casts to silence warnings
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@@ -147,7 +147,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
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r128TexObjPtr t;
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if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
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fprintf( stderr, "%s( %p )\n", __FUNCTION__, texObj );
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fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) texObj );
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}
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t = (r128TexObjPtr) CALLOC_STRUCT( r128_tex_obj );
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@@ -557,7 +557,7 @@ static void r128BindTexture( GLcontext *ctx, GLenum target,
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struct gl_texture_object *tObj )
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{
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if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
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fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, tObj,
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fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *) tObj,
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ctx->Texture.CurrentUnit );
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}
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@@ -245,7 +245,7 @@ void r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t )
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if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
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fprintf( stderr, "%s( %p, %p )\n",
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__FUNCTION__, rmesa->glCtx, t );
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__FUNCTION__, (void *) rmesa->glCtx, (void *) t );
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}
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assert(t);
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@@ -61,7 +61,7 @@ static void r128SetTexImages( r128ContextPtr rmesa,
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assert(baseImage);
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if ( R128_DEBUG & DEBUG_VERBOSE_API )
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fprintf( stderr, "%s( %p )\n", __FUNCTION__, tObj );
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fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) tObj );
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switch (baseImage->TexFormat->MesaFormat) {
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case MESA_FORMAT_ARGB8888:
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@@ -204,7 +204,7 @@ static GLboolean r128UpdateTextureEnv( GLcontext *ctx, int unit )
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if ( R128_DEBUG & DEBUG_VERBOSE_API ) {
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fprintf( stderr, "%s( %p, %d )\n",
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__FUNCTION__, ctx, unit );
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__FUNCTION__, (void *) ctx, (void *) unit );
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}
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if ( unit == 0 ) {
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