i965: widen per-texture bitfields for 16 texture image units
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@@ -60,16 +60,16 @@ struct brw_wm_prog_key {
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GLuint aa_dest_stencil_reg:3;
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GLuint dest_depth_reg:3;
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GLuint nr_depth_regs:3;
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GLuint projtex_mask:8;
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GLuint shadowtex_mask:8;
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GLuint computes_depth:1; /* could be derived from program string */
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GLuint source_depth_to_render_target:1;
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GLuint flat_shade:1;
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GLuint runtime_check_aads_emit:1;
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GLuint yuvtex_mask:8;
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GLuint yuvtex_swap_mask:8; /* UV swaped */
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GLuint pad1:16;
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GLuint projtex_mask:16;
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GLuint shadowtex_mask:16;
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GLuint yuvtex_mask:16;
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GLuint yuvtex_swap_mask:16; /* UV swaped */
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// GLuint pad1:16;
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GLuint program_string_id:32;
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GLuint origin_x, origin_y;
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