mesa: Make ES3 glDrawBuffers() only accept BACK/NONE for the winsys fbo.

Nothing was explicitly checking this.

v2: Update GL3 spec reference.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> [v2]
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
This commit is contained in:
Kenneth Graunke
2012-12-18 13:26:04 -08:00
committed by Ian Romanick
parent fd3891cbbe
commit f727fc6304
+17 -5
View File
@@ -318,17 +318,29 @@ _mesa_DrawBuffers(GLsizei n, const GLenum *buffers)
supportedMask = supported_buffer_bitmask(ctx, ctx->DrawBuffer);
usedBufferMask = 0x0;
/* From the ES 3.0 specification, page 180:
* "If the GL is bound to the default framebuffer, then n must be 1
* and the constant must be BACK or NONE."
*/
if (_mesa_is_gles3(ctx) && _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
(n != 1 || (buffers[0] != GL_NONE && buffers[0] != GL_BACK))) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glDrawBuffers(buffer)");
return;
}
/* complicated error checking... */
for (output = 0; output < n; output++) {
if (buffers[output] == GL_NONE) {
destMask[output] = 0x0;
}
else {
/* From the OpenGL 3.0 specification, page 258:
* "If the GL is bound to a framebuffer object and DrawBuffers is
* supplied with [...] COLOR_ATTACHMENTm where m is greater than or
* equal to the value of MAX_COLOR_ATTACHMENTS, then the error
* INVALID_OPERATION results."
/* Page 259 (page 275 of the PDF) in section 4.2.1 of the OpenGL 3.0
* spec (20080923) says:
*
* "If the GL is bound to a framebuffer object and DrawBuffers is
* supplied with [...] COLOR_ATTACHMENTm where m is greater than
* or equal to the value of MAX_COLOR_ATTACHMENTS, then the error
* INVALID_OPERATION results."
*/
if (_mesa_is_user_fbo(ctx->DrawBuffer) && buffers[output] >=
GL_COLOR_ATTACHMENT0 + ctx->Const.MaxDrawBuffers) {