nv50: add support for PIPE_CAP_SAMPLE_SHADING
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
@@ -354,6 +354,7 @@ enum SVSemantic
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SV_POINT_COORD,
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SV_CLIP_DISTANCE,
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SV_SAMPLE_INDEX,
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SV_SAMPLE_POS,
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SV_TESS_FACTOR,
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SV_TESS_COORD,
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SV_TID,
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@@ -74,7 +74,6 @@ struct nv50_ir_varying
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#define NV50_SEMANTIC_INVOCATIONID (TGSI_SEMANTIC_COUNT + 6)
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#define NV50_SEMANTIC_TESSFACTOR (TGSI_SEMANTIC_COUNT + 7)
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#define NV50_SEMANTIC_TESSCOORD (TGSI_SEMANTIC_COUNT + 8)
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#define NV50_SEMANTIC_SAMPLEMASK (TGSI_SEMANTIC_COUNT + 9)
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#define NV50_SEMANTIC_COUNT (TGSI_SEMANTIC_COUNT + 10)
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#define NV50_TESS_PART_FRACT_ODD 0
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@@ -181,12 +180,14 @@ struct nv50_ir_prog_info
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uint8_t edgeFlagOut;
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uint8_t fragDepth; /* output index of FragDepth */
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uint8_t sampleMask; /* output index of SampleMask */
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boolean sampleInterp; /* perform sample interp on all fp inputs */
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uint8_t backFaceColor[2]; /* input/output indices of back face colour */
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uint8_t globalAccess; /* 1 for read, 2 for wr, 3 for rw */
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boolean nv50styleSurfaces; /* generate gX[] access for raw buffers */
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uint8_t resInfoCBSlot; /* cX[] used for tex handles, surface info */
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uint16_t texBindBase; /* base address for tex handles (nve4) */
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uint16_t suInfoBase; /* base address for surface info (nve4) */
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uint16_t sampleInfoBase; /* base address for sample positions */
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uint8_t msInfoCBSlot; /* cX[] used for multisample info */
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uint16_t msInfoBase; /* base address for multisample info */
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} io;
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@@ -346,6 +346,8 @@ static nv50_ir::SVSemantic translateSysVal(uint sysval)
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case TGSI_SEMANTIC_BLOCK_ID: return nv50_ir::SV_CTAID;
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case TGSI_SEMANTIC_BLOCK_SIZE: return nv50_ir::SV_NTID;
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case TGSI_SEMANTIC_THREAD_ID: return nv50_ir::SV_TID;
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case TGSI_SEMANTIC_SAMPLEID: return nv50_ir::SV_SAMPLE_INDEX;
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case TGSI_SEMANTIC_SAMPLEPOS: return nv50_ir::SV_SAMPLE_POS;
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default:
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assert(0);
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return nv50_ir::SV_CLOCK;
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@@ -925,7 +927,7 @@ bool Source::scanDeclaration(const struct tgsi_full_declaration *decl)
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default:
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break;
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}
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if (decl->Interp.Centroid)
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if (decl->Interp.Centroid || info->io.sampleInterp)
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info->in[i].centroid = 1;
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}
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}
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@@ -956,6 +958,9 @@ bool Source::scanDeclaration(const struct tgsi_full_declaration *decl)
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decl->Declaration.UsageMask << (si * 4);
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info->io.genUserClip = -1;
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break;
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case TGSI_SEMANTIC_SAMPLEMASK:
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info->io.sampleMask = i;
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break;
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default:
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break;
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}
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@@ -1032,6 +1032,18 @@ NV50LoweringPreSSA::handleRDSV(Instruction *i)
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bld.mkMov(def, bld.mkImm(0));
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}
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break;
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case SV_SAMPLE_POS: {
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Value *off = new_LValue(func, FILE_ADDRESS);
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bld.mkOp1(OP_RDSV, TYPE_U32, def, bld.mkSysVal(SV_SAMPLE_INDEX, 0));
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bld.mkOp2(OP_SHL, TYPE_U32, off, def, bld.mkImm(3));
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bld.mkLoad(TYPE_F32,
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def,
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bld.mkSymbol(
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FILE_MEMORY_CONST, prog->driver->io.resInfoCBSlot,
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TYPE_U32, prog->driver->io.sampleInfoBase + 4 * idx),
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off);
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break;
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}
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default:
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bld.mkFetch(i->getDef(0), i->dType,
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FILE_SHADER_INPUT, addr, i->getIndirect(0, 0), NULL);
