main: Add entry point for UnmapNamedBuffer.

v2: review from Ian Romanick
   - Restore VBO_DEBUG and BOUNDS_CHECK
   - Remove _mesa from static software fallback unmap_buffer.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
This commit is contained in:
Laura Ekstrand
2015-01-14 14:52:01 -08:00
parent a0cc03929e
commit f7f5df9954
4 changed files with 47 additions and 13 deletions
@@ -75,6 +75,11 @@
<param name="access" type="GLbitfield" />
</function>
<function name="UnmapNamedBuffer" offset="assign">
<return type="GLboolean" />
<param name="buffer" type="GLuint" />
</function>
<!-- Texture object functions -->
<function name="CreateTextures" offset="assign">
+34 -13
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@@ -741,15 +741,15 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
/**
* Default callback for \c dd_function_table::MapBuffer().
* Default callback for \c dd_function_table::UnmapBuffer().
*
* The input parameters will have been already tested for errors.
*
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
static GLboolean
_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
gl_map_buffer_index index)
unmap_buffer_fallback(struct gl_context *ctx, struct gl_buffer_object *bufObj,
gl_map_buffer_index index)
{
(void) ctx;
/* XXX we might assert here that bufObj->Pointer is non-null */
@@ -1115,7 +1115,7 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
driver->BufferData = buffer_data_fallback;
driver->BufferSubData = buffer_sub_data_fallback;
driver->GetBufferSubData = _mesa_buffer_get_subdata;
driver->UnmapBuffer = _mesa_buffer_unmap;
driver->UnmapBuffer = unmap_buffer_fallback;
/* GL_ARB_clear_buffer_object */
driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
@@ -1828,20 +1828,16 @@ _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
}
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target)
GLboolean
_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
const char *func)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
GLboolean status = GL_TRUE;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
if (!bufObj)
return GL_FALSE;
if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(buffer is not mapped)", func);
return GL_FALSE;
}
@@ -1890,6 +1886,31 @@ _mesa_UnmapBuffer(GLenum target)
return status;
}
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
bufObj = get_buffer(ctx, "glUnmapBuffer", target, GL_INVALID_OPERATION);
if (!bufObj)
return GL_FALSE;
return _mesa_unmap_buffer(ctx, bufObj, "glUnmapBuffer");
}
GLboolean GLAPIENTRY
_mesa_UnmapNamedBuffer(GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glUnmapNamedBuffer");
if (!bufObj)
return GL_FALSE;
return _mesa_unmap_buffer(ctx, bufObj, "glUnmapNamedBuffer");
}
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+7
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@@ -177,6 +177,10 @@ _mesa_clear_buffer_sub_data(struct gl_context *ctx,
const GLvoid *data,
const char *func, bool subdata);
extern GLboolean
_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
const char *func);
/*
* API functions
*/
@@ -248,6 +252,9 @@ _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target);
GLboolean GLAPIENTRY
_mesa_UnmapNamedBuffer(GLuint buffer);
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+1
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@@ -962,6 +962,7 @@ const struct function gl_core_functions_possible[] = {
{ "glClearNamedBufferSubData", 45, -1 },
{ "glMapNamedBuffer", 45, -1 },
{ "glMapNamedBufferRange", 45, -1 },
{ "glUnmapNamedBuffer", 45, -1 },
{ "glCreateTextures", 45, -1 },
{ "glTextureStorage1D", 45, -1 },
{ "glTextureStorage2D", 45, -1 },