Need to check for new state and do readpixels/drawpixels clipping after
we call RENDER_START since that may involve validating the drawable and updating its dimensions.
This commit is contained in:
@@ -31,6 +31,7 @@
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#include "macros.h"
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#include "imports.h"
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#include "pixel.h"
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#include "state.h"
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#include "s_context.h"
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#include "s_drawpix.h"
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@@ -967,6 +968,11 @@ _swrast_DrawPixels( GLcontext *ctx,
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{
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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RENDER_START(swrast,ctx);
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if (ctx->NewState)
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_mesa_update_state(ctx);
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if (swrast->NewState)
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_swrast_validate_derived( ctx );
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@@ -977,7 +983,7 @@ _swrast_DrawPixels( GLcontext *ctx,
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format, type, pixels)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glDrawPixels(invalid PBO access)");
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return;
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goto end;
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}
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buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
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GL_READ_ONLY_ARB,
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@@ -985,13 +991,11 @@ _swrast_DrawPixels( GLcontext *ctx,
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if (!buf) {
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/* buffer is already mapped - that's an error */
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_mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(PBO is mapped)");
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return;
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goto end;
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}
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pixels = ADD_POINTERS(buf, pixels);
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}
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RENDER_START(swrast,ctx);
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switch (format) {
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case GL_STENCIL_INDEX:
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draw_stencil_pixels( ctx, x, y, width, height, type, unpack, pixels );
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@@ -1027,6 +1031,8 @@ _swrast_DrawPixels( GLcontext *ctx,
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/* don't return yet, clean-up */
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}
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end:
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RENDER_FINISH(swrast,ctx);
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if (unpack->BufferObj->Name) {
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@@ -2,7 +2,7 @@
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* Mesa 3-D graphics library
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* Version: 6.5
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -33,6 +33,7 @@
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#include "macros.h"
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#include "imports.h"
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#include "pixel.h"
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#include "state.h"
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#include "s_context.h"
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#include "s_depth.h"
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@@ -509,6 +510,15 @@ _swrast_ReadPixels( GLcontext *ctx,
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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struct gl_pixelstore_attrib clippedPacking = *packing;
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/* Need to do RENDER_START before clipping or anything else since this
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* is where a driver may grab the hw lock and get an updated window
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* size.
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*/
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RENDER_START(swrast, ctx);
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if (ctx->NewState)
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_mesa_update_state(ctx);
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if (swrast->NewState)
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_swrast_validate_derived( ctx );
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@@ -525,7 +535,7 @@ _swrast_ReadPixels( GLcontext *ctx,
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format, type, pixels)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glReadPixels(invalid PBO access)");
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return;
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goto end;
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}
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buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
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GL_WRITE_ONLY_ARB,
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@@ -533,13 +543,11 @@ _swrast_ReadPixels( GLcontext *ctx,
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if (!buf) {
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/* buffer is already mapped - that's an error */
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_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
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return;
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goto end;
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}
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pixels = ADD_POINTERS(buf, pixels);
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}
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RENDER_START(swrast, ctx);
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switch (format) {
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case GL_COLOR_INDEX:
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read_index_pixels(ctx, x, y, width, height, type, pixels,
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@@ -576,6 +584,8 @@ _swrast_ReadPixels( GLcontext *ctx,
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/* don't return yet, clean-up */
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}
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end:
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RENDER_FINISH(swrast, ctx);
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if (clippedPacking.BufferObj->Name) {
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