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@@ -253,6 +253,7 @@ static const char *SemanticStr[SV_LAST + 1] =
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"POINT_COORD",
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"CLIP_DISTANCE",
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"SAMPLE_INDEX",
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"SAMPLE_POS",
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"TESS_FACTOR",
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"TESS_COORD",
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"TID",
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@@ -249,6 +249,8 @@ TargetNV50::getSVAddress(DataFile shaderFile, const Symbol *sym) const
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return 0x2 + 2 * sym->reg.data.sv.index;
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case SV_TID:
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return 0;
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case SV_SAMPLE_POS:
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return 0; /* sample position is handled differently */
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default:
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return sysvalLocation[sym->reg.data.sv.sv];
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}
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@@ -49,6 +49,7 @@
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#define NV50_NEW_TEXTURES (1 << 19)
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#define NV50_NEW_SAMPLERS (1 << 20)
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#define NV50_NEW_STRMOUT (1 << 21)
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#define NV50_NEW_MIN_SAMPLES (1 << 22)
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#define NV50_NEW_CONTEXT (1 << 31)
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#define NV50_BIND_FB 0
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@@ -83,7 +84,10 @@
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/* For each MS level (4), 8 sets of 32-bit integer pairs sample offsets */
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#define NV50_CB_AUX_MS_OFFSET 0x880
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#define NV50_CB_AUX_MS_SIZE (4 * 8 * 4 * 2)
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/* next spot: 0x980 */
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/* Sample position pairs for the current output MS level */
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#define NV50_CB_AUX_SAMPLE_OFFSET 0x980
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#define NV50_CB_AUX_SAMPLE_OFFSET_SIZE (4 * 8 * 2)
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/* next spot: 0x9c0 */
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/* 4 32-bit floats for the vertex runout, put at the end */
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#define NV50_CB_AUX_RUNOUT_OFFSET (NV50_CB_AUX_SIZE - 0x10)
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@@ -170,6 +174,7 @@ struct nv50_context {
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struct pipe_clip_state clip;
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unsigned sample_mask;
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unsigned min_samples;
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boolean vbo_push_hint;
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@@ -234,8 +234,10 @@ nv50_fragprog_assign_slots(struct nv50_ir_prog_info *info)
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prog->max_out = MAX2(prog->max_out, prog->out[i].hw + 4);
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}
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if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS)
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if (info->io.sampleMask < PIPE_MAX_SHADER_OUTPUTS) {
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info->out[info->io.sampleMask].slot[0] = prog->max_out++;
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prog->fp.has_samplemask = 1;
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}
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if (info->io.fragDepth < PIPE_MAX_SHADER_OUTPUTS)
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info->out[info->io.fragDepth].slot[2] = prog->max_out++;
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@@ -333,9 +335,11 @@ nv50_program_translate(struct nv50_program *prog, uint16_t chipset)
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info->io.ucpCBSlot = 15;
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info->io.ucpBase = NV50_CB_AUX_UCP_OFFSET;
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info->io.genUserClip = prog->vp.clpd_nr;
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info->io.sampleInterp = prog->fp.sample_interp;
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info->io.resInfoCBSlot = 15;
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info->io.suInfoBase = NV50_CB_AUX_TEX_MS_OFFSET;
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info->io.sampleInfoBase = NV50_CB_AUX_SAMPLE_OFFSET;
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info->io.msInfoCBSlot = 15;
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info->io.msInfoBase = NV50_CB_AUX_MS_OFFSET;
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@@ -84,6 +84,8 @@ struct nv50_program {
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uint32_t flags[2]; /* 0x19a8, 196c */
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uint32_t interp; /* 0x1988 */
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uint32_t colors; /* 0x1904 */
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uint8_t has_samplemask;
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uint8_t sample_interp;
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} fp;
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struct {
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@@ -198,13 +198,13 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_GATHER_SM5:
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case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
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case PIPE_CAP_FAKE_SW_MSAA:
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case PIPE_CAP_SAMPLE_SHADING:
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return 0;
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case PIPE_CAP_MAX_VIEWPORTS:
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return NV50_MAX_VIEWPORTS;
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case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
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return (class_3d >= NVA3_3D_CLASS) ? 4 : 0;
