main: Add entry point for UnmapNamedBuffer.
v2: review from Ian Romanick - Restore VBO_DEBUG and BOUNDS_CHECK - Remove _mesa from static software fallback unmap_buffer. Reviewed-by: Fredrik Höglund <fredrik@kde.org>
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@@ -75,6 +75,11 @@
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<param name="access" type="GLbitfield" />
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</function>
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<function name="UnmapNamedBuffer" offset="assign">
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<return type="GLboolean" />
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<param name="buffer" type="GLuint" />
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</function>
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<!-- Texture object functions -->
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<function name="CreateTextures" offset="assign">
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+34
-13
@@ -741,15 +741,15 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
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/**
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* Default callback for \c dd_function_table::MapBuffer().
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* Default callback for \c dd_function_table::UnmapBuffer().
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*
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* The input parameters will have been already tested for errors.
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*
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* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
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*/
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static GLboolean
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_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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gl_map_buffer_index index)
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unmap_buffer_fallback(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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gl_map_buffer_index index)
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{
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(void) ctx;
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/* XXX we might assert here that bufObj->Pointer is non-null */
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@@ -1115,7 +1115,7 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
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driver->BufferData = buffer_data_fallback;
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driver->BufferSubData = buffer_sub_data_fallback;
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driver->GetBufferSubData = _mesa_buffer_get_subdata;
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driver->UnmapBuffer = _mesa_buffer_unmap;
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driver->UnmapBuffer = unmap_buffer_fallback;
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/* GL_ARB_clear_buffer_object */
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driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
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@@ -1828,20 +1828,16 @@ _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
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}
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GLboolean GLAPIENTRY
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_mesa_UnmapBuffer(GLenum target)
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GLboolean
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_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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const char *func)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *bufObj;
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GLboolean status = GL_TRUE;
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
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bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
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if (!bufObj)
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return GL_FALSE;
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if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(buffer is not mapped)", func);
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return GL_FALSE;
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}
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@@ -1890,6 +1886,31 @@ _mesa_UnmapBuffer(GLenum target)
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return status;
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}
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GLboolean GLAPIENTRY
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_mesa_UnmapBuffer(GLenum target)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *bufObj;
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bufObj = get_buffer(ctx, "glUnmapBuffer", target, GL_INVALID_OPERATION);
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if (!bufObj)
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return GL_FALSE;
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return _mesa_unmap_buffer(ctx, bufObj, "glUnmapBuffer");
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}
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GLboolean GLAPIENTRY
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_mesa_UnmapNamedBuffer(GLuint buffer)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *bufObj;
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bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glUnmapNamedBuffer");
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if (!bufObj)
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return GL_FALSE;
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return _mesa_unmap_buffer(ctx, bufObj, "glUnmapNamedBuffer");
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}
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void GLAPIENTRY
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_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
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@@ -177,6 +177,10 @@ _mesa_clear_buffer_sub_data(struct gl_context *ctx,
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const GLvoid *data,
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const char *func, bool subdata);
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extern GLboolean
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_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
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const char *func);
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/*
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* API functions
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*/
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@@ -248,6 +252,9 @@ _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
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GLboolean GLAPIENTRY
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_mesa_UnmapBuffer(GLenum target);
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GLboolean GLAPIENTRY
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_mesa_UnmapNamedBuffer(GLuint buffer);
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void GLAPIENTRY
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_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
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@@ -962,6 +962,7 @@ const struct function gl_core_functions_possible[] = {
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{ "glClearNamedBufferSubData", 45, -1 },
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{ "glMapNamedBuffer", 45, -1 },
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{ "glMapNamedBufferRange", 45, -1 },
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{ "glUnmapNamedBuffer", 45, -1 },
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{ "glCreateTextures", 45, -1 },
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{ "glTextureStorage1D", 45, -1 },
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{ "glTextureStorage2D", 45, -1 },
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