use screen->front.map instead of pFB from libdri

This commit is contained in:
Alan Hourihane
2006-01-24 19:28:49 +00:00
parent 39c492bb14
commit f7360cd42d
+1 -1
View File
@@ -369,7 +369,7 @@ static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv,
{
driRenderbuffer *frontRb
= driNewRenderbuffer(GL_RGBA,
driScrnPriv->pFB,
screen->front.map,
screen->cpp,
screen->front.offset, screen->front.pitch,
driDrawPriv);