupSizeARB(GLuint num_groups_x, GLuint num_groups_y,
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GLuint num_groups_z, GLuint group_size_x,
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