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case PIPE_CAP_TEXTURE_QUERY_LOD:
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case PIPE_CAP_SAMPLE_SHADING:
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return class_3d >= NVA3_3D_CLASS;
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default:
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NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
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@@ -172,6 +172,8 @@ nv50_fragprog_validate(struct nv50_context *nv50)
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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struct nv50_program *fp = nv50->fragprog;
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fp->fp.sample_interp = nv50->min_samples > 1;
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if (!nv50_program_validate(nv50, fp))
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return;
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nv50_program_update_context_state(nv50, fp, 1);
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@@ -186,6 +188,17 @@ nv50_fragprog_validate(struct nv50_context *nv50)
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PUSH_DATA (push, fp->fp.flags[1]);
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BEGIN_NV04(push, NV50_3D(FP_START_ID), 1);
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PUSH_DATA (push, fp->code_base);
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if (nv50->screen->tesla->oclass >= NVA3_3D_CLASS) {
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BEGIN_NV04(push, SUBC_3D(NVA3_3D_FP_MULTISAMPLE), 1);
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if (nv50->min_samples > 1 || fp->fp.has_samplemask)
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PUSH_DATA(push,
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NVA3_3D_FP_MULTISAMPLE_FORCE_PER_SAMPLE |
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(NVA3_3D_FP_MULTISAMPLE_EXPORT_SAMPLE_MASK *
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fp->fp.has_samplemask));
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else
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PUSH_DATA(push, 0);
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}
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}
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void
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@@ -864,6 +864,16 @@ nv50_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
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nv50->dirty |= NV50_NEW_SAMPLE_MASK;
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}
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static void
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nv50_set_min_samples(struct pipe_context *pipe, unsigned min_samples)
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{
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struct nv50_context *nv50 = nv50_context(pipe);
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if (nv50->min_samples != min_samples) {
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nv50->min_samples = min_samples;
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nv50->dirty |= NV50_NEW_MIN_SAMPLES;
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}
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}
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static void
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nv50_set_framebuffer_state(struct pipe_context *pipe,
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@@ -1135,6 +1145,7 @@ nv50_init_state_functions(struct nv50_context *nv50)
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pipe->set_stencil_ref = nv50_set_stencil_ref;
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pipe->set_clip_state = nv50_set_clip_state;
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pipe->set_sample_mask = nv50_set_sample_mask;
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pipe->set_min_samples = nv50_set_min_samples;
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pipe->set_constant_buffer = nv50_set_constant_buffer;
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pipe->set_framebuffer_state = nv50_set_framebuffer_state;
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pipe->set_polygon_stipple = nv50_set_polygon_stipple;
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@@ -1153,4 +1164,5 @@ nv50_init_state_functions(struct nv50_context *nv50)
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pipe->set_stream_output_targets = nv50_set_stream_output_targets;
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nv50->sample_mask = ~0;
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nv50->min_samples = 1;
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}
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@@ -129,6 +129,19 @@ nv50_validate_fb(struct nv50_context *nv50)
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BEGIN_NV04(push, NV50_3D(VIEWPORT_HORIZ(0)), 2);
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PUSH_DATA (push, fb->width << 16);
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PUSH_DATA (push, fb->height << 16);
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if (nv50->screen->tesla->oclass >= NVA3_3D_CLASS) {
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unsigned ms = 1 << ms_mode;
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BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
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PUSH_DATA (push, (NV50_CB_AUX_SAMPLE_OFFSET << (8 - 2)) | NV50_CB_AUX);
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BEGIN_NI04(push, NV50_3D(CB_DATA(0)), 2 * ms);
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for (i = 0; i < ms; i++) {
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float xy[2];
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nv50->base.pipe.get_sample_position(&nv50->base.pipe, ms, i, xy);
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PUSH_DATAf(push, xy[0]);
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PUSH_DATAf(push, xy[1]);
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}
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}
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}
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static void
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@@ -358,6 +371,23 @@ nv50_validate_sample_mask(struct nv50_context *nv50)
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PUSH_DATA (push, mask[3]);
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}
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static void
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nv50_validate_min_samples(struct nv50_context *nv50)
