comments and clean-up
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@@ -142,9 +142,12 @@ finish_or_flush( GLcontext *ctx )
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/*
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/**
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* This chooses the color buffer for reading and writing spans, points,
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* lines, and triangles.
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* Remember that a GLframebuffer has several distinct color buffers:
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* front/left, front/right, back/left, back/right and aux buffers.
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* The bufferBit specifies which one to use.
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*/
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void
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xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit )
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@@ -1101,7 +1104,7 @@ void xmesa_update_state( GLcontext *ctx, GLuint new_state )
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{
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const XMesaContext xmesa = XMESA_CONTEXT(ctx);
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/* Propogate statechange information to swrast and swrast_setup
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/* Propagate statechange information to swrast and swrast_setup
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* modules. The X11 driver has no internal GL-dependent state.
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*/
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_swrast_InvalidateState( ctx, new_state );
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@@ -1115,30 +1118,29 @@ void xmesa_update_state( GLcontext *ctx, GLuint new_state )
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if (xmesa->xm_draw_buffer->backpixmap != XIMAGE) {
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xmesa->xm_draw_buffer->back_clear_func = clear_back_pixmap;
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}
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else if (sizeof(GLushort)!=2 || sizeof(GLuint)!=4) {
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xmesa->xm_draw_buffer->back_clear_func = clear_nbit_ximage;
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}
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else switch (xmesa->xm_visual->BitsPerPixel) {
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case 8:
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if (xmesa->xm_visual->hpcr_clear_flag) {
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xmesa->xm_draw_buffer->back_clear_func = clear_HPCR_ximage;
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else {
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switch (xmesa->xm_visual->BitsPerPixel) {
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case 8:
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if (xmesa->xm_visual->hpcr_clear_flag) {
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xmesa->xm_draw_buffer->back_clear_func = clear_HPCR_ximage;
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}
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else {
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xmesa->xm_draw_buffer->back_clear_func = clear_8bit_ximage;
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}
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break;
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case 16:
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xmesa->xm_draw_buffer->back_clear_func = clear_16bit_ximage;
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break;
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case 24:
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xmesa->xm_draw_buffer->back_clear_func = clear_24bit_ximage;
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break;
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case 32:
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xmesa->xm_draw_buffer->back_clear_func = clear_32bit_ximage;
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break;
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default:
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xmesa->xm_draw_buffer->back_clear_func = clear_nbit_ximage;
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break;
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}
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else {
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xmesa->xm_draw_buffer->back_clear_func = clear_8bit_ximage;
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}
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break;
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case 16:
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xmesa->xm_draw_buffer->back_clear_func = clear_16bit_ximage;
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break;
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case 24:
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xmesa->xm_draw_buffer->back_clear_func = clear_24bit_ximage;
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break;
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case 32:
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xmesa->xm_draw_buffer->back_clear_func = clear_32bit_ximage;
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break;
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default:
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xmesa->xm_draw_buffer->back_clear_func = clear_nbit_ximage;
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break;
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}
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if (ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) {
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