r100: fix texture_from_pixmap and compiz.

r100 state emission has separate rect and non-rect states,
if we are doing TFP for a TEXTURE_2D we shouldn't use the rect
states as they won't get emitted properly.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2009-11-20 11:45:43 +10:00
committed by Dave Airlie
parent 8b808d50e2
commit f8ea531820
+10 -7
View File
@@ -714,8 +714,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->tile_bits = 0;
t->image_override = GL_TRUE;
t->override_offset = 0;
t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
switch (rb->cpp) {
case 4:
if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
@@ -734,12 +732,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
break;
}
t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
| ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
t->pp_txpitch = pitch_val;
t->pp_txpitch -= 32;
t->pp_txpitch &= (1 << 13) -1;
pitch_val = rb->pitch;
t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
| ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
if (target == GL_TEXTURE_RECTANGLE_NV) {
t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
t->pp_txpitch = pitch_val;
t->pp_txpitch -= 32;
}
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);
return;