mesa: fix error checking for getting zero-sized texture images

Commit 17f714836 (mesa: rearrange texture error checking order) moved
the width/height/depth == 0 allowance before checking if the image was
there. This was in part due to depth having to be == 1 for 2D images and
width having to be == 1 for 1D images. Instead relax the height/depth
checks to also accept 0 as valid.

With this change,

  bin/arb_direct_state_access-get-textures

starts passing again.

Fixes: 17f714836 (mesa: rearrange texture error checking order)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ilia Mirkin
2015-07-23 20:18:57 -04:00
parent 56980f107e
commit f8059c9f3f
+9 -9
View File
@@ -928,13 +928,6 @@ dimensions_error_check(struct gl_context *ctx,
const struct gl_texture_image *texImage;
int i;
if (width == 0 || height == 0 || depth == 0) {
/* Not an error, but nothing to do. Return 'true' so that the
* caller simply returns.
*/
return true;
}
if (xoffset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset = %d)", caller, xoffset);
return true;
@@ -973,7 +966,7 @@ dimensions_error_check(struct gl_context *ctx,
"%s(1D, yoffset = %d)", caller, yoffset);
return true;
}
if (height != 1) {
if (height > 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(1D, height = %d)", caller, height);
return true;
@@ -987,7 +980,7 @@ dimensions_error_check(struct gl_context *ctx,
"%s(zoffset = %d)", caller, zoffset);
return true;
}
if (depth != 1) {
if (depth > 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(depth = %d)", caller, depth);
return true;
@@ -1086,6 +1079,13 @@ dimensions_error_check(struct gl_context *ctx,
}
}
if (width == 0 || height == 0 || depth == 0) {
/* Not an error, but nothing to do. Return 'true' so that the
* caller simply returns.
*/
return true;
}
return false;
}