r300g: Fix comment on SHADOW_AMBIENT.

This commit is contained in:
Corbin Simpson
2010-01-30 12:23:24 -08:00
parent 268cc5ff38
commit f7467f7437
+2 -3
View File
@@ -170,9 +170,8 @@ static const float * get_shader_constant(
vec[1] = 1.0 / tex->height0;
break;
/* Texture compare-fail value. */
/* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
* this is always (0,0,0,0), right? */
/* Texture compare-fail value. Shouldn't ever show up, but if
* it does, we'll be ready. */
case RC_STATE_SHADOW_AMBIENT:
vec[3] = 0;
break;