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{
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struct nouveau_pushbuf *push = nv50->base.pushbuf;
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int samples;
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if (nv50->screen->tesla->oclass < NVA3_3D_CLASS)
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return;
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samples = util_next_power_of_two(nv50->min_samples);
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if (samples > 1)
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samples |= NVA3_3D_SAMPLE_SHADING_ENABLE;
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BEGIN_NV04(push, SUBC_3D(NVA3_3D_SAMPLE_SHADING), 1);
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PUSH_DATA (push, samples);
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}
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static void
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nv50_switch_pipe_context(struct nv50_context *ctx_to)
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{
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@@ -414,7 +444,8 @@ static struct state_validate {
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{ nv50_validate_viewport, NV50_NEW_VIEWPORT },
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{ nv50_vertprog_validate, NV50_NEW_VERTPROG },
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{ nv50_gmtyprog_validate, NV50_NEW_GMTYPROG },
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{ nv50_fragprog_validate, NV50_NEW_FRAGPROG },
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{ nv50_fragprog_validate, NV50_NEW_FRAGPROG |
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NV50_NEW_MIN_SAMPLES },
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{ nv50_fp_linkage_validate, NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
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NV50_NEW_GMTYPROG | NV50_NEW_RASTERIZER },
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{ nv50_gp_linkage_validate, NV50_NEW_GMTYPROG | NV50_NEW_VERTPROG },
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@@ -427,7 +458,8 @@ static struct state_validate {
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{ nv50_validate_samplers, NV50_NEW_SAMPLERS },
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{ nv50_stream_output_validate, NV50_NEW_STRMOUT |
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NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG },
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{ nv50_vertex_arrays_validate, NV50_NEW_VERTEX | NV50_NEW_ARRAYS }
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{ nv50_vertex_arrays_validate, NV50_NEW_VERTEX | NV50_NEW_ARRAYS },
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{ nv50_validate_min_samples, NV50_NEW_MIN_SAMPLES },
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};
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#define validate_list_len (sizeof(validate_list) / sizeof(validate_list[0]))
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@@ -622,6 +622,7 @@ struct nv50_blitctx
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unsigned num_samplers[3];
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struct pipe_sampler_view *texture[2];
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struct nv50_tsc_entry *sampler[2];
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unsigned min_samples;
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uint32_t dirty;
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} saved;
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struct nv50_rasterizer_stateobj rast;
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@@ -1000,6 +1001,8 @@ nv50_blitctx_pre_blit(struct nv50_blitctx *ctx)
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ctx->saved.gp = nv50->gmtyprog;
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ctx->saved.fp = nv50->fragprog;
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ctx->saved.min_samples = nv50->min_samples;
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nv50->rast = &ctx->rast;
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nv50->vertprog = &blitter->vp;
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@@ -1021,13 +1024,15 @@ nv50_blitctx_pre_blit(struct nv50_blitctx *ctx)
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nv50->num_samplers[0] = nv50->num_samplers[1] = 0;
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nv50->num_samplers[2] = 2;
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nv50->min_samples = 1;
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ctx->saved.dirty = nv50->dirty;
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nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB);
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nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_TEXTURES);
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nv50->dirty =
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NV50_NEW_FRAMEBUFFER |
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NV50_NEW_FRAMEBUFFER | NV50_NEW_MIN_SAMPLES |
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NV50_NEW_VERTPROG | NV50_NEW_FRAGPROG | NV50_NEW_GMTYPROG |
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NV50_NEW_TEXTURES | NV50_NEW_SAMPLERS;
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}
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@@ -1052,6 +1057,8 @@ nv50_blitctx_post_blit(struct nv50_blitctx *blit)
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nv50->gmtyprog = blit->saved.gp;
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nv50->fragprog = blit->saved.fp;
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nv50->min_samples = blit->saved.min_samples;
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pipe_sampler_view_reference(&nv50->textures[2][0], NULL);
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pipe_sampler_view_reference(&nv50->textures[2][1], NULL);
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@@ -1076,6 +1083,8 @@ nv50_blitctx_post_blit(struct nv50_blitctx *blit)
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NV50_NEW_RASTERIZER | NV50_NEW_ZSA | NV50_NEW_BLEND |
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NV50_NEW_TEXTURES | NV50_NEW_SAMPLERS |
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NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG | NV50_NEW_FRAGPROG);
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nv50->base.pipe.set_min_samples(&nv50->base.pipe, blit->saved.min_samples);
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}
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