draw: explicitly list nr_inputs, outputs in varient key

This commit is contained in:
Keith Whitwell
2008-05-27 14:42:15 +01:00
parent f64c44ad3e
commit f8762ba523
5 changed files with 21 additions and 15 deletions
@@ -72,7 +72,6 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle;
struct draw_context *draw = fse->draw;
unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs;
unsigned num_vs_outputs = draw->vs.vertex_shader->info.num_outputs;
const struct vertex_info *vinfo;
unsigned i;
boolean need_psize = 0;
@@ -91,8 +90,11 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
fse->key.output_stride = vinfo->size * 4;
fse->key.nr_elements = MAX2(num_vs_outputs, /* outputs - translate to hw format */
num_vs_inputs); /* inputs - fetch from api format */
fse->key.nr_outputs = vinfo->num_attribs;
fse->key.nr_inputs = num_vs_inputs;
fse->key.nr_elements = MAX2(fse->key.nr_outputs, /* outputs - translate to hw format */
fse->key.nr_inputs); /* inputs - fetch from api format */
fse->key.viewport = !draw->identity_viewport;
fse->key.clip = !draw->bypass_clipping;
@@ -142,7 +144,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
need_psize = 1;
output_format = PIPE_FORMAT_R32_FLOAT;
emit_sz = 1 * sizeof(float);
vs_output = num_vs_outputs + 1;
vs_output = vinfo->num_attribs + 1;
break;
case EMIT_4UB:
output_format = PIPE_FORMAT_B8G8R8A8_UNORM;
@@ -177,7 +179,9 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
fse->key.element[i].input_buffer = 0; //nr_buffers + 1;
fse->key.element[i].input_offset = 0;
fse->key.nr_elements += 1;
fse->key.nr_inputs += 1;
fse->key.nr_elements = MAX2(fse->key.nr_inputs,
fse->key.nr_outputs);
}
#endif
+4 -2
View File
@@ -58,10 +58,12 @@ struct draw_vs_element {
struct draw_vs_varient_key {
unsigned output_stride;
unsigned nr_elements:16;
unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */
unsigned nr_inputs:8;
unsigned nr_outputs:8;
unsigned viewport:1;
unsigned clip:1;
unsigned pad:14;
unsigned pad:5;
struct draw_vs_element element[PIPE_MAX_ATTRIBS];
};
+1 -1
View File
@@ -2095,7 +2095,7 @@ static void vaos_set_buffer( struct draw_vs_varient *varient,
struct draw_vs_varient_aos_sse *vaos = (struct draw_vs_varient_aos_sse *)varient;
unsigned i;
for (i = 0; i < vaos->base.vs->info.num_inputs; i++) {
for (i = 0; i < vaos->base.key.nr_inputs; i++) {
if (vaos->base.key.element[i].in.buffer == buf) {
vaos->machine->attrib[i].input_ptr = ((char *)ptr +
vaos->base.key.element[i].in.offset);
+2 -2
View File
@@ -180,7 +180,7 @@ boolean aos_fetch_inputs( struct aos_compilation *cp, boolean linear )
{
unsigned i;
for (i = 0; i < cp->vaos->base.vs->info.num_inputs; i++) {
for (i = 0; i < cp->vaos->base.key.nr_inputs; i++) {
if (!load_input( cp, i, linear ))
return FALSE;
cp->insn_counter++;
@@ -282,7 +282,7 @@ boolean aos_emit_outputs( struct aos_compilation *cp )
{
unsigned i;
for (i = 0; i < cp->vaos->base.vs->info.num_outputs; i++) {
for (i = 0; i < cp->vaos->base.key.nr_outputs; i++) {
unsigned format = cp->vaos->base.key.element[i].out.format;
unsigned offset = cp->vaos->base.key.element[i].out.offset;
+5 -5
View File
@@ -276,11 +276,11 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
/* OK, have to build a new one:
/* Build free-standing fetch and emit functions:
*/
fetch.nr_elements = vs->info.num_inputs;
fetch.nr_elements = key->nr_inputs;
fetch.output_stride = 0;
for (i = 0; i < vs->info.num_inputs; i++) {
for (i = 0; i < key->nr_inputs; i++) {
fetch.element[i].input_format = key->element[i].in.format;
fetch.element[i].input_buffer = key->element[i].in.buffer;
fetch.element[i].input_offset = key->element[i].in.offset;
@@ -290,9 +290,9 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
}
emit.nr_elements = vs->info.num_outputs;
emit.nr_elements = key->nr_outputs;
emit.output_stride = key->output_stride;
for (i = 0; i < vs->info.num_outputs; i++) {
for (i = 0; i < key->nr_outputs; i++) {
emit.element[i].input_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
emit.element[i].input_buffer = 0;
emit.element[i].input_offset = i * 4 * sizeof(float);