i965/blorp: Prepare stencil sampling for gen8
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -94,7 +94,8 @@ brw_blorp_surface_info::set(struct brw_context *brw,
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* program swizzle the coordinates.
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*/
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this->map_stencil_as_y_tiled = true;
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this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
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this->brw_surfaceformat = brw->gen >= 8 ? BRW_SURFACEFORMAT_R8_UINT :
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BRW_SURFACEFORMAT_R8_UNORM;
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break;
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case MESA_FORMAT_Z24_UNORM_X8_UINT:
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/* It would make sense to use BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS
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@@ -711,9 +711,9 @@ brw_blorp_blit_program::compile(struct brw_context *brw,
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alloc_regs();
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compute_frag_coords();
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/* Render target and texture hardware don't support W tiling. */
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/* Render target and texture hardware don't support W tiling until Gen8. */
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const bool rt_tiled_w = false;
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const bool tex_tiled_w = false;
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const bool tex_tiled_w = brw->gen >= 8 && key->src_tiled_w;
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/* The address that data will be written to is determined by the
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* coordinates supplied to the WM thread and the tiling and sample count of
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