r600g: if pixel shader is NULL, bind a dummy one

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
This commit is contained in:
Marek Olšák
2012-02-24 02:08:32 +01:00
parent 914b4bb80c
commit f71f5edf78
3 changed files with 29 additions and 8 deletions
+10
View File
@@ -37,6 +37,7 @@
#include "util/u_pack_color.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "util/u_simple_shaders.h"
#include "util/u_upload_mgr.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
@@ -191,6 +192,9 @@ static void r600_destroy_context(struct pipe_context *context)
{
struct r600_context *rctx = (struct r600_context *)context;
if (rctx->dummy_pixel_shader) {
rctx->context.delete_fs_state(&rctx->context, rctx->dummy_pixel_shader);
}
if (rctx->custom_dsa_flush) {
rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush);
}
@@ -313,6 +317,12 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
if (rctx->chip_class == R600)
r600_set_max_scissor(rctx);
rctx->dummy_pixel_shader =
util_make_fragment_cloneinput_shader(&rctx->context, 0,
TGSI_SEMANTIC_GENERIC,
TGSI_INTERPOLATE_CONSTANT);
rctx->context.bind_fs_state(&rctx->context, rctx->dummy_pixel_shader);
return &rctx->context;
fail:
+4
View File
@@ -350,6 +350,10 @@ struct r600_context {
* These track the current scissor state. */
bool scissor_enable;
struct pipe_scissor_state scissor_state;
/* With rasterizer discard, there doesn't have to be a pixel shader.
* In that case, we bind this one: */
void *dummy_pixel_shader;
};
static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
+15 -8
View File
@@ -461,14 +461,18 @@ void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
rctx->ps_shader = (struct r600_pipe_shader *)state;
if (state) {
r600_inval_shader_cache(rctx);
r600_context_pipe_state_set(rctx, &rctx->ps_shader->rstate);
rctx->cb_color_control &= C_028808_MULTIWRITE_ENABLE;
rctx->cb_color_control |= S_028808_MULTIWRITE_ENABLE(!!rctx->ps_shader->shader.fs_write_all);
if (!state) {
state = rctx->dummy_pixel_shader;
}
rctx->ps_shader = (struct r600_pipe_shader *)state;
r600_inval_shader_cache(rctx);
r600_context_pipe_state_set(rctx, &rctx->ps_shader->rstate);
rctx->cb_color_control &= C_028808_MULTIWRITE_ENABLE;
rctx->cb_color_control |= S_028808_MULTIWRITE_ENABLE(!!rctx->ps_shader->shader.fs_write_all);
if (rctx->ps_shader && rctx->vs_shader) {
r600_adjust_gprs(rctx);
}
@@ -808,11 +812,14 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
if ((!info.count && (info.indexed || !info.count_from_stream_output)) ||
(info.indexed && !rctx->vbuf_mgr->index_buffer.buffer) ||
!r600_conv_pipe_prim(info.mode, &prim)) {
assert(0);
return;
}
if (!rctx->ps_shader || !rctx->vs_shader)
if (!rctx->vs_shader) {
assert(0);
return;
}
r600_update_derived_state(rctx);