glsl_to_tgsi: update comments

This commit is contained in:
Bryan Cain
2011-07-22 13:24:42 -05:00
parent a2c3b9f38d
commit f751730ad0
+11 -12
View File
@@ -236,7 +236,7 @@ public:
/**
* identifier of this function signature used by the program.
*
* At the point that Mesa instructions for function calls are
* At the point that TGSI instructions for function calls are
* generated, we don't know the address of the first instruction of
* the function body. So we make the BranchTarget that is called a
* small integer and rewrite them during set_branchtargets().
@@ -251,10 +251,9 @@ public:
glsl_to_tgsi_instruction *bgn_inst;
/**
* Index of the first instruction of the function body in actual
* Mesa IR.
* Index of the first instruction of the function body in actual TGSI.
*
* Set after convertion from glsl_to_tgsi_instruction to prog_instruction.
* Set after conversion from glsl_to_tgsi_instruction to TGSI.
*/
int inst;
@@ -1672,7 +1671,7 @@ glsl_to_tgsi_visitor::visit(ir_dereference_array *ir)
} else {
st_src_reg array_base = this->result;
/* Variable index array dereference. It eats the "vec4" of the
* base of the array and an index that offsets the Mesa register
* base of the array and an index that offsets the TGSI register
* index.
*/
ir->array_index->accept(this);
@@ -1879,7 +1878,7 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
/* Swizzle a small RHS vector into the channels being written.
*
* glsl ir treats write_mask as dictating how many channels are
* present on the RHS while Mesa IR treats write_mask as just
* present on the RHS while TGSI treats write_mask as just
* showing which channels of the vec4 RHS get written.
*/
for (int i = 0; i < 4; i++) {
@@ -2202,8 +2201,8 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
/* Put our coords in a temp. We'll need to modify them for shadow,
* projection, or LOD, so the only case we'd use it as is is if
* we're doing plain old texturing. Mesa IR optimization should
* handle cleaning up our mess in that case.
* we're doing plain old texturing. The optimization passes on
* glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
*/
coord = get_temp(glsl_type::vec4_type);
coord_dst = st_dst_reg(coord);
@@ -3799,9 +3798,9 @@ static unsigned *get_label(struct st_translate *t, unsigned branch_target)
}
/**
* Called prior to emitting the TGSI code for each Mesa instruction.
* Called prior to emitting the TGSI code for each instruction.
* Allocate additional space for instructions if needed.
* Update the insn[] array so the next Mesa instruction points to
* Update the insn[] array so the next glsl_to_tgsi_instruction points to
* the next TGSI instruction.
*/
static void set_insn_start(struct st_translate *t, unsigned start)
@@ -3856,7 +3855,7 @@ emit_immediate(struct st_translate *t,
}
/**
* Map a Mesa dst register to a TGSI ureg_dst register.
* Map a glsl_to_tgsi dst register to a TGSI ureg_dst register.
*/
static struct ureg_dst
dst_register(struct st_translate *t,
@@ -3898,7 +3897,7 @@ dst_register(struct st_translate *t,
}
/**
* Map a Mesa src register to a TGSI ureg_src register.
* Map a glsl_to_tgsi src register to a TGSI ureg_src register.
*/
static struct ureg_src
src_register(struct st_translate *t,